12,742 research outputs found

    Processor architecture and data buffering

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    Improved multimedia server I/O subsystems

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    This material is presented to ensure timely dissemination of scholarly and technical work. Copyright and all rights therein are retained by authors or by other copyright holders. All persons copying this information are expected to adhere to the terms and constraints invoked by each author's copyright. In most cases, these works may not be reposted without the explicit permission of the copyright holder.---- Copyright IEEE. Personal use of this material is permitted. However, permission to reprint/republish this material for advertising or promotional purposes or for creating new collective works for resale or redistribution to servers or lists, or to reuse any copyrighted component of this work in other works must be obtained from the IEEE.The main function of a continuous media server is to concurrently stream data from storage to multiple clients over a network. The resulting streams will congest the host CPU bus, reducing access to the system's main memory, which degrades CPU performance. The purpose of this paper is to investigate ways of improving I/O subsystems of continuous media sewers. Several improved I/O subsystem architectures are presented and their performances evaluated. The proposed architectures use an existing device, namely the Intel i960RP processor. The objective of using an I/O processor is to move the stream and its control from the host processor and the main memory. The ultimate aim is to identify the requirements for an integrated I/O subsystem for a high performance scalable media-on-demand server

    An area-efficient 2-D convolution implementation on FPGA for space applications

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    The 2-D Convolution is an algorithm widely used in image and video processing. Although its computation is simple, its implementation requires a high computational power and an intensive use of memory. Field Programmable Gate Arrays (FPGA) architectures were proposed to accelerate calculations of 2-D Convolution and the use of buffers implemented on FPGAs are used to avoid direct memory access. In this paper we present an implementation of the 2-D Convolution algorithm on a FPGA architecture designed to support this operation in space applications. This proposed solution dramatically decreases the area needed keeping good performance, making it appropriate for embedded systems in critical space application

    Low-power Programmable Processor for Fast Fourier Transform Based on Transport Triggered Architecture

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    This paper describes a low-power processor tailored for fast Fourier transform computations where transport triggering template is exploited. The processor is software-programmable while retaining an energy-efficiency comparable to existing fixed-function implementations. The power savings are achieved by compressing the computation kernel into one instruction word. The word is stored in an instruction loop buffer, which is more power-efficient than regular instruction memory storage. The processor supports all power-of-two FFT sizes from 64 to 16384 and given 1 mJ of energy, it can compute 20916 transforms of size 1024.Comment: 5 pages, 4 figures, 1 table, ICASSP 2019 conferenc

    The Octopus switch

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    This chapter1 discusses the interconnection architecture of the Mobile Digital Companion. The approach to build a low-power handheld multimedia computer presented here is to have autonomous, reconfigurable modules such as network, video and audio devices, interconnected by a switch rather than by a bus, and to offload as much as work as possible from the CPU to programmable modules placed in the data streams. Thus, communication between components is not broadcast over a bus but delivered exactly where it is needed, work is carried out where the data passes through, bypassing the memory. The amount of buffering is minimised, and if it is required at all, it is placed right on the data path, where it is needed. A reconfigurable internal communication network switch called Octopus exploits locality of reference and eliminates wasteful data copies. The switch is implemented as a simplified ATM switch and provides Quality of Service guarantees and enough bandwidth for multimedia applications. We have built a testbed of the architecture, of which we will present performance and energy consumption characteristics

    A Scalable Correlator Architecture Based on Modular FPGA Hardware, Reuseable Gateware, and Data Packetization

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    A new generation of radio telescopes is achieving unprecedented levels of sensitivity and resolution, as well as increased agility and field-of-view, by employing high-performance digital signal processing hardware to phase and correlate large numbers of antennas. The computational demands of these imaging systems scale in proportion to BMN^2, where B is the signal bandwidth, M is the number of independent beams, and N is the number of antennas. The specifications of many new arrays lead to demands in excess of tens of PetaOps per second. To meet this challenge, we have developed a general purpose correlator architecture using standard 10-Gbit Ethernet switches to pass data between flexible hardware modules containing Field Programmable Gate Array (FPGA) chips. These chips are programmed using open-source signal processing libraries we have developed to be flexible, scalable, and chip-independent. This work reduces the time and cost of implementing a wide range of signal processing systems, with correlators foremost among them,and facilitates upgrading to new generations of processing technology. We present several correlator deployments, including a 16-antenna, 200-MHz bandwidth, 4-bit, full Stokes parameter application deployed on the Precision Array for Probing the Epoch of Reionization.Comment: Accepted to Publications of the Astronomy Society of the Pacific. 31 pages. v2: corrected typo, v3: corrected Fig. 1

    Embedding Multi-Task Address-Event- Representation Computation

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    Address-Event-Representation, AER, is a communication protocol that is intended to transfer neuronal spikes between bioinspired chips. There are several AER tools to help to develop and test AER based systems, which may consist of a hierarchical structure with several chips that transmit spikes among them in real-time, while performing some processing. Although these tools reach very high bandwidth at the AER communication level, they require the use of a personal computer to allow the higher level processing of the event information. We propose the use of an embedded platform based on a multi-task operating system to allow both, the AER communication and processing without the requirement of either a laptop or a computer. In this paper, we present and study the performance of an embedded multi-task AER tool, connecting and programming it for processing Address-Event information from a spiking generator.Ministerio de Ciencia e Innovación TEC2006-11730-C03-0
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