2,391,503 research outputs found
Weightlessness simulation system and process
A weightlessness simulator has a chamber and a suit in the chamber. O-rings and valves hermetically seal the chamber. A vacuum pump connected to the chamber establishes a pressure in the chamber less than atmospheric pressure. A water supply tank and water supply line supply a body of water to the chamber as a result of partial vacuum created in the chamber. In use, an astronaut enters the pressure suit through a port, which remains open to ambient atmosphere, thus supplying air to the astronaut during use. The pressure less than atmospheric pressure in the chamber is chosen so that the pressure differential from the inside to the outside of the suit corresponds to the pressure differential with the suit in outer space
Diffusive epidemic process: theory and simulation
We study the continuous absorbing-state phase transition in the
one-dimensional diffusive epidemic process via mean-field theory and Monte
Carlo simulation. In this model, particles of two species (A and B) hop on a
lattice and undergo reactions B -> A and A + B -> 2B; the total particle number
is conserved. We formulate the model as a continuous-time Markov process
described by a master equation. A phase transition between the (absorbing)
B-free state and an active state is observed as the parameters (reaction and
diffusion rates, and total particle density) are varied. Mean-field theory
reveals a surprising, nonmonotonic dependence of the critical recovery rate on
the diffusion rate of B particles. A computational realization of the process
that is faithful to the transition rates defining the model is devised,
allowing for direct comparison with theory. Using the quasi-stationary
simulation method we determine the order parameter and the survival time in
systems of up to 4000 sites. Due to strong finite-size effects, the results
converge only for large system sizes. We find no evidence for a discontinuous
transition. Our results are consistent with the existence of three distinct
universality classes, depending on whether A particles diffusive more rapidly,
less rapidly, or at the same rate as B particles.Comment: 19 pages, 5 figure
Macroscopic simulation of the liner honing process
The form quality, the roughness and the surface appearance produced by honing minimizes the friction of the piston in the liner. The process is however mechanically complex and the selection of the process parameters is currently based on empirical methods. The aim of this paper is thus to develop a macroscopic simulation environment of complete real honing cycles, which will help end-users during the setting-up. This virtual tool is based on a space-time discretization and a macroscopic cutting model taking into account local contacts between the workpiece and the abrasive tool. The space-time discretization allows representing the machine environment with the tool, the workpiece and the kinematics. Simulation results are finally validated by comparison with industrial experiments.Thèse CIFRe Renault SAS / MSMP PôleProcess ECO
Stochastic Simulation of Process Calculi for Biology
Biological systems typically involve large numbers of components with
complex, highly parallel interactions and intrinsic stochasticity. To model
this complexity, numerous programming languages based on process calculi have
been developed, many of which are expressive enough to generate unbounded
numbers of molecular species and reactions. As a result of this expressiveness,
such calculi cannot rely on standard reaction-based simulation methods, which
require fixed numbers of species and reactions. Rather than implementing custom
stochastic simulation algorithms for each process calculus, we propose to use a
generic abstract machine that can be instantiated to a range of process calculi
and a range of reaction-based simulation algorithms. The abstract machine
functions as a just-in-time compiler, which dynamically updates the set of
possible reactions and chooses the next reaction in an iterative cycle. In this
short paper we give a brief summary of the generic abstract machine, and show
how it can be instantiated with the stochastic simulation algorithm known as
Gillespie's Direct Method. We also discuss the wider implications of such an
abstract machine, and outline how it can be used to simulate multiple calculi
simultaneously within a common framework.Comment: In Proceedings MeCBIC 2010, arXiv:1011.005
Software-Engineering Process Simulation (SEPS) model
The Software Engineering Process Simulation (SEPS) model is described which was developed at JPL. SEPS is a dynamic simulation model of the software project development process. It uses the feedback principles of system dynamics to simulate the dynamic interactions among various software life cycle development activities and management decision making processes. The model is designed to be a planning tool to examine tradeoffs of cost, schedule, and functionality, and to test the implications of different managerial policies on a project's outcome. Furthermore, SEPS will enable software managers to gain a better understanding of the dynamics of software project development and perform postmodern assessments
Multi-physics simulation of friction stir welding process
Purpose: The Friction Stir Welding (FSW) process comprises of several highly coupled (and non-linear) physical phenomena: large plastic deformation, material flow transportation, mechanical stirring of the tool, tool-workpiece surface interaction, dynamic structural evolution, heat generation from friction and plastic deformation, etc. In this paper, an advanced Finite Element (FE) model encapsulating this complex behavior is presented and various aspects associated with the FE model such as contact modeling, material model and meshing techniques are discussed in detail. Methodology: The numerical model is continuum solid mechanics-based, fully thermomechanically coupled and has successfully simulated the friction stir welding process including plunging, dwelling and welding stages. Findings: The development of several field variables are quantified by the model: temperature, stress, strain, etc. Material movement is visualized by defining tracer particles at the locations of interest. The numerically computed material flow patterns are in very good agreement with the general findings from experiments. Value: The model is, to the best of the authors’ knowledge, the most advanced simulation of FSW published in the literature
Computer Simulation Study of the Levy Flight Process
Random walk simulation of the Levy flight shows a linear relation between the
mean square displacement and time. We have analyzed different aspects of
this linearity. It is shown that the restriction of jump length to a maximum
value (lm) affects the diffusion coefficient, even though it remains constant
for lm greater than 1464. So, this factor has no effect on the linearity. In
addition, it is shown that the number of samples does not affect the results.
We have demonstrated that the relation between the mean square displacement and
time remains linear in a continuous space, while continuous variables just
reduce the diffusion coefficient. The results are also implied that the
movement of a levy flight particle is similar to the case the particle moves in
each time step with an average length of jumping . Finally, it is shown that
the non-linear relation of the Levy flight will be satisfied if we use time
average instead of ensemble average. The difference between time average and
ensemble average results points that the Levy distribution may be a non-ergodic
distribution.Comment: 14 pages, 7 figure
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