2 research outputs found

    NodIO, a JavaScript framework for volunteer-based evolutionary algorithms : first results

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    JavaScript is an interpreted language mainly known for its inclusion in web browsers, making them a container for rich Internet based applications. This has inspired its use, for a long time, as a tool for evolutionary algorithms, mainly so in browser-based volunteer computing environments. Several libraries have also been published so far and are in use. However, the last years have seen a resurgence of interest in the language, becoming one of the most popular and thus spawning the improvement of its implementations, which are now the foundation of many new client-server applications. We present such an application for running distributed volunteer-based evolutionary algorithm experiments, and we make a series of measurements to establish the speed of JavaScript in evolutionary algorithms that can serve as a baseline for comparison with other distributed computing experiments. These experiments use different integer and floating point problems, and prove that the speed of JavaScript is actually competitive with other languages commonly used by the evolutionary algorithm practitioner.Comment: GeNeura 2006-0

    Modeling browser-based distributed evolutionary computation systems

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    From the era of big science we are back to the "do it yourself", where you do not have any money to buy clusters or subscribe to grids but still have algorithms that crave many computing nodes and need them to measure scalability. Fortunately, this coincides with the era of big data, cloud computing, and browsers that include JavaScript virtual machines. Those are the reasons why this paper will focus on two different aspects of volunteer or freeriding computing: first, the pragmatic: where to find those resources, which ones can be used, what kind of support you have to give them; and then, the theoretical: how evolutionary algorithms can be adapted to an environment in which nodes come and go, have different computing capabilities and operate in complete asynchrony of each other. We will examine the setup needed to create a very simple distributed evolutionary algorithm using JavaScript and then find a model of how users react to it by collecting data from several experiments featuring different classical benchmark functions.Comment: Technical repor
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