144 research outputs found
Dispersion of Mass and the Complexity of Randomized Geometric Algorithms
How much can randomness help computation? Motivated by this general question
and by volume computation, one of the few instances where randomness provably
helps, we analyze a notion of dispersion and connect it to asymptotic convex
geometry. We obtain a nearly quadratic lower bound on the complexity of
randomized volume algorithms for convex bodies in R^n (the current best
algorithm has complexity roughly n^4, conjectured to be n^3). Our main tools,
dispersion of random determinants and dispersion of the length of a random
point from a convex body, are of independent interest and applicable more
generally; in particular, the latter is closely related to the variance
hypothesis from convex geometry. This geometric dispersion also leads to lower
bounds for matrix problems and property testing.Comment: Full version of L. Rademacher, S. Vempala: Dispersion of Mass and the
Complexity of Randomized Geometric Algorithms. Proc. 47th IEEE Annual Symp.
on Found. of Comp. Sci. (2006). A version of it to appear in Advances in
Mathematic
A Cubic Algorithm for Computing Gaussian Volume
We present randomized algorithms for sampling the standard Gaussian
distribution restricted to a convex set and for estimating the Gaussian measure
of a convex set, in the general membership oracle model. The complexity of
integration is while the complexity of sampling is for
the first sample and for every subsequent sample. These bounds
improve on the corresponding state-of-the-art by a factor of . Our
improvement comes from several aspects: better isoperimetry, smoother
annealing, avoiding transformation to isotropic position and the use of the
"speedy walk" in the analysis.Comment: 23 page
Graph isomorphism and volumes of convex bodies
We show that a nontrivial graph isomorphism problem of two undirected graphs,
and more generally, the permutation similarity of two given
matrices, is equivalent to equalities of volumes of the induced three convex
bounded polytopes intersected with a given sequence of balls, centered at the
origin with radii , where is an increasing
sequence converging to . These polytopes are characterized by
inequalities in at most variables. The existence of fpras for computing
volumes of convex bodies gives rise to a semi-frpas of order at
most to find if given two undirected graphs are isomorphic.Comment: 9 page
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