9 research outputs found

    Eight Biennial Report : April 2005 – March 2007

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    Development of a geovisual analytics environment using parallel coordinates with applications to tropical cyclone trend analysis

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    A global transformation is being fueled by unprecedented growth in the quality, quantity, and number of different parameters in environmental data through the convergence of several technological advances in data collection and modeling. Although these data hold great potential for helping us understand many complex and, in some cases, life-threatening environmental processes, our ability to generate such data is far outpacing our ability to analyze it. In particular, conventional environmental data analysis tools are inadequate for coping with the size and complexity of these data. As a result, users are forced to reduce the problem in order to adapt to the capabilities of the tools. To overcome these limitations, we must complement the power of computational methods with human knowledge, flexible thinking, imagination, and our capacity for insight by developing visual analysis tools that distill information into the actionable criteria needed for enhanced decision support. In light of said challenges, we have integrated automated statistical analysis capabilities with a highly interactive, multivariate visualization interface to produce a promising approach for visual environmental data analysis. By combining advanced interaction techniques such as dynamic axis scaling, conjunctive parallel coordinates, statistical indicators, and aerial perspective shading, we provide an enhanced variant of the classical parallel coordinates plot. Furthermore, the system facilitates statistical processes such as stepwise linear regression and correlation analysis to assist in the identification and quantification of the most significant predictors for a particular dependent variable. These capabilities are combined into a unique geovisual analytics system that is demonstrated via a pedagogical case study and three North Atlantic tropical cyclone climate studies using a systematic workflow. In addition to revealing several significant associations between environmental observations and tropical cyclone activity, this research corroborates the notion that enhanced parallel coordinates coupled with statistical analysis can be used for more effective knowledge discovery and confirmation in complex, real-world data sets

    Development of a geovisual analytics environment using parallel coordinates with applications to tropical cyclone trend analysis

    Get PDF
    A global transformation is being fueled by unprecedented growth in the quality, quantity, and number of different parameters in environmental data through the convergence of several technological advances in data collection and modeling. Although these data hold great potential for helping us understand many complex and, in some cases, life-threatening environmental processes, our ability to generate such data is far outpacing our ability to analyze it. In particular, conventional environmental data analysis tools are inadequate for coping with the size and complexity of these data. As a result, users are forced to reduce the problem in order to adapt to the capabilities of the tools. To overcome these limitations, we must complement the power of computational methods with human knowledge, flexible thinking, imagination, and our capacity for insight by developing visual analysis tools that distill information into the actionable criteria needed for enhanced decision support. In light of said challenges, we have integrated automated statistical analysis capabilities with a highly interactive, multivariate visualization interface to produce a promising approach for visual environmental data analysis. By combining advanced interaction techniques such as dynamic axis scaling, conjunctive parallel coordinates, statistical indicators, and aerial perspective shading, we provide an enhanced variant of the classical parallel coordinates plot. Furthermore, the system facilitates statistical processes such as stepwise linear regression and correlation analysis to assist in the identification and quantification of the most significant predictors for a particular dependent variable. These capabilities are combined into a unique geovisual analytics system that is demonstrated via a pedagogical case study and three North Atlantic tropical cyclone climate studies using a systematic workflow. In addition to revealing several significant associations between environmental observations and tropical cyclone activity, this research corroborates the notion that enhanced parallel coordinates coupled with statistical analysis can be used for more effective knowledge discovery and confirmation in complex, real-world data sets

    Ray tracing techniques for computer games and isosurface visualization

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    Ray tracing is a powerful image synthesis technique, that has been used for high-quality offline rendering since decades. In recent years, this technique has become more important for realtime applications, but still plays only a minor role in many areas. Some of the reasons are that ray tracing is compute intensive and has to rely on preprocessed data structures to achieve fast performance. This dissertation investigates methods to broaden the applicability of ray tracing and is divided into two parts. The first part explores the opportunities offered by ray tracing based game technology in the context of current and expected future performance levels. In this regard, novel methods are developed to efficiently support certain kinds of dynamic scenes, while avoiding the burden to fully recompute the required data structures. Furthermore, todays ray tracing performance levels are below what is needed for 3D games. Therefore, the multi-core CPU of the Playstation 3 is investigated, and an optimized ray tracing architecture presented to take steps towards the required performance. In part two, the focus shifts to isosurface raytracing. Isosurfaces are particularly important to understand the distribution of certain values in volumetric data. Since the structure of volumetric data sets is diverse, op- timized algorithms and data structures are developed for rectilinear as well as unstructured data sets which allow for realtime rendering of isosurfaces including advanced shading and visualization effects. This also includes tech- niques for out-of-core and time-varying data sets.Ray-tracing ist ein flexibles Bildgebungsverfahren, das schon seit Jahrzehnten fĂŒr hoch qualitative, aber langsame Bilderzeugung genutzt wird. In den letzten Jahren wurde Ray-tracing auch fĂŒr Echtzeitanwendungen immer interessanter, spielt aber in vielen Anwendungsbereichen noch immer eine untergeordnete Rolle. Einige der GrĂŒnde sind die RechenintensitĂ€t von Ray-tracing sowie die AbhĂ€ngigkeit von vorberechneten Datenstrukturen um hohe Geschwindigkeiten zu erreichen. Diese Dissertation untersucht Methoden um die Anwendbarkeit von Ray-tracing in zwei verschiedenen Bereichen zu erhöhen. Im ersten Teil dieser Dissertation werden die Möglichkeiten, die Ray- tracing basierte Spieletechnologie bietet, im Kontext mit aktueller sowie zukĂŒnftig erwarteten Geschwindigkeiten untersucht. DarĂŒber hinaus werden in diesem Zusammenhang Methoden entwickelt um bestimmte zeitverĂ€nderliche Szenen darstellen zu können ohne die dafĂŒr benötigen Datenstrukturen von Grund auf neu erstellen zu mĂŒssen. Da die Geschwindigkeit von Ray-tracing fĂŒr Spiele bisher nicht ausreichend ist, wird die Mehrkern- CPU der Playstation 3 untersucht, und ein optimiertes Ray-tracing System beschrieben, das Ray-tracing nĂ€her an die benötigte Geschwindigkeit heranbringt. Der zweite Teil beschĂ€ftigt sich mit der Darstellung von IsoflĂ€chen mittels Ray-tracing. IsoflĂ€chen sind insbesonders wichtig um die Verteilung einzelner Werte in volumetrischen DatensĂ€tzen zu verstehen. Da diese DatensĂ€tze verschieden strukturiert sein können, werden fĂŒr gitterförmige und unstrukturierte DatensĂ€tze optimierte Algorithmen und Datenstrukturen entwickelt, die die Echtzeitdarstellung von IsoflĂ€chen erlauben. Dies beinhaltet auch Erweiterungen fĂŒr extrem große und zeitverĂ€nderliche DatensĂ€tze

    Task-based Adaptation of Graphical Content in Smart Visual Interfaces

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    To be effective visual representations must be adapted to their respective context of use, especially in so-called Smart Visual Interfaces striving to present specifically those information required for the task at hand. This thesis proposes a generic approach that facilitate the automatic generation of task-specific visual representations from suitable task descriptions. It is discussed how the approach is applied to four principal content types raster images, 2D vector and 3D graphics as well as data visualizations, and how existing display techniques can be integrated into the approach.Effektive visuelle ReprĂ€sentationen mĂŒssen an den jeweiligen Nutzungskontext angepasst sein, insbesondere in sog. Smart Visual Interfaces, welche anstreben, möglichst genau fĂŒr die aktuelle Aufgabe benötigte Informationen anzubieten. Diese Arbeit entwirft einen generischen Ansatz zur automatischen Erzeugung aufgabenspezifischer Darstellungen anhand geeigneter Aufgabenbeschreibungen. Es wird gezeigt, wie dieser Ansatz auf vier grundlegende Inhaltstypen Rasterbilder, 2D-Vektor- und 3D-Grafik sowie Datenvisualisierungen anwendbar ist, und wie existierende Darstellungstechniken integrierbar sind

    Optimisation of surface coverage paths used by a non-contact robot painting system

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    This thesis proposes an efficient path planning technique for a non-contact optical “painting” system that produces surface images by moving a robot mounted laser across objects covered in photographic emulsion. In comparison to traditional 3D planning approaches (e.g. laminar slicing) the proposed algorithm dramatically reduces the overall path length by optimizing (i.e. minimizing) the amounts of movement between robot configurations required to position and orientate the laser. To do this the pixels of the image (i.e. points on the surface of the object) are sequenced using configuration space rather than Cartesian space. This technique extracts data from a CAD model and then calculates the configuration that the five degrees of freedom system needs to assume to expose individual pixels on the surface. The system then uses a closest point analysis on all the major joints to sequence the points and create an efficient path plan for the component. The implementation and testing of the algorithm demonstrates that sequencing points using a configuration based method tends to produce significantly shorter paths than other approaches to the sequencing problem. The path planner was tested with components ranging from simple to complex and the paths generated demonstrated both the versatility and feasibility of the approach

    Industrial Applications: New Solutions for the New Era

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    This book reprints articles from the Special Issue "Industrial Applications: New Solutions for the New Age" published online in the open-access journal Machines (ISSN 2075-1702). This book consists of twelve published articles. This special edition belongs to the "Mechatronic and Intelligent Machines" section

    New advances in vehicular technology and automotive engineering

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    An automobile was seen as a simple accessory of luxury in the early years of the past century. Therefore, it was an expensive asset which none of the common citizen could afford. It was necessary to pass a long period and waiting for Henry Ford to establish the first plants with the series fabrication. This new industrial paradigm makes easy to the common American to acquire an automobile, either for running away or for working purposes. Since that date, the automotive research grown exponentially to the levels observed in the actuality. Now, the automobiles are indispensable goods; saying with other words, the automobile is a first necessity article in a wide number of aspects of living: for workers to allow them to move from their homes into their workplaces, for transportation of students, for allowing the domestic women in their home tasks, for ambulances to carry people with decease to the hospitals, for transportation of materials, and so on, the list don’t ends. The new goal pursued by the automotive industry is to provide electric vehicles at low cost and with high reliability. This commitment is justified by the oil’s peak extraction on 50s of this century and also by the necessity to reduce the emissions of CO2 to the atmosphere, as well as to reduce the needs of this even more valuable natural resource. In order to achieve this task and to improve the regular cars based on oil, the automotive industry is even more concerned on doing applied research on technology and on fundamental research of new materials. The most important idea to retain from the previous introduction is to clarify the minds of the potential readers for the direct and indirect penetration of the vehicles and the vehicular industry in the today’s life. In this sequence of ideas, this book tries not only to fill a gap by presenting fresh subjects related to the vehicular technology and to the automotive engineering but to provide guidelines for future research. This book account with valuable contributions from worldwide experts of automotive’s field. The amount and type of contributions were judiciously selected to cover a broad range of research. The reader can found the most recent and cutting-edge sources of information divided in four major groups: electronics (power, communications, optics, batteries, alternators and sensors), mechanics (suspension control, torque converters, deformation analysis, structural monitoring), materials (nanotechnology, nanocomposites, lubrificants, biodegradable, composites, structural monitoring) and manufacturing (supply chains). We are sure that you will enjoy this book and will profit with the technical and scientific contents. To finish, we are thankful to all of those who contributed to this book and who made it possible.info:eu-repo/semantics/publishedVersio
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