27 research outputs found
Probabilistic Inference Based Message-Passing for Resource Constrained DCOPs
Distributed constraint optimization (DCOP) is an important framework for coordinated multiagent decision making. We address a practically use-ful variant of DCOP, called resource-constrained DCOP (RC-DCOP), which takes into account agents ’ consumption of shared limited resources. We present a promising new class of algorithm for RC-DCOPs by translating the underlying co-ordination problem to probabilistic inference. Us-ing inference techniques such as expectation-maximization and convex optimization machinery, we develop a novel convergent message-passing al-gorithm for RC-DCOPs. Experiments on standard benchmarks show that our approach provides bet-ter quality than previous best DCOP algorithms and has much lower failure rate. Comparisons against an efficient centralized solver show that our ap-proach provides near-optimal solutions, and is sig-nificantly faster on larger instances.
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Application of Techniques for MAP Estimation to Distributed Constraint Optimization Problem
The problem of efficiently finding near-optimal decisions in multi-agent systems has become increasingly important because of the growing number of multi-agent applications with large numbers of agents operating in real-world environments. In these systems, agents are often subject to tight resource constraints and agents have only local views. When agents have non-global constraints, each of which is independent, the problem can be formalized as a distributed constraint optimization problem (DCOP). The DCOP is closely associated with the problem of inference on graphical models. Many approaches from inference literature have been adopted to solve DCOPs. We focus on the Max-Sum algorithm and the Action-GDL algorithm that are DCOP variants of the popular inference algorithm called the Max-Product algorithm and the Belief Propagation algorithm respectively. The Max-Sum algorithm and the Action-GDL algorithm are well-suited for multi-agent systems because it is distributed by nature and requires less communication than most DCOP algorithms. However, the resource requirements of these algorithms are still high for some multi-agent domains and various aspects of the algorithms have not been well studied for use in general multi-agent settings.
This thesis is concerned with a variety of issues of applying the Max-Sum algorithms and the Action-GDL algorithm to general multi-agent settings. We develop a hybrid algorithm of ADOPT and Action-GDL in order to overcome the communication complexity of DCOPs. Secondly, we extend the Max-Sum algorithm to operate more efficiently in more general multi-agent settings in which computational complexity is high. We provide an algorithm that has a lower expected computational complexity for DCOPs even with n-ary constraints. Finally, In most DCOP literature, a one-to-one mapping between a variable and an agent is assumed. However, in real applications, many-to-one mappings are prevalent and can also be beneficial in terms of communication and hardware cost in situations where agents are acting as independent computing units. We consider how to exploit such mapping in order to increase efficiency
Coalition Formation For Distributed Constraint Optimization Problems
This dissertation presents our research on coalition formation for Distributed Constraint Optimization Problems (DCOP). In a DCOP, a problem is broken up into many disjoint sub-problems, each controlled by an autonomous agent and together the system of agents have a joint goal of maximizing a global utility function. In particular, we study the use of coalitions for solving distributed k-coloring problems using iterative approximate algorithms, which do not guarantee optimal results, but provide fast and economic solutions in resource constrained environments. The challenge in forming coalitions using iterative approximate algorithms is in identifying constraint dependencies between agents that allow for effective coalitions to form. We first present the Virtual Structure Reduction (VSR) Algorithm and its integration with a modified version of an iterative approximate solver. The VSR algorithm is the first distributed approach for finding structural relationships, called strict frozen pairs, between agents that allows for effective coalition formation. Using coalition structures allows for both more efficient search and higher overall utility in the solutions. Secondly, we relax the assumption of strict frozen pairs and allow coalitions to form under a probabilistic relationship. We identify probabilistic frozen pairs by calculating the propensity between two agents, or the joint probability of two agents in a k-coloring problem having the same value in all satisfiable instances. Using propensity, we form coalitions in sparse graphs where strict frozen pairs may not exist, but there is still benefit to forming coalitions. Lastly, we present a cooperative game theoretic approach where agents search for Nash stable coalitions under the conditions of additively separable and symmetric value functions
Accelerating exact and approximate inference for (distributed) discrete optimization with GPUs
Discrete optimization is a central problem in artificial intelligence. The optimization of the aggregated cost of a network of cost functions arises in a variety of problems including Weighted Constraint Programs (WCSPs), Distributed Constraint Optimization (DCOP), as well as optimization in stochastic variants such as the tasks of finding the most probable explanation (MPE) in belief networks. Inference-based algorithms are powerful techniques for solving discrete optimization problems, which can be used independently or in combination with other techniques. However, their applicability is often limited by their compute intensive nature and their space requirements. This paper proposes the design and implementation of a novel inference-based technique, which exploits modern massively parallel architectures, such as those found in Graphical Processing Units (GPUs), to speed up the resolution of exact and approximated inference-based algorithms for discrete optimization. The paper studies the proposed algorithm in both centralized and distributed optimization contexts. The paper demonstrates that the use of GPUs provides significant advantages in terms of runtime and scalability, achieving up to two orders of magnitude in speedups and showing a considerable reduction in execution time (up to 345 times faster) with respect to a sequential version
A Survey on Sensor Networks from a Multiagent Perspective
Sensor networks (SNs) have arisen as one of the most promising technologies for the next decades. The recent emergence of small and inexpensive sensors based upon microelectromechanical systems ease the development and proliferation of this kind of networks in a wide range of actual-world applications. Multiagent systems (MAS) have been identified as one of the most suitable technologies to contribute to the deployment of SNs that exhibit flexibility, robustness and autonomy. The purpose of this survey is 2-fold. On the one hand, we review the most relevant contributions of agent technologies to this emerging application domain. On the other hand, we identify the challenges that researchers must address to establish MAS as the key enabling technology for SNs.This work has been funded by projects IEA(TIN2006-15662-C02-01), Agreement Technologies (CONSOLIDER CSD2007-0022, INGENIO 2010), EVE (TIN2009-14702-C02-01,TIN2009-14702-C02-02) and Generalitat de Catalunya under the gran
t2009-SGR-1434. Meritxell Vinyals is supported by the Spanish Ministry of Education (FPU grant AP2006-04636)Peer Reviewe
The Effect of Asynchronous Execution and Message Latency on Max-Sum
Max-sum is a version of belief propagation that was adapted for solving distributed constraint optimization problems (DCOPs). It has been studied theoretically and empirically, extended to versions that improve solution quality and converge rapidly, and is applicable to multiple distributed applications. The algorithm was presented both as a synchronous and an asynchronous algorithm, however, neither the differences in the performance of these two execution versions nor the implications of message latency on the two versions have been investigated to the best of our knowledge.
We contribute to the body of knowledge on Max-sum by: (1) Establishing the theoretical differences between the two execution versions of the algorithm, focusing on the construction of beliefs; (2) Empirically evaluating the differences between the solutions generated by the two versions of the algorithm, with and without message latency; and (3) Establishing both theoretically and empirically the positive effect of damping on reducing the differences between the two versions. Our results indicate that in contrast to recent published results indicating the drastic effect that message latency has on distributed local search, damped Max-sum is robust to message latency
Distributed Gibbs: A linear-space sampling-based DCOP algorithm
National Research Foundation (NRF) Singapore under International Research Centres in Singapore Funding Initiativ