1,113 research outputs found

    Pricing and Resource Allocation via Game Theory for a Small-Cell Video Caching System

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    Evidence indicates that downloading on-demand videos accounts for a dramatic increase in data traffic over cellular networks. Caching popular videos in the storage of small-cell base stations (SBS), namely, small-cell caching, is an efficient technology for reducing the transmission latency whilst mitigating the redundant transmissions of popular videos over back-haul channels. In this paper, we consider a commercialized small-cell caching system consisting of a network service provider (NSP), several video retailers (VR), and mobile users (MU). The NSP leases its SBSs to the VRs for the purpose of making profits, and the VRs, after storing popular videos in the rented SBSs, can provide faster local video transmissions to the MUs, thereby gaining more profits. We conceive this system within the framework of Stackelberg game by treating the SBSs as a specific type of resources. We first model the MUs and SBSs as two independent Poisson point processes, and develop, via stochastic geometry theory, the probability of the specific event that an MU obtains the video of its choice directly from the memory of an SBS. Then, based on the probability derived, we formulate a Stackelberg game to jointly maximize the average profit of both the NSP and the VRs. Also, we investigate the Stackelberg equilibrium by solving a non-convex optimization problem. With the aid of this game theoretic framework, we shed light on the relationship between four important factors: the optimal pricing of leasing an SBS, the SBSs allocation among the VRs, the storage size of the SBSs, and the popularity distribution of the VRs. Monte-Carlo simulations show that our stochastic geometry-based analytical results closely match the empirical ones. Numerical results are also provided for quantifying the proposed game-theoretic framework by showing its efficiency on pricing and resource allocation.Comment: Accepted to appear in IEEE Journal on Selected Areas in Communications, special issue on Video Distribution over Future Interne

    Price-Based Resource Allocation for Spectrum-Sharing Femtocell Networks: A Stackelberg Game Approach

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    This paper investigates the price-based resource allocation strategies for the uplink transmission of a spectrum-sharing femtocell network, in which a central macrocell is underlaid with distributed femtocells, all operating over the same frequency band as the macrocell. Assuming that the macrocell base station (MBS) protects itself by pricing the interference from the femtocell users, a Stackelberg game is formulated to study the joint utility maximization of the macrocell and the femtocells subject to a maximum tolerable interference power constraint at the MBS. Especially, two practical femtocell channel models: sparsely deployed scenario for rural areas and densely deployed scenario for urban areas, are investigated. For each scenario, two pricing schemes: uniform pricing and non-uniform pricing, are proposed. Then, the Stackelberg equilibriums for these proposed games are studied, and an effective distributed interference price bargaining algorithm with guaranteed convergence is proposed for the uniform-pricing case. Finally, numerical examples are presented to verify the proposed studies. It is shown that the proposed algorithms are effective in resource allocation and macrocell protection requiring minimal network overhead for spectrum-sharing-based two-tier femtocell networks.Comment: 27 pages, 7 figures, Submitted to JSA

    Spectrum Coordination in Energy Efficient Cognitive Radio Networks

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    Device coordination in open spectrum systems is a challenging problem, particularly since users experience varying spectrum availability over time and location. In this paper, we propose a game theoretical approach that allows cognitive radio pairs, namely the primary user (PU) and the secondary user (SU), to update their transmission powers and frequencies simultaneously. Specifically, we address a Stackelberg game model in which individual users attempt to hierarchically access to the wireless spectrum while maximizing their energy efficiency. A thorough analysis of the existence, uniqueness and characterization of the Stackelberg equilibrium is conducted. In particular, we show that a spectrum coordination naturally occurs when both actors in the system decide sequentially about their powers and their transmitting carriers. As a result, spectrum sensing in such a situation turns out to be a simple detection of the presence/absence of a transmission on each sub-band. We also show that when users experience very different channel gains on their two carriers, they may choose to transmit on the same carrier at the Stackelberg equilibrium as this contributes enough energy efficiency to outweigh the interference degradation caused by the mutual transmission. Then, we provide an algorithmic analysis on how the PU and the SU can reach such a spectrum coordination using an appropriate learning process. We validate our results through extensive simulations and compare the proposed algorithm to some typical scenarios including the non-cooperative case and the throughput-based-utility systems. Typically, it is shown that the proposed Stackelberg decision approach optimizes the energy efficiency while still maximizing the throughput at the equilibrium.Comment: 12 pages, 10 figures, to appear in IEEE Transactions on Vehicular Technolog

    Game-theoretic Resource Allocation Methods for Device-to-Device (D2D) Communication

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    Device-to-device (D2D) communication underlaying cellular networks allows mobile devices such as smartphones and tablets to use the licensed spectrum allocated to cellular services for direct peer-to-peer transmission. D2D communication can use either one-hop transmission (i.e., in D2D direct communication) or multi-hop cluster-based transmission (i.e., in D2D local area networks). The D2D devices can compete or cooperate with each other to reuse the radio resources in D2D networks. Therefore, resource allocation and access for D2D communication can be treated as games. The theories behind these games provide a variety of mathematical tools to effectively model and analyze the individual or group behaviors of D2D users. In addition, game models can provide distributed solutions to the resource allocation problems for D2D communication. The aim of this article is to demonstrate the applications of game-theoretic models to study the radio resource allocation issues in D2D communication. The article also outlines several key open research directions.Comment: Accepted. IEEE Wireless Comms Mag. 201
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