359,688 research outputs found

    On the construction of probabilistic Newton-type algorithms

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    It has recently been shown that many of the existing quasi-Newton algorithms can be formulated as learning algorithms, capable of learning local models of the cost functions. Importantly, this understanding allows us to safely start assembling probabilistic Newton-type algorithms, applicable in situations where we only have access to noisy observations of the cost function and its derivatives. This is where our interest lies. We make contributions to the use of the non-parametric and probabilistic Gaussian process models in solving these stochastic optimisation problems. Specifically, we present a new algorithm that unites these approximations together with recent probabilistic line search routines to deliver a probabilistic quasi-Newton approach. We also show that the probabilistic optimisation algorithms deliver promising results on challenging nonlinear system identification problems where the very nature of the problem is such that we can only access the cost function and its derivative via noisy observations, since there are no closed-form expressions available

    Learning Markov Decision Processes for Model Checking

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    Constructing an accurate system model for formal model verification can be both resource demanding and time-consuming. To alleviate this shortcoming, algorithms have been proposed for automatically learning system models based on observed system behaviors. In this paper we extend the algorithm on learning probabilistic automata to reactive systems, where the observed system behavior is in the form of alternating sequences of inputs and outputs. We propose an algorithm for automatically learning a deterministic labeled Markov decision process model from the observed behavior of a reactive system. The proposed learning algorithm is adapted from algorithms for learning deterministic probabilistic finite automata, and extended to include both probabilistic and nondeterministic transitions. The algorithm is empirically analyzed and evaluated by learning system models of slot machines. The evaluation is performed by analyzing the probabilistic linear temporal logic properties of the system as well as by analyzing the schedulers, in particular the optimal schedulers, induced by the learned models.Comment: In Proceedings QFM 2012, arXiv:1212.345
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