49,121 research outputs found
Equitable persistent coverage of non-convex environments with graph-based planning
In this article, we tackle the problem of persistently covering a complex non-convex environment with a team of robots. We consider scenarios where the coverage quality of the environment deteriorates with time, requiring every point to be constantly revisited. As a first step, our solution finds a partition of the environment where the amount of work for each robot, weighted by the importance of each point, is equal. This is achieved using a power diagram and finding an equitable partition through a provably correct distributed control law on the power weights. Compared with other existing partitioning methods, our solution considers a continuous environment formulation with non-convex obstacles. In the second step, each robot computes a graph that gathers sweep-like paths and covers its entire partition. At each planning time, the coverage error at the graph vertices is assigned as weights of the corresponding edges. Then, our solution is capable of efficiently finding the optimal open coverage path through the graph with respect to the coverage error per distance traversed. Simulation and experimental results are presented to support our proposal
Equitable Persistent Coverage of Non-Convex Environments with Graph-Based Planning
In this paper we tackle the problem of persistently covering a complex
non-convex environment with a team of robots. We consider scenarios where the
coverage quality of the environment deteriorates with time, requiring to
constantly revisit every point. As a first step, our solution finds a partition
of the environment where the amount of work for each robot, weighted by the
importance of each point, is equal. This is achieved using a power diagram and
finding an equitable partition through a provably correct distributed control
law on the power weights. Compared to other existing partitioning methods, our
solution considers a continuous environment formulation with non-convex
obstacles. In the second step, each robot computes a graph that gathers
sweep-like paths and covers its entire partition. At each planning time, the
coverage error at the graph vertices is assigned as weights of the
corresponding edges. Then, our solution is capable of efficiently finding the
optimal open coverage path through the graph with respect to the coverage error
per distance traversed. Simulation and experimental results are presented to
support our proposal.Comment: This is the accepted version an already published manuscript. See
journal reference for detail
Adaptive Path Planning for Depth Constrained Bathymetric Mapping with an Autonomous Surface Vessel
This paper describes the design, implementation and testing of a suite of
algorithms to enable depth constrained autonomous bathymetric (underwater
topography) mapping by an Autonomous Surface Vessel (ASV). Given a target depth
and a bounding polygon, the ASV will find and follow the intersection of the
bounding polygon and the depth contour as modeled online with a Gaussian
Process (GP). This intersection, once mapped, will then be used as a boundary
within which a path will be planned for coverage to build a map of the
Bathymetry. Methods for sequential updates to GP's are described allowing
online fitting, prediction and hyper-parameter optimisation on a small embedded
PC. New algorithms are introduced for the partitioning of convex polygons to
allow efficient path planning for coverage. These algorithms are tested both in
simulation and in the field with a small twin hull differential thrust vessel
built for the task.Comment: 21 pages, 9 Figures, 1 Table. Submitted to The Journal of Field
Robotic
Pattern Matching for sets of segments
In this paper we present algorithms for a number of problems in geometric
pattern matching where the input consist of a collections of segments in the
plane. Our work consists of two main parts. In the first, we address problems
and measures that relate to collections of orthogonal line segments in the
plane. Such collections arise naturally from problems in mapping buildings and
robot exploration.
We propose a new measure of segment similarity called a \emph{coverage
measure}, and present efficient algorithms for maximising this measure between
sets of axis-parallel segments under translations. Our algorithms run in time
O(n^3\polylog n) in the general case, and run in time O(n^2\polylog n) for
the case when all segments are horizontal. In addition, we show that when
restricted to translations that are only vertical, the Hausdorff distance
between two sets of horizontal segments can be computed in time roughly
O(n^{3/2}{\sl polylog}n). These algorithms form significant improvements over
the general algorithm of Chew et al. that takes time . In the
second part of this paper we address the problem of matching polygonal chains.
We study the well known \Frd, and present the first algorithm for computing the
\Frd under general translations. Our methods also yield algorithms for
computing a generalization of the \Fr distance, and we also present a simple
approximation algorithm for the \Frd that runs in time O(n^2\polylog n).Comment: To appear in the 12 ACM Symposium on Discrete Algorithms, Jan 200
- …