19 research outputs found

    Probabilistic Reasoning with Abstract Argumentation Frameworks

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    Abstract argumentation offers an appealing way of representing and evaluating arguments and counterarguments. This approach can be enhanced by considering probability assignments on arguments, allowing for a quantitative treatment of formal argumentation. In this paper, we regard the assignment as denoting the degree of belief that an agent has in an argument being acceptable. While there are various interpretations of this, an example is how it could be applied to a deductive argument. Here, the degree of belief that an agent has in an argument being acceptable is a combination of the degree to which it believes the premises, the claim, and the derivation of the claim from the premises. We consider constraints on these probability assignments, inspired by crisp notions from classical abstract argumentation frameworks and discuss the issue of probabilistic reasoning with abstract argumentation frameworks. Moreover, we consider the scenario when assessments on the probabilities of a subset of the arguments are given and the probabilities of the remaining arguments have to be derived, taking both the topology of the argumentation framework and principles of probabilistic reasoning into account. We generalise this scenario by also considering inconsistent assessments, i.e., assessments that contradict the topology of the argumentation framework. Building on approaches to inconsistency measurement, we present a general framework to measure the amount of conflict of these assessments and provide a method for inconsistency-tolerant reasoning

    Inferring Attack Relations for Gradual Semantics

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    Proposed Amicus Curiae observations for the Karadžić Judgment

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    Epistemic attack semantics

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    We present a probabilistic interpretation of the plausibility of attacks in abstract argumentation frameworks by extending the epistemic approach to probabilistic argumentation with probabilities on attacks. By doing so we also generalise the previously proposed attack semantics by Villata et al. to the probabilistic setting and provide a fine-grained assessment of the plausibility of attacks. We also consider the setting where partial probabilistic information on arguments and/or attacks is given and missing probabilities have to be derived

    Epistemic attack semantics

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    We present a probabilistic interpretation of the plausibility of attacks in abstract argumentation frameworks by extending the epistemic approach to probabilistic argumentation with probabilities on attacks. By doing so we also generalise the previously proposed attack semantics by Villata et al. to the probabilistic setting and provide a fine-grained assessment of the plausibility of attacks. We also consider the setting where partial probabilistic information on arguments and/or attacks is given and missing probabilities have to be derived

    A probabilistic deontic argumentation framework

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    Régis Riveret: Conceptualization, Formal analysis, Validation, Writing - original draft, Writing - review & editing. Nir Oren: Validation, Writing - original draft, Writing - review & editing. Giovanni Sartor: Conceptualization, Validation, Writing - original draft, Writing - review & editing.Peer reviewedPostprin

    Towards a framework for computational persuasion with applications in behaviour change

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    Persuasion is an activity that involves one party trying to induce another party to believe something or to do something. It is an important and multifaceted human facility. Obviously, sales and marketing is heavily dependent on persuasion. But many other activities involve persuasion such as a doctor persuading a patient to drink less alcohol, a road safety expert persuading drivers to not text while driving, or an online safety expert persuading users of social media sites to not reveal too much personal information online. As computing becomes involved in every sphere of life, so too is persuasion a target for applying computer-based solutions. An automated persuasion system (APS) is a system that can engage in a dialogue with a user (the persuadee) in order to persuade the persuadee to do (or not do) some action or to believe (or not believe) something. To do this, an APS aims to use convincing arguments in order to persuade the persuadee. Computational persuasion is the study of formal models of dialogues involving arguments and counterarguments, of user models, and strategies, for APSs. A promising application area for computational persuasion is in behaviour change. Within healthcare organizations, government agencies, and non-governmental agencies, there is much interest in changing behaviour of particular groups of people away from actions that are harmful to themselves and/or to others around them

    Neural-symbolic probabilistic argumentation machines

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    Neural-symbolic systems combine the strengths of neural networks and symbolic formalisms. In this paper, we introduce a neural-symbolic system which combines restricted Boltzmann machines and probabilistic semi-abstract argumentation. We propose to train networks on argument labellings explaining the data, so that any sampled data outcome is associated with an argument labelling. Argument labellings are integrated as constraints within restricted Boltzmann machines, so that the neural networks are used to learn probabilistic dependencies amongst argument labels. Given a dataset and an argumentation graph as prior knowledge, for every example/case K in the dataset, we use a so-called K- maxconsistent labelling of the graph, and an explanation of case K refers to a K-maxconsistent labelling of the given argumentation graph. The abilities of the proposed system to predict correct labellings were evaluated and compared with standard machine learning techniques. Experiments revealed that such argumentation Boltzmann machines can outperform other classification models, especially in noisy settings

    Proposed Amicus Curiae observations for the Karadžić Judgment

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