321 research outputs found

    Adversarial Training Towards Robust Multimedia Recommender System

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    With the prevalence of multimedia content on the Web, developing recommender solutions that can effectively leverage the rich signal in multimedia data is in urgent need. Owing to the success of deep neural networks in representation learning, recent advance on multimedia recommendation has largely focused on exploring deep learning methods to improve the recommendation accuracy. To date, however, there has been little effort to investigate the robustness of multimedia representation and its impact on the performance of multimedia recommendation. In this paper, we shed light on the robustness of multimedia recommender system. Using the state-of-the-art recommendation framework and deep image features, we demonstrate that the overall system is not robust, such that a small (but purposeful) perturbation on the input image will severely decrease the recommendation accuracy. This implies the possible weakness of multimedia recommender system in predicting user preference, and more importantly, the potential of improvement by enhancing its robustness. To this end, we propose a novel solution named Adversarial Multimedia Recommendation (AMR), which can lead to a more robust multimedia recommender model by using adversarial learning. The idea is to train the model to defend an adversary, which adds perturbations to the target image with the purpose of decreasing the model's accuracy. We conduct experiments on two representative multimedia recommendation tasks, namely, image recommendation and visually-aware product recommendation. Extensive results verify the positive effect of adversarial learning and demonstrate the effectiveness of our AMR method. Source codes are available in https://github.com/duxy-me/AMR.Comment: TKD

    MultiCBR: Multi-view Contrastive Learning for Bundle Recommendation

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    Bundle recommendation seeks to recommend a bundle of related items to users to improve both user experience and the profits of platform. Existing bundle recommendation models have progressed from capturing only user-bundle interactions to the modeling of multiple relations among users, bundles and items. CrossCBR, in particular, incorporates cross-view contrastive learning into a two-view preference learning framework, significantly improving SOTA performance. It does, however, have two limitations: 1) the two-view formulation does not fully exploit all the heterogeneous relations among users, bundles and items; and 2) the "early contrast and late fusion" framework is less effective in capturing user preference and difficult to generalize to multiple views. In this paper, we present MultiCBR, a novel Multi-view Contrastive learning framework for Bundle Recommendation. First, we devise a multi-view representation learning framework capable of capturing all the user-bundle, user-item and bundle-item relations, especially better utilizing the bundle-item affiliations to enhance sparse bundles' representations. Second, we innovatively adopt an "early fusion and late contrast" design that first fuses the multi-view representations before performing self-supervised contrastive learning. In comparison to existing approaches, our framework reverses the order of fusion and contrast, introducing the following advantages: 1)our framework is capable of modeling both cross-view and ego-view preferences, allowing us to achieve enhanced user preference modeling; and 2) instead of requiring quadratic number of cross-view contrastive losses, we only require two self-supervised contrastive losses, resulting in minimal extra costs. Experimental results on three public datasets indicate that our method outperforms SOTA methods

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    Group Identification via Transitional Hypergraph Convolution with Cross-view Self-supervised Learning

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    With the proliferation of social media, a growing number of users search for and join group activities in their daily life. This develops a need for the study on the group identification (GI) task, i.e., recommending groups to users. The major challenge in this task is how to predict users' preferences for groups based on not only previous group participation of users but also users' interests in items. Although recent developments in Graph Neural Networks (GNNs) accomplish embedding multiple types of objects in graph-based recommender systems, they, however, fail to address this GI problem comprehensively. In this paper, we propose a novel framework named Group Identification via Transitional Hypergraph Convolution with Graph Self-supervised Learning (GTGS). We devise a novel transitional hypergraph convolution layer to leverage users' preferences for items as prior knowledge when seeking their group preferences. To construct comprehensive user/group representations for GI task, we design the cross-view self-supervised learning to encourage the intrinsic consistency between item and group preferences for each user, and the group-based regularization to enhance the distinction among group embeddings. Experimental results on three benchmark datasets verify the superiority of GTGS. Additional detailed investigations are conducted to demonstrate the effectiveness of the proposed framework.Comment: 11 pages. Accepted by CIKM'2

    Enhancing Item-level Bundle Representation for Bundle Recommendation

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    Bundle recommendation approaches offer users a set of related items on a particular topic. The current state-of-the-art (SOTA) method utilizes contrastive learning to learn representations at both the bundle and item levels. However, due to the inherent difference between the bundle-level and item-level preferences, the item-level representations may not receive sufficient information from the bundle affiliations to make accurate predictions. In this paper, we propose a novel approach EBRec, short of Enhanced Bundle Recommendation, which incorporates two enhanced modules to explore inherent item-level bundle representations. First, we propose to incorporate the bundle-user-item (B-U-I) high-order correlations to explore more collaborative information, thus to enhance the previous bundle representation that solely relies on the bundle-item affiliation information. Second, we further enhance the B-U-I correlations by augmenting the observed user-item interactions with interactions generated from pre-trained models, thus improving the item-level bundle representations. We conduct extensive experiments on three public datasets, and the results justify the effectiveness of our approach as well as the two core modules. Codes and datasets are available at https://github.com/answermycode/EBRec
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