371 research outputs found

    Randomized Sketches of Convex Programs with Sharp Guarantees

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    Random projection (RP) is a classical technique for reducing storage and computational costs. We analyze RP-based approximations of convex programs, in which the original optimization problem is approximated by the solution of a lower-dimensional problem. Such dimensionality reduction is essential in computation-limited settings, since the complexity of general convex programming can be quite high (e.g., cubic for quadratic programs, and substantially higher for semidefinite programs). In addition to computational savings, random projection is also useful for reducing memory usage, and has useful properties for privacy-sensitive optimization. We prove that the approximation ratio of this procedure can be bounded in terms of the geometry of constraint set. For a broad class of random projections, including those based on various sub-Gaussian distributions as well as randomized Hadamard and Fourier transforms, the data matrix defining the cost function can be projected down to the statistical dimension of the tangent cone of the constraints at the original solution, which is often substantially smaller than the original dimension. We illustrate consequences of our theory for various cases, including unconstrained and β„“1\ell_1-constrained least squares, support vector machines, low-rank matrix estimation, and discuss implications on privacy-sensitive optimization and some connections with de-noising and compressed sensing

    Scalable and Robust Community Detection with Randomized Sketching

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    This paper explores and analyzes the unsupervised clustering of large partially observed graphs. We propose a scalable and provable randomized framework for clustering graphs generated from the stochastic block model. The clustering is first applied to a sub-matrix of the graph's adjacency matrix associated with a reduced graph sketch constructed using random sampling. Then, the clusters of the full graph are inferred based on the clusters extracted from the sketch using a correlation-based retrieval step. Uniform random node sampling is shown to improve the computational complexity over clustering of the full graph when the cluster sizes are balanced. A new random degree-based node sampling algorithm is presented which significantly improves upon the performance of the clustering algorithm even when clusters are unbalanced. This algorithm improves the phase transitions for matrix-decomposition-based clustering with regard to computational complexity and minimum cluster size, which are shown to be nearly dimension-free in the low inter-cluster connectivity regime. A third sampling technique is shown to improve balance by randomly sampling nodes based on spatial distribution. We provide analysis and numerical results using a convex clustering algorithm based on matrix completion

    Iterative Hessian sketch: Fast and accurate solution approximation for constrained least-squares

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    We study randomized sketching methods for approximately solving least-squares problem with a general convex constraint. The quality of a least-squares approximation can be assessed in different ways: either in terms of the value of the quadratic objective function (cost approximation), or in terms of some distance measure between the approximate minimizer and the true minimizer (solution approximation). Focusing on the latter criterion, our first main result provides a general lower bound on any randomized method that sketches both the data matrix and vector in a least-squares problem; as a surprising consequence, the most widely used least-squares sketch is sub-optimal for solution approximation. We then present a new method known as the iterative Hessian sketch, and show that it can be used to obtain approximations to the original least-squares problem using a projection dimension proportional to the statistical complexity of the least-squares minimizer, and a logarithmic number of iterations. We illustrate our general theory with simulations for both unconstrained and constrained versions of least-squares, including β„“1\ell_1-regularization and nuclear norm constraints. We also numerically demonstrate the practicality of our approach in a real face expression classification experiment
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