746,873 research outputs found

    Developmental contexts and features of elite academy football players: Coach and player perspectives

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    Player profiling can reap many benefits; through reflective coach-athlete dialogue that produces a profile the athlete has a raised awareness of their own development, while the coach has an opportunity to understand the athlete's viewpoint. In this study, we explored how coaches and players perceived the development features of an elite academy footballer and the contexts in which these features are revealed, in order to develop a player profile to be used for mentoring players. Using a Delphi polling technique, coaches and players experienced a number of 'rounds' of expressing their opinions regarding player development contexts and features, ultimately reduced into a consensus. Players and coaches had differing priorities on the key contexts of player development. These contexts, when they reflect the consensus between players and coaches were heavily dominated by ability within the game and training. Personal, social, school, and lifestyle contexts featured less prominently. Although 'discipline' was frequently mentioned as an important player development feature, coaches and players disagreed on the importance of 'training'

    Comment on “Football-specific fitness testing: adding value or confirming the evidence?”

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    The recent point–counter-point exchange arising from the article by Mendez-Villanueva and Buchheit (2013) (Football-specific fitness testing: Adding value or confirming the evidence? Journal of Sports Sciences, 31, 1503–1508) has generated an interesting debate on the real-world utility of fitness testing in professional association football (soccer). In the present authors’ opinion, this exchange could also have been placed more in the context of the physical testing and subsequent benchmark profiling of the youth player within elite academy talent identification and development processes. This point is further strengthened by the current media debate at the time of writing on the development of elite youth football players in England and the Elite Player Performance Plan or EPPP (The Premier League. (2011). Elite Player Performance Plan. London: Author) published by the English Premier League as part of a vision for the future development of youth football in the League and throughout the English professional game. The EPPP recommends the implementation of a national database to enable comparison of Academy player performances against national physical testing “benchmark” profiles. In continuing the above debate, this letter questions the real-world utility and potential pitfalls of nationwide athletic benchmark profiling programmes for elite youth football

    Forecasting Player Behavioral Data and Simulating in-Game Events

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    Understanding player behavior is fundamental in game data science. Video games evolve as players interact with the game, so being able to foresee player experience would help to ensure a successful game development. In particular, game developers need to evaluate beforehand the impact of in-game events. Simulation optimization of these events is crucial to increase player engagement and maximize monetization. We present an experimental analysis of several methods to forecast game-related variables, with two main aims: to obtain accurate predictions of in-app purchases and playtime in an operational production environment, and to perform simulations of in-game events in order to maximize sales and playtime. Our ultimate purpose is to take a step towards the data-driven development of games. The results suggest that, even though the performance of traditional approaches such as ARIMA is still better, the outcomes of state-of-the-art techniques like deep learning are promising. Deep learning comes up as a well-suited general model that could be used to forecast a variety of time series with different dynamic behaviors

    An individualized longitudinal approach to monitoring the dynamics of growth and fitness development in adolescent athletes.

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    This study evaluated the development of anthropometric and fitness characteristics of 3 individual adolescent junior rugby league players and compared their characteristics with a cross-sectional population matched by age and skill level. Cross-sectional anthropometric and fitness assessments were conducted on 1,172 players selected to the Rugby Football League's talent development program (i.e., the Player Performance Pathway) between 2005 and 2008. Three players of differing relative age, maturational status, and playing position were measured and tracked once per year on 3 occasions (Under 13s, 14s, 15s age categories) and compared against the cross-sectional population. Results demonstrated that the later maturing players increased height (player 1 = 9.2%; player 2 = 7.8%) and a number of fitness characteristics (e.g., 60-m speed-player 1 = -14.9%; player 2 = -9.9%) more than the earlier maturing player (player 3-Height = 2.0%, 60-m sprint = -0.7%) over the 2-year period. The variation in the development of anthropometric and fitness characteristics between the 3 players highlights the importance of longitudinally monitoring individual characteristics during adolescence to assess the dynamic changes in growth, maturation, and fitness. Findings showcase the limitations of short-term performance assessments at one-off time points within annual-age categories, instead of advocating individual development and progression tracking without deselection. Coaches should consider using an individual approach, comparing data with population averages, to assist in the prescription of appropriate training and lifestyle interventions to aid the development of junior athletes

    On the development of a soccer player performance rating system for the English premier league

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    The EA Sports Player Performance Index is a rating system for soccer players used in the top two tiers of soccer in England—the Premier League and the Championship. Its development was a collaboration among professional soccer leagues, a news media association, and academia. In this paper, we describe the index and its construction. The novelty of the index lies in its attempts to rate all players using a single score, regardless of their playing specialty, based on player contributions to winning performances. As one might expect, players from leading teams lead the index, although surprises happen

    RALFL34 regulates formative cell divisions in Arabidopsis pericycle during lateral root initiation

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    We describe the role of RALFL34 during early events in lateral root development, and demonstrate its specific importance in orchestrating formative cell divisions in the pericycle.In plants, many signalling molecules, such as phytohormones, miRNAs, transcription factors, and small signalling peptides, drive growth and development. However, very few small signalling peptides have been shown to be necessary for lateral root development. Here, we describe the role of the peptide RALFL34 during early events in lateral root development, and demonstrate its specific importance in orchestrating formative cell divisions in the pericycle. Our results further suggest that this small signalling peptide acts on the transcriptional cascade leading to a new lateral root upstream of GATA23, an important player in lateral root formation. In addition, we describe a role for ETHYLENE RESPONSE FACTORs (ERFs) in regulatingRALFL34 expression. Taken together, we put forward RALFL34 as a new, important player in lateral root initiation

    A Framework for Exploring and Evaluating Mechanics in Human Computation Games

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    Human computation games (HCGs) are a crowdsourcing approach to solving computationally-intractable tasks using games. In this paper, we describe the need for generalizable HCG design knowledge that accommodates the needs of both players and tasks. We propose a formal representation of the mechanics in HCGs, providing a structural breakdown to visualize, compare, and explore the space of HCG mechanics. We present a methodology based on small-scale design experiments using fixed tasks while varying game elements to observe effects on both the player experience and the human computation task completion. Finally we discuss applications of our framework using comparisons of prior HCGs and recent design experiments. Ultimately, we wish to enable easier exploration and development of HCGs, helping these games provide meaningful player experiences while solving difficult problems.Comment: 11 pages, 5 figure
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