46,224 research outputs found

    URBANO: A Tour-Guide Robot Learning to Make Better Speeches

    Get PDF
    —Thanks to the numerous attempts that are being made to develop autonomous robots, increasingly intelligent and cognitive skills are allowed. This paper proposes an automatic presentation generator for a robot guide, which is considered one more cognitive skill. The presentations are made up of groups of paragraphs. The selection of the best paragraphs is based on a semantic understanding of the characteristics of the paragraphs, on the restrictions defined for the presentation and by the quality criteria appropriate for a public presentation. This work is part of the ROBONAUTA project of the Intelligent Control Research Group at the Universidad Politécnica de Madrid to create "awareness" in a robot guide. The software developed in the project has been verified on the tour-guide robot Urbano. The most important aspect of this proposal is that the design uses learning as the means to optimize the quality of the presentations. To achieve this goal, the system has to perform the optimized decision making, in different phases. The modeling of the quality index of the presentation is made using fuzzy logic and it represents the beliefs of the robot about what is good, bad, or indifferent about a presentation. This fuzzy system is used to select the most appropriate group of paragraphs for a presentation. The beliefs of the robot continue to evolving in order to coincide with the opinions of the public. It uses a genetic algorithm for the evolution of the rules. With this tool, the tour guide-robot shows the presentation, which satisfies the objectives and restrictions, and automatically it identifies the best paragraphs in order to find the most suitable set of contents for every public profil

    Learning-based ship design optimization approach

    Get PDF
    With the development of computer applications in ship design, optimization, as a powerful approach, has been widely used in the design and analysis process. However, the running time, which often varies from several weeks to months in the current computing environment, has been a bottleneck problem for optimization applications, particularly in the structural design of ships. To speed up the optimization process and adjust the complex design environment, ship designers usually rely on their personal experience to assist the design work. However, traditional experience, which largely depends on the designer’s personal skills, often makes the design quality very sensitive to the experience and decreases the robustness of the final design. This paper proposes a new machine-learning-based ship design optimization approach, which uses machine learning as an effective tool to give direction to optimization and improves the adaptability of optimization to the dynamic design environment. The natural human learning process is introduced into the optimization procedure to improve the efficiency of the algorithm. Q-learning, as an approach of reinforcement learning, is utilized to realize the learning function in the optimization process. The multi-objective particle swarm optimization method, multiagent system, and CAE software are used to build an integrated optimization system. A bulk carrier structural design optimization was performed as a case study to evaluate the suitability of this method for real-world application
    • …
    corecore