2 research outputs found

    PHASE PCA FOR DYNAMIC TEXTURE VIDEO COMPRESSION

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    Temporal or dynamic textures (DT’s) are video sequences that are spatially repetitive and temporally stationary. DT’s are temporal analogs of the well known spatial still image texture. Examples of DT’s include moving water, foliage, smoke, clouds, etc. We present a new DT model that can efficiently compress DT sequences. The proposed method (Phase PCA) models the varying phase content of a DT, which is employed as the major determinant of both its dynamics and appearance. Consequently, Phase PCA combines both temporal and spatial properties in a compact spectral framework. Making use of the benefits inherent to working in the frequency domain, this model provides a significant improvement in DT compression, which can be used to improve the performance of MPEG-I encoding. We will present experimental evidence that validates this method for a variety of complex sequences, while also comparing it to the most recent DT representational model that is based on linear dynamical systems (LDS). Index Terms — Dynamic texture, Phase, LDS, PCA 1
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