7,047 research outputs found
Spatial Wireless Channel Prediction under Location Uncertainty
Spatial wireless channel prediction is important for future wireless
networks, and in particular for proactive resource allocation at different
layers of the protocol stack. Various sources of uncertainty must be accounted
for during modeling and to provide robust predictions. We investigate two
channel prediction frameworks, classical Gaussian processes (cGP) and uncertain
Gaussian processes (uGP), and analyze the impact of location uncertainty during
learning/training and prediction/testing, for scenarios where measurements
uncertainty are dominated by large-scale fading. We observe that cGP generally
fails both in terms of learning the channel parameters and in predicting the
channel in the presence of location uncertainties.\textcolor{blue}{{} }In
contrast, uGP explicitly considers the location uncertainty. Using simulated
data, we show that uGP is able to learn and predict the wireless channel
Applications of Soft Computing in Mobile and Wireless Communications
Soft computing is a synergistic combination of artificial intelligence methodologies to model and solve real world problems that are either impossible or too difficult to model mathematically. Furthermore, the use of conventional modeling techniques demands rigor, precision and certainty, which carry computational cost. On the other hand, soft computing utilizes computation, reasoning and inference to reduce computational cost by exploiting tolerance for imprecision, uncertainty, partial truth and approximation. In addition to computational cost savings, soft computing is an excellent platform for autonomic computing, owing to its roots in artificial intelligence. Wireless communication networks are associated with much uncertainty and imprecision due to a number of stochastic processes such as escalating number of access points, constantly changing propagation channels, sudden variations in network load and random mobility of users. This reality has fuelled numerous applications of soft computing techniques in mobile and wireless communications. This paper reviews various applications of the core soft computing methodologies in mobile and wireless communications
Thirty Years of Machine Learning: The Road to Pareto-Optimal Wireless Networks
Future wireless networks have a substantial potential in terms of supporting
a broad range of complex compelling applications both in military and civilian
fields, where the users are able to enjoy high-rate, low-latency, low-cost and
reliable information services. Achieving this ambitious goal requires new radio
techniques for adaptive learning and intelligent decision making because of the
complex heterogeneous nature of the network structures and wireless services.
Machine learning (ML) algorithms have great success in supporting big data
analytics, efficient parameter estimation and interactive decision making.
Hence, in this article, we review the thirty-year history of ML by elaborating
on supervised learning, unsupervised learning, reinforcement learning and deep
learning. Furthermore, we investigate their employment in the compelling
applications of wireless networks, including heterogeneous networks (HetNets),
cognitive radios (CR), Internet of things (IoT), machine to machine networks
(M2M), and so on. This article aims for assisting the readers in clarifying the
motivation and methodology of the various ML algorithms, so as to invoke them
for hitherto unexplored services as well as scenarios of future wireless
networks.Comment: 46 pages, 22 fig
Robust Nash Dynamic Game Strategy for User Cooperation Energy Efficiency in Wireless Cellular Networks
Recently, there is an emerging trend of addressing “energy efficiency” aspect of wireless communications. It has been shown that cooperating users relay each other\u27s information to improve data rates. The energy is limited in the wireless cellular network, but the mobile users refuse to relay. This paper presents an approach that encourages user cooperation in order to improve the energy efficiency. The game theory is an efficient method to solve such conflicts. We present a cellular framework in which two mobile users, who desire to communicate with a common base station, may cooperate via decode-and-forward relaying. In the case of imperfect information assumption, cooperative Nash dynamic game is used between the two users\u27 cooperation to tackle the decision making problems: whether to cooperate and how to cooperate in wireless networks. The scheme based on “cooperative game theory” can achieve general pareto-optimal performance for cooperative games, and thus, maximize the entire system payoff while maintaining fairness
Reducing Message Collisions in Sensing-based Semi-Persistent Scheduling (SPS) by Using Reselection Lookaheads in Cellular V2X
In the C-V2X sidelink Mode 4 communication, the sensing-based semi-persistent
scheduling (SPS) implements a message collision avoidance algorithm to cope
with the undesirable effects of wireless channel congestion. Still, the current
standard mechanism produces high number of packet collisions, which may hinder
the high-reliability communications required in future C-V2X applications such
as autonomous driving. In this paper, we show that by drastically reducing the
uncertainties in the choice of the resource to use for SPS, we can
significantly reduce the message collisions in the C-V2X sidelink Mode 4.
Specifically, we propose the use of the "lookahead," which contains the next
starting resource location in the time-frequency plane. By exchanging the
lookahead information piggybacked on the periodic safety message, vehicular
user equipments (UEs) can eliminate most message collisions arising from the
ignorance of other UEs' internal decisions. Although the proposed scheme would
require the inclusion of the lookahead in the control part of the packet, the
benefit may outweigh the bandwidth cost, considering the stringent reliability
requirement in future C-V2X applications.Comment: Submitted to MDPI Sensor
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