45 research outputs found

    IMAGE SYHTHESIS FOR MANGA BASED ON LANDMARKS

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    With the goal of creating a Manga drawing assistance system using automatic generation techniques based on Deep Learning, this paper describes the construction of a system that generates Manga characters. I propose a method to generate a cartoon image from random noise and landmark information and a method to generate a cartoon image from the original image, its landmark information and target landmark information. And, I created Manga image datasets for each method

    Reposing Humans by Warping 3D Features

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    We address the problem of reposing an image of a human into any desired novel pose. This conditional image-generation task requires reasoning about the 3D structure of the human, including self-occluded body parts. Most prior works are either based on 2D representations or require fitting and manipulating an explicit 3D body mesh. Based on the recent success in deep learning-based volumetric representations, we propose to implicitly learn a dense feature volume from human images, which lends itself to simple and intuitive manipulation through explicit geometric warping. Once the latent feature volume is warped according to the desired pose change, the volume is mapped back to RGB space by a convolutional decoder. Our state-of-the-art results on the DeepFashion and the iPER benchmarks indicate that dense volumetric human representations are worth investigating in more detail.Comment: Accepted at CVPR 2020 Workshop on Human-Centric Image/Video Synthesi
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