28 research outputs found

    Drawing Big Graphs using Spectral Sparsification

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    Spectral sparsification is a general technique developed by Spielman et al. to reduce the number of edges in a graph while retaining its structural properties. We investigate the use of spectral sparsification to produce good visual representations of big graphs. We evaluate spectral sparsification approaches on real-world and synthetic graphs. We show that spectral sparsifiers are more effective than random edge sampling. Our results lead to guidelines for using spectral sparsification in big graph visualization.Comment: Appears in the Proceedings of the 25th International Symposium on Graph Drawing and Network Visualization (GD 2017

    3D Visibility Representations of 1-planar Graphs

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    We prove that every 1-planar graph G has a z-parallel visibility representation, i.e., a 3D visibility representation in which the vertices are isothetic disjoint rectangles parallel to the xy-plane, and the edges are unobstructed z-parallel visibilities between pairs of rectangles. In addition, the constructed representation is such that there is a plane that intersects all the rectangles, and this intersection defines a bar 1-visibility representation of G.Comment: Appears in the Proceedings of the 25th International Symposium on Graph Drawing and Network Visualization (GD 2017

    Planar L-Drawings of Directed Graphs

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    We study planar drawings of directed graphs in the L-drawing standard. We provide necessary conditions for the existence of these drawings and show that testing for the existence of a planar L-drawing is an NP-complete problem. Motivated by this result, we focus on upward-planar L-drawings. We show that directed st-graphs admitting an upward- (resp. upward-rightward-) planar L-drawing are exactly those admitting a bitonic (resp. monotonically increasing) st-ordering. We give a linear-time algorithm that computes a bitonic (resp. monotonically increasing) st-ordering of a planar st-graph or reports that there exists none.Comment: Appears in the Proceedings of the 25th International Symposium on Graph Drawing and Network Visualization (GD 2017

    On Smooth Orthogonal and Octilinear Drawings: Relations, Complexity and Kandinsky Drawings

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    We study two variants of the well-known orthogonal drawing model: (i) the smooth orthogonal, and (ii) the octilinear. Both models form an extension of the orthogonal, by supporting one additional type of edge segments (circular arcs and diagonal segments, respectively). For planar graphs of max-degree 4, we analyze relationships between the graph classes that can be drawn bendless in the two models and we also prove NP-hardness for a restricted version of the bendless drawing problem for both models. For planar graphs of higher degree, we present an algorithm that produces bi-monotone smooth orthogonal drawings with at most two segments per edge, which also guarantees a linear number of edges with exactly one segment.Comment: Appears in the Proceedings of the 25th International Symposium on Graph Drawing and Network Visualization (GD 2017

    Experimental analysis of the accessibility of drawings with few segments

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    The visual complexity of a graph drawing is defined as the number of geometric objects needed to represent all its edges. In particular, one object may represent multiple edges, e.g., one needs only one line segment to draw two collinear incident edges. We study the question if drawings with few segments have a better aesthetic appeal and help the user to asses the underlying graph. We design an experiment that investigates two different graph types (trees and sparse graphs), three different layout algorithms for trees, and two different layout algorithms for sparse graphs. We asked the users to give an aesthetic ranking on the layouts and to perform a furthest-pair or shortest-path task on the drawings.Comment: Appears in the Proceedings of the 25th International Symposium on Graph Drawing and Network Visualization (GD 2017

    Visualizing Co-Phylogenetic Reconciliations

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    We introduce a hybrid metaphor for the visualization of the reconciliations of co-phylogenetic trees, that are mappings among the nodes of two trees. The typical application is the visualization of the co-evolution of hosts and parasites in biology. Our strategy combines a space-filling and a node-link approach. Differently from traditional methods, it guarantees an unambiguous and `downward' representation whenever the reconciliation is time-consistent (i.e., meaningful). We address the problem of the minimization of the number of crossings in the representation, by giving a characterization of planar instances and by establishing the complexity of the problem. Finally, we propose heuristics for computing representations with few crossings.Comment: This paper appears in the Proceedings of the 25th International Symposium on Graph Drawing and Network Visualization (GD 2017

    GiViP: A Visual Profiler for Distributed Graph Processing Systems

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    Analyzing large-scale graphs provides valuable insights in different application scenarios. While many graph processing systems working on top of distributed infrastructures have been proposed to deal with big graphs, the tasks of profiling and debugging their massive computations remain time consuming and error-prone. This paper presents GiViP, a visual profiler for distributed graph processing systems based on a Pregel-like computation model. GiViP captures the huge amount of messages exchanged throughout a computation and provides an interactive user interface for the visual analysis of the collected data. We show how to take advantage of GiViP to detect anomalies related to the computation and to the infrastructure, such as slow computing units and anomalous message patterns.Comment: Appears in the Proceedings of the 25th International Symposium on Graph Drawing and Network Visualization (GD 2017

    Mixed Linear Layouts of Planar Graphs

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    A kk-stack (respectively, kk-queue) layout of a graph consists of a total order of the vertices, and a partition of the edges into kk sets of non-crossing (non-nested) edges with respect to the vertex ordering. In 1992, Heath and Rosenberg conjectured that every planar graph admits a mixed 11-stack 11-queue layout in which every edge is assigned to a stack or to a queue that use a common vertex ordering. We disprove this conjecture by providing a planar graph that does not have such a mixed layout. In addition, we study mixed layouts of graph subdivisions, and show that every planar graph has a mixed subdivision with one division vertex per edge.Comment: Appears in the Proceedings of the 25th International Symposium on Graph Drawing and Network Visualization (GD 2017

    Reconstructing Generalized Staircase Polygons with Uniform Step Length

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    Visibility graph reconstruction, which asks us to construct a polygon that has a given visibility graph, is a fundamental problem with unknown complexity (although visibility graph recognition is known to be in PSPACE). We show that two classes of uniform step length polygons can be reconstructed efficiently by finding and removing rectangles formed between consecutive convex boundary vertices called tabs. In particular, we give an O(n2m)O(n^2m)-time reconstruction algorithm for orthogonally convex polygons, where nn and mm are the number of vertices and edges in the visibility graph, respectively. We further show that reconstructing a monotone chain of staircases (a histogram) is fixed-parameter tractable, when parameterized on the number of tabs, and polynomially solvable in time O(n2m)O(n^2m) under reasonable alignment restrictions.Comment: Appears in the Proceedings of the 25th International Symposium on Graph Drawing and Network Visualization (GD 2017

    Experimental Evaluation of Book Drawing Algorithms

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    A kk-page book drawing of a graph G=(V,E)G=(V,E) consists of a linear ordering of its vertices along a spine and an assignment of each edge to one of the kk pages, which are half-planes bounded by the spine. In a book drawing, two edges cross if and only if they are assigned to the same page and their vertices alternate along the spine. Crossing minimization in a kk-page book drawing is NP-hard, yet book drawings have multiple applications in visualization and beyond. Therefore several heuristic book drawing algorithms exist, but there is no broader comparative study on their relative performance. In this paper, we propose a comprehensive benchmark set of challenging graph classes for book drawing algorithms and provide an extensive experimental study of the performance of existing book drawing algorithms.Comment: Appears in the Proceedings of the 25th International Symposium on Graph Drawing and Network Visualization (GD 2017
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