96,361 research outputs found
Enhancing Perceptual Attributes with Bayesian Style Generation
Deep learning has brought an unprecedented progress in computer vision and
significant advances have been made in predicting subjective properties
inherent to visual data (e.g., memorability, aesthetic quality, evoked
emotions, etc.). Recently, some research works have even proposed deep learning
approaches to modify images such as to appropriately alter these properties.
Following this research line, this paper introduces a novel deep learning
framework for synthesizing images in order to enhance a predefined perceptual
attribute. Our approach takes as input a natural image and exploits recent
models for deep style transfer and generative adversarial networks to change
its style in order to modify a specific high-level attribute. Differently from
previous works focusing on enhancing a specific property of a visual content,
we propose a general framework and demonstrate its effectiveness in two use
cases, i.e. increasing image memorability and generating scary pictures. We
evaluate the proposed approach on publicly available benchmarks, demonstrating
its advantages over state of the art methods.Comment: ACCV-201
Predictive User Modeling with Actionable Attributes
Different machine learning techniques have been proposed and used for
modeling individual and group user needs, interests and preferences. In the
traditional predictive modeling instances are described by observable
variables, called attributes. The goal is to learn a model for predicting the
target variable for unseen instances. For example, for marketing purposes a
company consider profiling a new user based on her observed web browsing
behavior, referral keywords or other relevant information. In many real world
applications the values of some attributes are not only observable, but can be
actively decided by a decision maker. Furthermore, in some of such applications
the decision maker is interested not only to generate accurate predictions, but
to maximize the probability of the desired outcome. For example, a direct
marketing manager can choose which type of a special offer to send to a client
(actionable attribute), hoping that the right choice will result in a positive
response with a higher probability. We study how to learn to choose the value
of an actionable attribute in order to maximize the probability of a desired
outcome in predictive modeling. We emphasize that not all instances are equally
sensitive to changes in actions. Accurate choice of an action is critical for
those instances, which are on the borderline (e.g. users who do not have a
strong opinion one way or the other). We formulate three supervised learning
approaches for learning to select the value of an actionable attribute at an
instance level. We also introduce a focused training procedure which puts more
emphasis on the situations where varying the action is the most likely to take
the effect. The proof of concept experimental validation on two real-world case
studies in web analytics and e-learning domains highlights the potential of the
proposed approaches
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