1,271 research outputs found

    Processor-Oblivious Parallel Stream Computations

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    We study the problem of parallel stream computations on a multiprocessor architecture. Modelling the problem, we exhibit that any parallelisation introduces an arithmetic overhead related to intermediate copy operations. We pro-vide lower bounds for the parallel stream computation on p processors of different speeds with two models, a strict model and a buffered model; to our knowledge, these are new results. We introduce a new parallel algorithm called processor-oblivious: it is based on the coupling of a fast sequential algorithm with a fine-grain parallel one that is scheduled by work-stealing. This algorithm is proved asymptotically optimal. We show that our algorithm has a good experimental behaviour. 1

    Efficient multicore-aware parallelization strategies for iterative stencil computations

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    Stencil computations consume a major part of runtime in many scientific simulation codes. As prototypes for this class of algorithms we consider the iterative Jacobi and Gauss-Seidel smoothers and aim at highly efficient parallel implementations for cache-based multicore architectures. Temporal cache blocking is a known advanced optimization technique, which can reduce the pressure on the memory bus significantly. We apply and refine this optimization for a recently presented temporal blocking strategy designed to explicitly utilize multicore characteristics. Especially for the case of Gauss-Seidel smoothers we show that simultaneous multi-threading (SMT) can yield substantial performance improvements for our optimized algorithm.Comment: 15 pages, 10 figure

    Multicore-optimized wavefront diamond blocking for optimizing stencil updates

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    The importance of stencil-based algorithms in computational science has focused attention on optimized parallel implementations for multilevel cache-based processors. Temporal blocking schemes leverage the large bandwidth and low latency of caches to accelerate stencil updates and approach theoretical peak performance. A key ingredient is the reduction of data traffic across slow data paths, especially the main memory interface. In this work we combine the ideas of multi-core wavefront temporal blocking and diamond tiling to arrive at stencil update schemes that show large reductions in memory pressure compared to existing approaches. The resulting schemes show performance advantages in bandwidth-starved situations, which are exacerbated by the high bytes per lattice update case of variable coefficients. Our thread groups concept provides a controllable trade-off between concurrency and memory usage, shifting the pressure between the memory interface and the CPU. We present performance results on a contemporary Intel processor

    Extending the Nested Parallel Model to the Nested Dataflow Model with Provably Efficient Schedulers

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    The nested parallel (a.k.a. fork-join) model is widely used for writing parallel programs. However, the two composition constructs, i.e. "βˆ₯\parallel" (parallel) and ";;" (serial), are insufficient in expressing "partial dependencies" or "partial parallelism" in a program. We propose a new dataflow composition construct "⇝\leadsto" to express partial dependencies in algorithms in a processor- and cache-oblivious way, thus extending the Nested Parallel (NP) model to the \emph{Nested Dataflow} (ND) model. We redesign several divide-and-conquer algorithms ranging from dense linear algebra to dynamic-programming in the ND model and prove that they all have optimal span while retaining optimal cache complexity. We propose the design of runtime schedulers that map ND programs to multicore processors with multiple levels of possibly shared caches (i.e, Parallel Memory Hierarchies) and provide theoretical guarantees on their ability to preserve locality and load balance. For this, we adapt space-bounded (SB) schedulers for the ND model. We show that our algorithms have increased "parallelizability" in the ND model, and that SB schedulers can use the extra parallelizability to achieve asymptotically optimal bounds on cache misses and running time on a greater number of processors than in the NP model. The running time for the algorithms in this paper is O(βˆ‘i=0hβˆ’1Qβˆ—(t;Οƒβ‹…Mi)β‹…Cip)O\left(\frac{\sum_{i=0}^{h-1} Q^{*}({\mathsf t};\sigma\cdot M_i)\cdot C_i}{p}\right), where Qβˆ—Q^{*} is the cache complexity of task t{\mathsf t}, CiC_i is the cost of cache miss at level-ii cache which is of size MiM_i, Οƒβˆˆ(0,1)\sigma\in(0,1) is a constant, and pp is the number of processors in an hh-level cache hierarchy

    Multicore-aware parallel temporal blocking of stencil codes for shared and distributed memory

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    New algorithms and optimization techniques are needed to balance the accelerating trend towards bandwidth-starved multicore chips. It is well known that the performance of stencil codes can be improved by temporal blocking, lessening the pressure on the memory interface. We introduce a new pipelined approach that makes explicit use of shared caches in multicore environments and minimizes synchronization and boundary overhead. For clusters of shared-memory nodes we demonstrate how temporal blocking can be employed successfully in a hybrid shared/distributed-memory environment.Comment: 9 pages, 6 figure

    Tiling Optimization For Nested Loops On Gpus

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    Optimizing nested loops has been considered as an important topic and widely studied in parallel programming. With the development of GPU architectures, the performance of these computations can be significantly boosted with the massively parallel hardware. General matrix-matrix multiplication is a typical example where executing such an algorithm on GPUs outperforms the performance obtained on other multicore CPUs. However, achieving ideal performance on GPUs usually requires a lot of human effort to manage the massively parallel computation resources. Therefore, the efficient implementation of optimizing nested loops on GPUs became a popular topic in recent years. We present our work based on the tiling strategy in this dissertation to address three kinds of popular problems. Different kinds of computations bring in different latency issues where dependencies in the computation may result in insufficient parallelism and the performance of computations without dependencies may be degraded due to intensive memory accesses. In this thesis, we tackle the challenges for each kind of problem and believe that other computations performed in nested loops can also benefit from the presented techniques. We improve a parallel approximation algorithm for the problem of scheduling jobs on parallel identical machines to minimize makespan with a high-dimensional tiling method. The algorithm is designed and optimized for solving this kind of problem efficiently on GPUs. Because the algorithm is based on a higher-dimensional dynamic programming approach, where dimensionality refers to the number of variables in the dynamic programming equation characterizing the problem, the existing implementation suffers from the pain of dimensionality and cannot fully utilize GPU resources. We design a novel data-partitioning technique to accelerate the higher-dimensional dynamic programming component of the algorithm. Both the load imbalance and exceeding memory capacity issues are addressed in our GPU solution. We present performance results to demonstrate how our proposed design improves the GPU utilization and makes it possible to solve large higher-dimensional dynamic programming problems within the limited GPU memory. Experimental results show that the GPU implementation achieves up to 25X speedup compared to the best existing OpenMP implementation. In addition, we focus on optimizing wavefront parallelism on GPUs. Wavefront parallelism is a well-known technique for exploiting the concurrency of applications that execute nested loops with uniform data dependencies. Recent research on such applications, which range from sequence alignment tools to partial differential equation solvers, has used GPUs to benefit from the massively parallel computing resources. Wavefront parallelism faces the load imbalance issue because the parallelism is passing along the diagonal. The tiling method has been introduced as a popular solution to address this issue. However, the use of hyperplane tiles increases the cost of synchronization and leads to poor data locality. In this paper, we present a highly optimized implementation of the wavefront parallelism technique that harnesses the GPU architecture. A balanced workload and maximum resource utilization are achieved with an extremely low synchronization overhead. We design the kernel configuration to significantly reduce the minimum number of synchronizations required and also introduce an inter-block lock to minimize the overhead of each synchronization. We evaluate the performance of our proposed technique for four different applications: Sequence Alignment, Edit Distance, Summed-Area Table, and 2DSOR. The performance results demonstrate that our method achieves speedups of up to six times compared to the previous best-known hyperplane tiling-based GPU implementation. Finally, we extend the hyperplane tiling to high order 2D stencil computations. Unlike wavefront parallelism that has dependence in the spatial dimension, dependence remains only across two adjacent time steps along the temporal dimension in stencil computations. Even if the no-dependence property significantly increases the parallelism obtained in the spatial dimensions, full parallelism may not be efficient on GPUs. Due to the limited cache capacity owned by each streaming multiprocessor, full parallelism can be obtained on global memory only, which has high latency to access. Therefore, the tiling technique can be applied to improve the memory efficiency by caching the small tiled blocks. Because the widely studied tiling methods, like overlapped tiling and split tiling, have considerable computation overhead caused by load imbalance or extra operations, we propose a time skewed tiling method, which is designed upon the GPU architecture. We work around the serialized computation issue and coordinate the intra-tile parallelism and inter-tile parallelism to minimize the load imbalance caused by pipelined processing. Moreover, we address the high-order stencil computations in our development, which has not been comprehensively studied. The proposed method achieves up to 3.5X performance improvement when the stencil computation is performed on a Moore neighborhood pattern
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