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    Real-time high-resolution downsampling algorithm on many-core processor for spatially scalable video coding

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    © 2015 SPIE and IS and T. The progression toward spatially scalable video coding (SVC) solutions for ubiquitous endpoint systems introduces challenges to sustain real-time frame rates in downsampling high-resolution videos into multiple layers. In addressing these challenges, we put forward a hardware accelerated downsampling algorithm on a parallel computing platform. First, we investigate the principal architecture of a serial downsampling algorithm in the Joint-Scalable-Video-Model reference software to identify the performance limitations for spatially SVC. Then, a parallel multicore-based downsampling algorithm is studied as a benchmark. Experimental results for this algorithm using an 8-core processor exhibit performance speedup of 5.25× against the serial algorithm in downsampling a quantum extended graphics array at 1536p video resolution into three lower resolution layers (i.e., Full-HD at 1080p, HD at 720p, and Quarter-HD at 540p). However, the achieved speedup here does not translate into the minimum required frame rate of 15 frames per second (fps) for real-time video processing. To improve the speedup, a many-core based downsampling algorithm using the compute unified device architecture parallel computing platform is proposed. The proposed algorithm increases the performance speedup to 26.14× against the serial algorithm. Crucially, the proposed algorithm exceeds the target frame rate of 15 fps, which in turn is advantageous to the overall performance of the video encoding process
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