2 research outputs found

    Multithreading for the expression-dag-based number type Real_algebraic

    Full text link
    Many algorithms, especially in the field of computational geometry, are based on the premise that arithmetic operations are performed exactly. Real machines are based on inexact floating-point arithmetic. Various number types have been developed to close this gap by providing exact computation or ensuring exact decisions. In this report we describe the implementation of an extension to the exact-decisions number type Real_algebraic that enables us to take advantage of multiple processing units.Comment: Technical Repor

    Distributed Construction of Light Networks

    Full text link
    A tt-{\em spanner} HH of a weighted graph G=(V,E,w)G=(V,E,w) is a subgraph that approximates all pairwise distances up to a factor of tt. The {\em lightness} of HH is defined as the ratio between the weight of HH to that of the minimum spanning tree. An (α,β)(\alpha,\beta)-{\em Shallow Light Tree} (SLT) is a tree of lightness β\beta, that approximates all distances from a designated root vertex up to a factor of α\alpha. A long line of works resulted in efficient algorithms that produce (nearly) optimal light spanners and SLTs. Some of the most notable algorithmic applications of light spanners and SLTs are in distributed settings. Surprisingly, so far there are no known efficient distributed algorithms for constructing these objects in general graphs. In this paper we devise efficient distributed algorithms in the CONGEST model for constructing light spanners and SLTs, with near optimal parameters. Specifically, for any k1k\ge 1 and 0<ϵ<10<\epsilon<1, we show a (2k1)(1+ϵ)(2k-1)\cdot(1+\epsilon)-spanner with lightness O(kn1/k)O(k\cdot n^{1/k}) can be built in O~(n12+14k+2+D)\tilde{O}\left(n^{\frac12+\frac{1}{4k+2}}+D\right) rounds (where n=Vn=|V| and DD is the hop-diameter of GG). In addition, for any α>1\alpha>1 we provide an (α,1+O(1)α1)(\alpha,1+\frac{O(1)}{\alpha-1})-SLT in (n+D)no(1)(\sqrt{n}+D)\cdot n^{o(1)} rounds. The running time of our algorithms cannot be substantially improved. We also consider spanners for the family of doubling graphs, and devise a (n+D)no(1)(\sqrt{n}+D)\cdot n^{o(1)} rounds algorithm in the CONGEST model that computes a (1+ϵ)(1+\epsilon)-spanner with lightness (logn)/ϵO(1)(\log n)/\epsilon^{O(1)}. As a stepping stone, which is interesting in its own right, we first develop a distributed algorithm for constructing nets (for arbitrary weighted graphs), generalizing previous algorithms that worked only for unweighted graphs
    corecore