207,430 research outputs found

    A Game-Theoretic Framework for Medium Access Control

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    In this paper, we generalize the random access game model, and show that it provides a general game-theoretic framework for designing contention based medium access control. We extend the random access game model to the network with multiple contention measure signals, study the design of random access games, and analyze different distributed algorithms achieving their equilibria. As examples, a series of utility functions is proposed for games achieving the maximum throughput in a network of homogeneous nodes. In a network with n traffic classes, an N-signal game model is proposed which achieves the maximum throughput under the fairness constraint among different traffic classes. In addition, the convergence of different dynamic algorithms such as best response, gradient play and Jacobi play under propagation delay and estimation error is established. Simulation results show that game model based protocols can achieve superior performance over the standard IEEE 802.11 DCF, and comparable performance as existing protocols with the best performance in literature

    Evolutionary Poisson Games for Controlling Large Population Behaviors

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    Emerging applications in engineering such as crowd-sourcing and (mis)information propagation involve a large population of heterogeneous users or agents in a complex network who strategically make dynamic decisions. In this work, we establish an evolutionary Poisson game framework to capture the random, dynamic and heterogeneous interactions of agents in a holistic fashion, and design mechanisms to control their behaviors to achieve a system-wide objective. We use the antivirus protection challenge in cyber security to motivate the framework, where each user in the network can choose whether or not to adopt the software. We introduce the notion of evolutionary Poisson stable equilibrium for the game, and show its existence and uniqueness. Online algorithms are developed using the techniques of stochastic approximation coupled with the population dynamics, and they are shown to converge to the optimal solution of the controller problem. Numerical examples are used to illustrate and corroborate our results

    Matching Theory for Backhaul Management in Small Cell Networks with mmWave Capabilities

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    Designing cost-effective and scalable backhaul solutions is one of the main challenges for emerging wireless small cell networks (SCNs). In this regard, millimeter wave (mmW) communication technologies have recently emerged as an attractive solution to realize the vision of a high-speed and reliable wireless small cell backhaul network (SCBN). In this paper, a novel approach is proposed for managing the spectral resources of a heterogeneous SCBN that can exploit simultaneously mmW and conventional frequency bands via carrier aggregation. In particular, a new SCBN model is proposed in which small cell base stations (SCBSs) equipped with broadband fiber backhaul allocate their frequency resources to SCBSs with wireless backhaul, by using aggregated bands. One unique feature of the studied model is that it jointly accounts for both wireless channel characteristics and economic factors during resource allocation. The problem is then formulated as a one-to-many matching game and a distributed algorithm is proposed to find a stable outcome of the game. The convergence of the algorithm is proven and the properties of the resulting matching are studied. Simulation results show that under the constraints of wireless backhauling, the proposed approach achieves substantial performance gains, reaching up to 30%30 \% compared to a conventional best-effort approach.Comment: In Proc. of the IEEE International Conference on Communications (ICC), Mobile and Wireless Networks Symposium, London, UK, June 201
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