2,222 research outputs found

    Personalizing Dialogue Agents via Meta-Learning

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    Existing personalized dialogue models use human designed persona descriptions to improve dialogue consistency. Collecting such descriptions from existing dialogues is expensive and requires hand-crafted feature designs. In this paper, we propose to extend Model-Agnostic Meta-Learning (MAML)(Finn et al., 2017) to personalized dialogue learning without using any persona descriptions. Our model learns to quickly adapt to new personas by leveraging only a few dialogue samples collected from the same user, which is fundamentally different from conditioning the response on the persona descriptions. Empirical results on Persona-chat dataset (Zhang et al., 2018) indicate that our solution outperforms non-meta-learning baselines using automatic evaluation metrics, and in terms of human-evaluated fluency and consistency.Comment: Accepted in ACL 2019. Zhaojiang Lin* and Andrea Madotto* contributed equally to this wor

    FedPC: Federated Learning for Language Generation with Personal and Context Preference Embeddings

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    Federated learning is a training paradigm that learns from multiple distributed users without aggregating data on a centralized server. Such a paradigm promises the ability to deploy machine-learning at-scale to a diverse population of end-users without first collecting a large, labeled dataset for all possible tasks. As federated learning typically averages learning updates across a decentralized population, there is a growing need for personalization of federated learning systems (i.e conversational agents must be able to personalize to a specific user's preferences). In this work, we propose a new direction for personalization research within federated learning, leveraging both personal embeddings and shared context embeddings. We also present an approach to predict these ``preference'' embeddings, enabling personalization without backpropagation. Compared to state-of-the-art personalization baselines, our approach achieves a 50\% improvement in test-time perplexity using 0.001\% of the memory required by baseline approaches, and achieving greater sample- and compute-efficiency.Comment: Andrew Silva and Pradyumna Tambwekar contributed equally towards this wor

    Personalizing Task-oriented Dialog Systems via Zero-shot Generalizable Reward Function

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    Task-oriented dialog systems enable users to accomplish tasks using natural language. State-of-the-art systems respond to users in the same way regardless of their personalities, although personalizing dialogues can lead to higher levels of adoption and better user experiences. Building personalized dialog systems is an important, yet challenging endeavor and only a handful of works took on the challenge. Most existing works rely on supervised learning approaches and require laborious and expensive labeled training data for each user profile. Additionally, collecting and labeling data for each user profile is virtually impossible. In this work, we propose a novel framework, P-ToD, to personalize task-oriented dialog systems capable of adapting to a wide range of user profiles in an unsupervised fashion using a zero-shot generalizable reward function. P-ToD uses a pre-trained GPT-2 as a backbone model and works in three phases. Phase one performs task-specific training. Phase two kicks off unsupervised personalization by leveraging the proximal policy optimization algorithm that performs policy gradients guided by the zero-shot generalizable reward function. Our novel reward function can quantify the quality of the generated responses even for unseen profiles. The optional final phase fine-tunes the personalized model using a few labeled training examples. We conduct extensive experimental analysis using the personalized bAbI dialogue benchmark for five tasks and up to 180 diverse user profiles. The experimental results demonstrate that P-ToD, even when it had access to zero labeled examples, outperforms state-of-the-art supervised personalization models and achieves competitive performance on BLEU and ROUGE metrics when compared to a strong fully-supervised GPT-2 baselineComment: 11 pages, 4 tables, 31st ACM International Conference on Information and Knowledge Management (CIKM'22

    Improving Search through A3C Reinforcement Learning based Conversational Agent

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    We develop a reinforcement learning based search assistant which can assist users through a set of actions and sequence of interactions to enable them realize their intent. Our approach caters to subjective search where the user is seeking digital assets such as images which is fundamentally different from the tasks which have objective and limited search modalities. Labeled conversational data is generally not available in such search tasks and training the agent through human interactions can be time consuming. We propose a stochastic virtual user which impersonates a real user and can be used to sample user behavior efficiently to train the agent which accelerates the bootstrapping of the agent. We develop A3C algorithm based context preserving architecture which enables the agent to provide contextual assistance to the user. We compare the A3C agent with Q-learning and evaluate its performance on average rewards and state values it obtains with the virtual user in validation episodes. Our experiments show that the agent learns to achieve higher rewards and better states.Comment: 17 pages, 7 figure

    Bilateral Personalized Dialogue Generation with Dynamic Persona-Aware Fusion

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    Generating personalized responses is one of the major challenges in natural human-robot interaction. Current researches in this field mainly focus on generating responses consistent with the robot's pre-assigned persona, while ignoring the user's persona. Such responses may be inappropriate or even offensive, which may lead to the bad user experience. Therefore, we propose a bilateral personalized dialogue generation (BPDG) method with dynamic persona-aware fusion via multi-task transfer learning to generate responses consistent with both personas. The proposed method aims to accomplish three learning tasks: 1) an encoder is trained with dialogue utterances added with corresponded personalized attributes and relative position (language model task), 2) a dynamic persona-aware fusion module predicts the persona presence to adaptively fuse the contextual and bilateral personas encodings (persona prediction task) and 3) a decoder generates natural, fluent and personalized responses (dialogue generation task). To make the generated responses more personalized and bilateral persona-consistent, the Conditional Mutual Information Maximum (CMIM) criterion is adopted to select the final response from the generated candidates. The experimental results show that the proposed method outperforms several state-of-the-art methods in terms of both automatic and manual evaluations.Comment: 14 pages, 6 figure
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