273,036 research outputs found
Interacting via the Heap in the Presence of Recursion
Almost all modern imperative programming languages include operations for
dynamically manipulating the heap, for example by allocating and deallocating
objects, and by updating reference fields. In the presence of recursive
procedures and local variables the interactions of a program with the heap can
become rather complex, as an unbounded number of objects can be allocated
either on the call stack using local variables, or, anonymously, on the heap
using reference fields. As such a static analysis is, in general, undecidable.
In this paper we study the verification of recursive programs with unbounded
allocation of objects, in a simple imperative language for heap manipulation.
We present an improved semantics for this language, using an abstraction that
is precise. For any program with a bounded visible heap, meaning that the
number of objects reachable from variables at any point of execution is
bounded, this abstraction is a finitary representation of its behaviour, even
though an unbounded number of objects can appear in the state. As a
consequence, for such programs model checking is decidable.
Finally we introduce a specification language for temporal properties of the
heap, and discuss model checking these properties against heap-manipulating
programs.Comment: In Proceedings ICE 2012, arXiv:1212.345
On-Line Instruction-checking in Pipelined Microprocessors
Microprocessors performances have increased by more than five orders of magnitude in the last three decades. As technology scales down, these components become inherently unreliable posing major design and test challenges. This paper proposes an instruction-checking architecture to detect erroneous instruction executions caused by both permanent and transient errors in the internal logic of a microprocessor. Monitoring the correct activation sequence of a set of predefined microprocessor control/status signals allow distinguishing between correctly and not correctly executed instruction
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