8,035 research outputs found
A nonmonotone GRASP
A greedy randomized adaptive search procedure (GRASP) is an itera-
tive multistart metaheuristic for difficult combinatorial optimization problems. Each
GRASP iteration consists of two phases: a construction phase, in which a feasible
solution is produced, and a local search phase, in which a local optimum in the
neighborhood of the constructed solution is sought. Repeated applications of the con-
struction procedure yields different starting solutions for the local search and the
best overall solution is kept as the result. The GRASP local search applies iterative
improvement until a locally optimal solution is found. During this phase, starting from
the current solution an improving neighbor solution is accepted and considered as the
new current solution. In this paper, we propose a variant of the GRASP framework that
uses a new “nonmonotone” strategy to explore the neighborhood of the current solu-
tion. We formally state the convergence of the nonmonotone local search to a locally
optimal solution and illustrate the effectiveness of the resulting Nonmonotone GRASP
on three classical hard combinatorial optimization problems: the maximum cut prob-
lem (MAX-CUT), the weighted maximum satisfiability problem (MAX-SAT), and
the quadratic assignment problem (QAP)
Adaptive approach heuristics for the generalized assignment problem
The Generalized Assignment Problem consists in assigning a set of tasks to a set of agents with minimum cost. Each agent has a limited amount of a single resource and each task must be assigned to one and only one agent, requiring a certain amount of the resource of the agent. We present new metaheuristics for the generalized assignment problem based on hybrid approaches. One metaheuristic is a MAX-MIN Ant System (MMAS), an improved version of the Ant System, which was recently proposed by Stutzle and Hoos to combinatorial optimization problems, and it can be seen has an adaptive sampling algorithm that takes in consideration the experience gathered in earlier iterations of the algorithm. Moreover, the latter heuristic is combined with local search and tabu search heuristics to improve the search. A greedy randomized adaptive search heuristic (GRASP) is also proposed. Several neighborhoods are studied, including one based on ejection chains that produces good moves without increasing the computational effort. We present computational results of the comparative performance, followed by concluding remarks and ideas on future research in generalized assignment related problems.Metaheuristics, generalized assignment, local search, GRASP, tabu search, ant systems
A note on QUBO instances defined on Chimera graphs
McGeoch and Wang (2013) recently obtained optimal or near-optimal solutions
to some quadratic unconstrained boolean optimization (QUBO) problem instances
using a 439 qubit D-Wave Two quantum computing system in much less time than
with the IBM ILOG CPLEX mixed-integer quadratic programming (MIQP) solver. The
problems studied by McGeoch and Wang are defined on subgraphs -- with up to 439
nodes -- of Chimera graphs. We observe that after a standard reformulation of
the QUBO problem as a mixed-integer linear program (MILP), the specific
instances used by McGeoch and Wang can be solved to optimality with the CPLEX
MILP solver in much less time than the time reported in McGeoch and Wang for
the CPLEX MIQP solver. However, the solution time is still more than the time
taken by the D-Wave computer in the McGeoch-Wang tests.Comment: Version 1 discussed computational results with random QUBO instances.
McGeoch and Wang made an error in describing the instances they used; they
did not use random QUBO instances but rather random Ising Model instances
with fields (mapped to QUBO instances). The current version of the note
reports on tests with the precise instances used by McGeoch and Wan
A note on Probably Certifiably Correct algorithms
Many optimization problems of interest are known to be intractable, and while
there are often heuristics that are known to work on typical instances, it is
usually not easy to determine a posteriori whether the optimal solution was
found. In this short note, we discuss algorithms that not only solve the
problem on typical instances, but also provide a posteriori certificates of
optimality, probably certifiably correct (PCC) algorithms. As an illustrative
example, we present a fast PCC algorithm for minimum bisection under the
stochastic block model and briefly discuss other examples
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