76,582 research outputs found

    The Radio Number of Grid Graphs

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    The radio number problem uses a graph-theoretical model to simulate optimal frequency assignments on wireless networks. A radio labeling of a connected graph GG is a function f:V(G)→Z0+f:V(G) \to \mathbb Z_{0}^+ such that for every pair of vertices u,v∈V(G)u,v \in V(G), we have ∣f(u)−f(v)∣≥diam(G)+1−d(u,v)\lvert f(u)-f(v)\rvert \ge \text{diam}(G) + 1 - d(u,v) where diam(G)\text{diam}(G) denotes the diameter of GG and d(u,v)d(u,v) the distance between vertices uu and vv. Let span(f)\text{span}(f) be the difference between the greatest label and least label assigned to V(G)V(G). Then, the \textit{radio number} of a graph rn(G)\text{rn}(G) is defined as the minimum value of span(f)\text{span}(f) over all radio labelings of GG. So far, there have been few results on the radio number of the grid graph: In 2009 Calles and Gomez gave an upper and lower bound for square grids, and in 2008 Flores and Lewis were unable to completely determine the radio number of the ladder graph (a 2 by nn grid). In this paper, we completely determine the radio number of the grid graph Ga,bG_{a,b} for a,b>2a,b>2, characterizing three subcases of the problem and providing a closed-form solution to each. These results have implications in the optimization of radio frequency assignment in wireless networks such as cell towers and environmental sensors.Comment: 17 pages, 7 figure

    Message and time efficient multi-broadcast schemes

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    We consider message and time efficient broadcasting and multi-broadcasting in wireless ad-hoc networks, where a subset of nodes, each with a unique rumor, wish to broadcast their rumors to all destinations while minimizing the total number of transmissions and total time until all rumors arrive to their destination. Under centralized settings, we introduce a novel approximation algorithm that provides almost optimal results with respect to the number of transmissions and total time, separately. Later on, we show how to efficiently implement this algorithm under distributed settings, where the nodes have only local information about their surroundings. In addition, we show multiple approximation techniques based on the network collision detection capabilities and explain how to calibrate the algorithms' parameters to produce optimal results for time and messages.Comment: In Proceedings FOMC 2013, arXiv:1310.459

    Information Gathering in Ad-Hoc Radio Networks with Tree Topology

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    We study the problem of information gathering in ad-hoc radio networks without collision detection, focussing on the case when the network forms a tree, with edges directed towards the root. Initially, each node has a piece of information that we refer to as a rumor. Our goal is to design protocols that deliver all rumors to the root of the tree as quickly as possible. The protocol must complete this task within its allotted time even though the actual tree topology is unknown when the computation starts. In the deterministic case, assuming that the nodes are labeled with small integers, we give an O(n)-time protocol that uses unbounded messages, and an O(n log n)-time protocol using bounded messages, where any message can include only one rumor. We also consider fire-and-forward protocols, in which a node can only transmit its own rumor or the rumor received in the previous step. We give a deterministic fire-and- forward protocol with running time O(n^1.5), and we show that it is asymptotically optimal. We then study randomized algorithms where the nodes are not labelled. In this model, we give an O(n log n)-time protocol and we prove that this bound is asymptotically optimal

    Message Passing in C-RAN: Joint User Activity and Signal Detection

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    In cloud radio access network (C-RAN), remote radio heads (RRHs) and users are uniformly distributed in a large area such that the channel matrix can be considered as sparse. Based on this phenomenon, RRHs only need to detect the relatively strong signals from nearby users and ignore the weak signals from far users, which is helpful to develop low-complexity detection algorithms without causing much performance loss. However, before detection, RRHs require to obtain the realtime user activity information by the dynamic grant procedure, which causes the enormous latency. To address this issue, in this paper, we consider a grant-free C-RAN system and propose a low-complexity Bernoulli-Gaussian message passing (BGMP) algorithm based on the sparsified channel, which jointly detects the user activity and signal. Since active users are assumed to transmit Gaussian signals at any time, the user activity can be regarded as a Bernoulli variable and the signals from all users obey a Bernoulli-Gaussian distribution. In the BGMP, the detection functions for signals are designed with respect to the Bernoulli-Gaussian variable. Numerical results demonstrate the robustness and effectivity of the BGMP. That is, for different sparsified channels, the BGMP can approach the mean-square error (MSE) of the genie-aided sparse minimum mean-square error (GA-SMMSE) which exactly knows the user activity information. Meanwhile, the fast convergence and strong recovery capability for user activity of the BGMP are also verified.Comment: Conference, 6 pages, 7 figures, accepted by IEEE Globecom 201
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