17 research outputs found

    DiCE: The Infinitely Differentiable Monte-Carlo Estimator

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    The score function estimator is widely used for estimating gradients of stochastic objectives in stochastic computation graphs (SCG), eg, in reinforcement learning and meta-learning. While deriving the first-order gradient estimators by differentiating a surrogate loss (SL) objective is computationally and conceptually simple, using the same approach for higher-order derivatives is more challenging. Firstly, analytically deriving and implementing such estimators is laborious and not compliant with automatic differentiation. Secondly, repeatedly applying SL to construct new objectives for each order derivative involves increasingly cumbersome graph manipulations. Lastly, to match the first-order gradient under differentiation, SL treats part of the cost as a fixed sample, which we show leads to missing and wrong terms for estimators of higher-order derivatives. To address all these shortcomings in a unified way, we introduce DiCE, which provides a single objective that can be differentiated repeatedly, generating correct estimators of derivatives of any order in SCGs. Unlike SL, DiCE relies on automatic differentiation for performing the requisite graph manipulations. We verify the correctness of DiCE both through a proof and numerical evaluation of the DiCE derivative estimates. We also use DiCE to propose and evaluate a novel approach for multi-agent learning. Our code is available at https://www.github.com/alshedivat/lola

    DiCE: The Infinitely Differentiable Monte-Carlo Estimator

    Get PDF
    The score function estimator is widely used for estimating gradients of stochastic objectives in stochastic computation graphs (SCG), eg, in reinforcement learning and meta-learning. While deriving the first-order gradient estimators by differentiating a surrogate loss (SL) objective is computationally and conceptually simple, using the same approach for higher-order derivatives is more challenging. Firstly, analytically deriving and implementing such estimators is laborious and not compliant with automatic differentiation. Secondly, repeatedly applying SL to construct new objectives for each order derivative involves increasingly cumbersome graph manipulations. Lastly, to match the first-order gradient under differentiation, SL treats part of the cost as a fixed sample, which we show leads to missing and wrong terms for estimators of higher-order derivatives. To address all these shortcomings in a unified way, we introduce DiCE, which provides a single objective that can be differentiated repeatedly, generating correct estimators of derivatives of any order in SCGs. Unlike SL, DiCE relies on automatic differentiation for performing the requisite graph manipulations. We verify the correctness of DiCE both through a proof and numerical evaluation of the DiCE derivative estimates. We also use DiCE to propose and evaluate a novel approach for multi-agent learning. Our code is available at https://www.github.com/alshedivat/lola

    Efficient Sketching Algorithm for Sparse Binary Data

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    Recent advancement of the WWW, IOT, social network, e-commerce, etc. have generated a large volume of data. These datasets are mostly represented by high dimensional and sparse datasets. Many fundamental subroutines of common data analytic tasks such as clustering, classification, ranking, nearest neighbour search, etc. scale poorly with the dimension of the dataset. In this work, we address this problem and propose a sketching (alternatively, dimensionality reduction) algorithm -- \binsketch (Binary Data Sketch) -- for sparse binary datasets. \binsketch preserves the binary version of the dataset after sketching and maintains estimates for multiple similarity measures such as Jaccard, Cosine, Inner-Product similarities, and Hamming distance, on the same sketch. We present a theoretical analysis of our algorithm and complement it with extensive experimentation on several real-world datasets. We compare the performance of our algorithm with the state-of-the-art algorithms on the task of mean-square-error and ranking. Our proposed algorithm offers a comparable accuracy while suggesting a significant speedup in the dimensionality reduction time, with respect to the other candidate algorithms. Our proposal is simple, easy to implement, and therefore can be adopted in practice
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