7 research outputs found
Fly in color. A chromatic βmodelβ for the cabin of a commercial aircraft
The European research CASTLE (Cabin System Design Towards Passenger Wellbeing) puts the
passenger's perception of well-being at the center of a prototype commercial aeronautics project.
From this point of view, the evaluation of ergonomics and the travel experience become the
objectives of an analysis of the space/context in which color, integrated with the functional
components, of the shape and materials, becomes a tool for the concept design of the cabin space.
The methodological approach developed therefore entrusts color to a primary role in defining the
state of well-being and identity of the cabin space, through a "color model" that can be scaled in
relation to the colors that each company will choose for its own color image
ΠΡΠΎΡΠ΅ΠΊΡΠ°Π½ΡΡΠΊΠΈ ΠΏΡΠΈΠ½ΡΠΈΠΏΠΈ Π·Π° ΠΏΠΎΡΡΠΈΠ·Π°ΡΠ΅ ΠΏΡΠΎΡΡΠΎΡΠ½ΠΎΡΡΠΈ Ρ Π΅Π½ΡΠ΅ΡΠΈΡΠ΅ΡΡ
Achieving spatiality is one of the essential topics in designing the ambience in which a certain visual effect can be carried out or a higher level of spatial comfort obtained. The methods relied on to achieve this are various: from shaping the physical boundaries of space by use of open plan, flexibility, enfilade or circular connection, partial, directed or complete opening of space towards its surroundings, up to application of some of the optical illusions that redefine the experience of space boundaries. Depending on the method used, spatial contours can be clearly defined or more or less obvious, or a space can be formed, which does not reveal all its qualities through static observation, inviting the viewers to pass through it in order to fully perceive it. If there is a lack of physical possibilities, and also as an addition to previous methods, it is also possible to change the perceptive image of the space through virtual build-up with the help of some of the optical illusions.
The aim of this paper is systematization and critical examination of basic designersβ principles which, in the domain of organization, shaping or materialization of the interior, achieve a higher level of spatiality.ΠΠΎΡΡΠΈΠ·Π°ΡΠ΅ ΠΏΡΠΎΡΡΠΎΡΠ½ΠΎΡΡΠΈ ΡΠ΅ ΡΠ΅Π΄Π½Π° ΠΎΠ΄ Π΅ΡΠ΅Π½ΡΠΈΡΠ°Π»Π½ΠΈΡ
ΡΠ΅ΠΌΠ° ΠΊΠ°Π΄Π° ΡΠ΅ Ρ ΠΏΠΈΡΠ°ΡΡ ΠΏΡΠΎΡΠ΅ΠΊΡΠΎΠ²Π°ΡΠ΅ Π°ΠΌΠ±ΠΈΡΠ΅Π½ΡΠ° Ρ ΠΊΠΎΠΌΠ΅ ΡΠ΅ ΠΆΠ΅Π»ΠΈ ΠΏΠΎΡΡΠΈΡΠΈ ΠΎΠ΄ΡΠ΅ΡΠ΅Π½ΠΈ Π²ΠΈΠ·ΡΠ΅Π»Π½ΠΈ Π΅ΡΠ΅ΠΊΠ°Ρ, ΠΈΠ»ΠΈ ΠΎΡΡΠ²Π°ΡΠΈΡΠΈ Π²ΠΈΡΠΈ Π½ΠΈΠ²ΠΎ ΠΏΡΠΎΡΡΠΎΡΠ½ΠΎΠ³ ΠΊΠΎΠΌΡΠΎΡΠ°. ΠΠ΅ΡΠΎΠ΄Π΅ ΠΊΠΎΡΠΈΠΌΠ° ΡΠ΅ ΡΠΎ ΠΏΠΎΡΡΠΈΠΆΠ΅ ΠΌΠΎΠ³Ρ Π±ΠΈΡΠΈ ΡΠ°Π·Π»ΠΈΡΠΈΡΠ΅: ΠΎΠ΄ ΡΠΎΠ±Π»ΠΈΡΠ°Π²Π°ΡΠ° ΡΠΈΠ·ΠΈΡΠΊΠΈΡ
Π³ΡΠ°Π½ΠΈΡΠ° ΠΏΡΠΎΡΡΠΎΡΠ° ΠΏΡΠΈΠΌΠ΅Π½ΠΎΠΌ ΠΎΡΠ²ΠΎΡΠ΅Π½ΠΎΠ³ ΠΏΠ»Π°Π½Π°, ΡΠ»Π΅ΠΊΡΠΈΠ±ΠΈΠ»Π½ΠΎΡΡΠΈ, Π°Π½ΡΠΈΠ»Π°Π΄Π΅ ΠΈΠ»ΠΈ ΠΊΡΡΠΆΠ½Π΅ Π²Π΅Π·Π΅, Π΄Π΅Π»ΠΈΠΌΠΈΡΠ½ΠΎΠ³, ΡΡΠΌΠ΅ΡΠ΅Π½ΠΎΠ³ ΠΈΠ»ΠΈ ΠΏΠΎΡΠΏΡΠ½ΠΎΠ³ ΠΎΡΠ²Π°ΡΠ°ΡΠ° ΠΏΡΠΎΡΡΠΎΡΠ° ΠΏΡΠ΅ΠΌΠ° ΠΎΠΊΡΡΠΆΠ΅ΡΡ, ΠΏΠ° ΡΠ²Π΅ Π΄ΠΎ ΠΏΡΠΈΠΌΠ΅Π½Π΅ Π½Π΅ΠΊΠ΅ ΠΎΠ΄ ΠΎΠΏΡΠΈΡΠΊΠΈΡ
ΠΈΠ»ΡΠ·ΠΈΡΠ° ΠΊΠΎΡΠΈΠΌΠ° ΡΠ΅ ΡΠ΅Π΄Π΅ΡΠΈΠ½ΠΈΡΠ΅ Π΄ΠΎΠΆΠΈΠ²ΡΠ°Ρ Π³ΡΠ°Π½ΠΈΡΠ° ΠΏΡΠΎΡΡΠΎΡΠ°. Π£ Π·Π°Π²ΠΈΡΠ½ΠΎΡΡΠΈ ΠΎΠ΄ ΠΏΡΠΈΠΌΠ΅ΡΠ΅Π½ΠΎΠ³ ΠΌΠ΅ΡΠΎΠ΄Π°, ΠΏΡΠΎΡΡΠΎΡΠ½Π΅ ΠΊΠΎΠ½ΡΡΡΠ΅ ΠΌΠΎΠ³Ρ Π±ΠΈΡΠΈ ΡΠ°ΡΠ½ΠΎ ΠΎΠ΄ΡΠ΅ΡΠ΅Π½Π΅ ΠΈ ΠΌΠ°ΡΠ΅ ΠΈΠ»ΠΈ Π²ΠΈΡΠ΅ ΠΎΡΠΈΠ³Π»Π΅Π΄Π½Π΅, ΠΈΠ»ΠΈ ΡΠ΅ ΠΌΠΎΠΆΠ΅ ΡΠΎΡΠΌΠΈΡΠ°ΡΠΈ ΠΏΡΠΎΡΡΠΎΡ ΠΊΠΎΡΠΈ Π½Π΅ ΠΎΡΠΊΡΠΈΠ²Π° ΡΠ²Π΅ ΠΊΠ²Π°Π»ΠΈΡΠ΅ΡΠ΅ ΠΏΡΠΈΠ»ΠΈΠΊΠΎΠΌ ΡΡΠ°ΡΠΈΡΠ½ΠΎΠ³ ΠΏΠΎΡΠΌΠ°ΡΡΠ°ΡΠ°, Π²Π΅Ρ ΡΠ΅ Π½Π΅ΠΎΠΏΡ
ΠΎΠ΄Π½ΠΎ ΠΏΡΠΎΡΠΈ ΠΊΡΠΎΠ· ΡΠ΅Π³Π° Π΄Π° Π±ΠΈ ΡΠ΅ ΡΠ°Π³Π»Π΅Π΄Π°ΠΎ. Π£ ΠΎΠ΄ΡΡΡΡΠ²Ρ ΡΠΈΠ·ΠΈΡΠΊΠΈΡ
ΠΌΠΎΠ³ΡΡΠ½ΠΎΡΡΠΈ, Π°Π»ΠΈ ΠΈ ΠΊΠ°ΠΎ Π΄ΠΎΠΏΡΠ½Ρ ΠΏΡΠ΅ΡΡ
ΠΎΠ΄Π½ΠΈΡ
ΠΏΡΠΈΡΡΡΠΏΠ°, ΠΌΠΎΠ³ΡΡΠ΅ ΡΠ΅ ΠΈΠ·ΠΌΠ΅Π½ΠΈΡΠΈ ΠΏΠ΅ΡΡΠ΅ΠΏΡΠΈΠ²Π½Ρ ΡΠ»ΠΈΠΊΡ ΠΏΡΠΎΡΡΠΎΡΠ° Π²ΠΈΡΡΡΠ΅Π»Π½ΠΎΠΌ Π΄ΠΎΠ³ΡΠ°Π΄ΡΠΎΠΌ ΠΏΠΎΠΌΠΎΡΡ Π½Π΅ΠΊΠ΅ ΠΎΠ΄ ΠΎΠΏΡΠΈΡΠΊΠΈΡ
ΠΈΠ»ΡΠ·ΠΈΡΠ°. ΠΠΎΡΡΠΎΡΠ΅ ΡΠ°Π·Π»ΠΈΡΠΈΡΠΈ ΠΏΡΠΈΡΡΡΠΏΠΈ ΠΊΠΎΡΠΈΠΌΠ° ΡΠ΅ ΠΌΠΎΠΆΠ΅ ΡΡΠΈΡΠ°ΡΠΈ Π½Π° Π²ΠΈΠ·ΡΠ΅Π»Π½Ρ ΠΏΠ΅ΡΡΠ΅ΠΏΡΠΈΡΡ ΠΏΠΎΡΠΌΠ°ΡΡΠ°ΡΠ° ΠΈ ΡΠΎΡΠΌΠΈΡΠ°ΡΠ΅ ΠΏΡΠ΅Π΄ΡΡΠ°Π²Π΅ ΠΎ Π³ΡΠ°Π½ΠΈΡΠ°ΠΌΠ° ΠΏΡΠΎΡΡΠΎΡΠ°. Π¦ΠΈΡ ΡΠ°Π΄Π° ΡΠ΅ Π΄Π° ΡΠ΅ ΡΠ°Π·ΠΌΠΎΡΡΠ΅ ΠΈ ΡΠΈΡΡΠ΅ΠΌΠ°ΡΠΈΠ·ΡΡΡ ΠΎΡΠ½ΠΎΠ²Π½ΠΈ ΠΏΡΠΎΡΠ΅ΠΊΡΠ°Π½ΡΡΠΊΠΈ ΠΏΡΠΈΠ½ΡΠΈΠΏΠΈ ΠΊΠΎΡΠΈΠΌΠ° ΡΠ΅ Ρ Π΅Π½ΡΠ΅ΡΠΈΡΠ΅ΡΡ ΠΌΠΎΠΆΠ΅ ΠΏΠΎΡΡΠΈΡΠΈ Π²ΠΈΡΠΈ Π½ΠΈΠ²ΠΎ ΠΏΡΠΎΡΡΠΎΡΠ½ΠΎΡΡΠΈ. Π£ Π°Π½Π°Π»ΠΈΠ·ΠΈ ΡΡ ΡΠ°Π·ΠΌΠΎΡΡΠ΅Π½ΠΈ ΠΊΠ°ΡΠ°ΠΊΡΠ΅ΡΠΈΡΡΠΈΡΠ½ΠΈ ΠΏΡΠΈΠΌΠ΅ΡΠΈ, ΠΊΠΎΠ΄ ΠΊΠΎΡΠΈΡ
ΡΠ΅ ΠΏΡΠΈΠΌΠ΅ΡΠ΅Π½ Π±Π°Ρ ΡΠ΅Π΄Π°Π½ ΠΎΠ΄ ΠΏΡΠΎΡΠ΅ΠΊΡΠ°Π½ΡΡΠΊΠΈΡ
ΠΏΡΠΈΠ½ΡΠΈΠΏΠ° (ΠΎΡΠ²ΠΎΡΠ΅Π½ΠΈ ΠΏΠ»Π°Π½, ΡΠ»Π΅ΠΊΡΠΈΠ±ΠΈΠ»Π½ΠΎΡΡ ΠΏΡΠΎΡΡΠΎΡΠ°, Π°Π½ΡΠΈΠ»Π°Π΄Π° ΠΈΠ»ΠΈ ΠΊΡΡΠΆΠ½Π° Π²Π΅Π·Π°) ΠΊΠΎΡΠΈΠΌΠ° ΡΠ΅ Ρ ΡΠΈΠ·ΠΈΡΠΊΠΎΠΌ ΡΠΌΠΈΡΠ»Ρ ΠΊΠΎΠ½ΡΠΈΠ³ΡΡΠΈΡΡ Π³ΡΠ°Π½ΠΈΡΠ΅ ΠΏΡΠΎΡΡΠΎΡΠ°, ΠΊΠ°ΠΎ ΠΈ ΡΠ°Π·Π»ΠΈΡΠΈΡΠΈ ΠΏΡΠΈΡΡΡΠΏΠΈ ΠΊΠΎΡΠΈΠΌΠ° ΡΠ΅ ΠΌΠΎΠΆΠ΅ ΡΡΠΈΡΠ°ΡΠΈ Π½Π° ΠΏΠ΅ΡΡΠ΅ΠΏΡΠΈΡΡ ΠΏΠΎΡΠΌΠ°ΡΡΠ°ΡΠ° ΠΈ ΡΠΎΡΠΌΠΈΡΠ°ΡΠ΅ Π²ΠΈΡΡΡΠ΅Π»Π½Π΅ ΠΏΡΠ΅Π΄ΡΡΠ°Π²Π΅ ΠΎ Π³ΡΠ°Π½ΠΈΡΠ°ΠΌΠ° ΠΏΡΠΎΡΡΠΎΡΠ°, ΠΊΠ°ΠΎ ΡΡΠΎ ΡΡ ΠΏΡΠΈΠΌΠ΅Π½Π° Π±ΠΎΡΠ΅, ΡΠ²Π΅ΡΠ»Π° ΠΈΠ»ΠΈ ΠΎΠ³Π»Π΅Π΄Π°Π»Π° Ρ Π΅Π½ΡΠ΅ΡΠΈΡΠ΅ΡΡ
Design principles for achieving spatiality in living space
ΠΠΎΡΡΠΈΠ·Π°ΡΠ΅ ΠΏΡΠΎΡΡΠΎΡΠ½ΠΎΡΡΠΈ ΡΠ΅ ΡΠ΅Π΄Π½Π° ΠΎΠ΄ Π΅ΡΠ΅Π½ΡΠΈΡΠ°Π»Π½ΠΈΡ
ΡΠ΅ΠΌΠ° ΠΊΠ°Π΄Π° ΡΠ΅ Ρ ΠΏΠΈΡΠ°ΡΡ ΠΏΡΠΎΡΠ΅ΠΊΡΠΎΠ²Π°ΡΠ΅ ΡΡΠ°ΠΌΠ±Π΅Π½ΠΎΠ³ ΠΏΡΠΎΡΡΠΎΡΠ° Ρ ΠΊΠΎΠΌΠ΅ ΡΠ΅ ΠΆΠ΅Π»ΠΈ ΠΎΡΡΠ²Π°ΡΠΈΡΠΈ Π²ΠΈΡΠΈ Π½ΠΈΠ²ΠΎ ΠΏΡΠΎΡΡΠΎΡΠ½ΠΎΠ³ ΠΊΠΎΠΌΡΠΎΡΠ°. ΠΠ΅ΡΠΎΠ΄Π΅ ΠΊΠΎΡΠΈΠΌΠ° ΡΠ΅ ΡΠΎ ΠΏΠΎΡΡΠΈΠΆΠ΅ ΠΌΠΎΠ³Ρ Π±ΠΈΡΠΈ ΡΠ°Π·Π»ΠΈΡΠΈΡΠ΅: ΠΎΠ΄ Π½Π΅ΡΡΡΠ°Π»ΠΈΡΠ°ΡΠ° ΡΠΈΠ·ΠΈΡΠΊΠΈΡ
Π±Π°ΡΠΈΡΠ΅ΡΠ° Ρ Π΅Π½ΡΠ΅ΡΠΈΡΠ΅ΡΡ, ΡΠΈΠΌΠ΅ ΡΠ΅ ΠΏΡΠΎΡΡΠΎΡ ΠΎΡΠ²Π°ΡΠ° ΠΈΠ·Π½ΡΡΡΠ°; ΠΏΠΎΠ²ΡΠ΅ΠΌΠ΅Π½ΠΎΠ³ (ΡΠ»Π΅ΠΊΡΠΈΠ±ΠΈΠ»Π½ΠΎΠ³) ΠΏΡΠΎΡΠΈΡΠ΅ΡΠ° Π½Π΅ΠΊΠ΅ ΠΎΠ΄ Π³ΡΠ°Π½ΠΈΡΠ° ΠΏΡΠΎΡΡΠΎΡΠ°; Π΄Π΅Π»ΠΈΠΌΠΈΡΠ½ΠΎΠ³, ΡΡΠΌΠ΅ΡΠ΅Π½ΠΎΠ³ ΠΈΠ»ΠΈ ΠΏΠΎΡΠΏΡΠ½ΠΎΠ³ ΠΎΡΠ²Π°ΡΠ°ΡΠ° ΠΏΡΠΎΡΡΠΎΡΠ° ΠΏΡΠ΅ΠΌΠ° ΠΎΠΊΡΡΠΆΠ΅ΡΡ; ΡΠΎΡΠΌΠΈΡΠ°ΡΠ° ΡΠΈΡΡΠ΅ΠΌΠ° ΡΠΈΡΠΊΡΠ»Π°ΡΠ½ΠΈΡ
ΠΊΠΎΠΌΡΠ½ΠΈΠΊΠ°ΡΠΈΡΠ°; ΠΏΠ° ΡΠ²Π΅ Π΄ΠΎ ΠΏΡΠΈΠΌΠ΅Π½Π΅ Π½Π΅ΠΊΠ΅ ΠΎΠ΄ ΠΎΠΏΡΠΈΡΠΊΠΈΡ
ΠΈΠ»ΡΠ·ΠΈΡΠ° ΠΊΠΎΡΠΈΠΌΠ° ΡΠ΅ ΡΠ΅Π΄Π΅ΡΠΈΠ½ΠΈΡΠ΅ Π΄ΠΎΠΆΠΈΠ²ΡΠ°Ρ ΠΎΠ³ΡΠ°Π½ΠΈΡΠ΅Π½ΠΎΡΡΠΈ ΠΏΡΠΎΡΡΠΎΡΠ°. Π£ Π·Π°Π²ΠΈΡΠ½ΠΎΡΡΠΈ ΠΎΠ΄ ΠΏΡΠΈΠΌΠ΅ΡΠ΅Π½ΠΎΠ³ ΠΌΠ΅ΡΠΎΠ΄Π°, Π³ΡΠ°Π½ΠΈΡΠ΅ ΠΏΡΠΎΡΡΠΎΡΠ° ΠΌΠΎΠ³Ρ Π±ΠΈΡΠΈ ΡΠ°ΡΠ½ΠΎ ΠΎΠ΄ΡΠ΅ΡΠ΅Π½Π΅ ΠΈ ΠΌΠ°ΡΠ΅ ΠΈΠ»ΠΈ Π²ΠΈΡΠ΅ ΠΎΡΠΈΠ³Π»Π΅Π΄Π½Π΅, ΠΈΠ»ΠΈ ΡΠ΅ ΠΌΠΎΠΆΠ΅ ΡΠΎΡΠΌΠΈΡΠ°ΡΠΈ ΠΏΡΠΎΡΡΠΎΡ ΠΊΠΎΡΠΈ Π½Π΅ ΠΎΡΠΊΡΠΈΠ²Π° ΡΠ²Π΅ ΠΊΠ²Π°Π»ΠΈΡΠ΅ΡΠ΅ ΠΏΡΠΈΠ»ΠΈΠΊΠΎΠΌ ΡΡΠ°ΡΠΈΡΠ½ΠΎΠ³ ΠΏΠΎΡΠΌΠ°ΡΡΠ°ΡΠ°, Π²Π΅Ρ ΡΠ΅ Π½Π΅ΠΎΠΏΡ
ΠΎΠ΄Π½ΠΎ ΠΏΡΠΎΡΠΈ ΠΊΡΠΎΠ· ΡΠ΅Π³Π° Π΄Π° Π±ΠΈ ΡΠ΅ ΡΠ°Π³Π»Π΅Π΄Π°ΠΎ. Π£ ΠΎΠ΄ΡΡΡΡΠ²Ρ ΡΠΈΠ·ΠΈΡΠΊΠΈΡ
ΠΌΠΎΠ³ΡΡΠ½ΠΎΡΡΠΈ, Π°Π»ΠΈ ΠΈ ΠΊΠ°ΠΎ Π΄ΠΎΠΏΡΠ½Ρ ΠΏΡΠ΅ΡΡ
ΠΎΠ΄Π½ΠΈΡ
ΠΏΡΠΈΡΡΡΠΏΠ°, ΠΌΠΎΠ³ΡΡΠ΅ ΡΠ΅ ΠΈΠ·ΠΌΠ΅Π½ΠΈΡΠΈ ΠΏΠ΅ΡΡΠ΅ΠΏΡΠΈΠ²Π½Ρ ΡΠ»ΠΈΠΊΡ ΠΏΡΠΎΡΡΠΎΡΠ° Π²ΠΈΡΡΡΠ΅Π»Π½ΠΎΠΌ Π΄ΠΎΠ³ΡΠ°Π΄ΡΠΎΠΌ ΠΏΠΎΠΌΠΎΡΡ Π½Π΅ΠΊΠ΅ ΠΎΠ΄ ΠΎΠΏΡΠΈΡΠΊΠΈΡ
ΠΈΠ»ΡΠ·ΠΈΡΠ°. Π¦ΠΈΡ ΡΠ°Π΄Π° ΡΠ΅ Π΄Π° ΡΠ΅ ΡΠ°Π·ΠΌΠΎΡΡΠ΅ ΠΈ ΡΠΈΡΡΠ΅ΠΌΠ°ΡΠΈΠ·ΡΡΡ ΠΎΡΠ½ΠΎΠ²Π½ΠΈ ΠΏΡΠΎΡΠ΅ΠΊΡΠ°Π½ΡΡΠΊΠΈ ΠΏΡΠΈΠ½ΡΠΈΠΏΠΈ ΠΊΠΎΡΠΈΠΌΠ° ΡΠ΅ Ρ ΠΎΡΠ³Π°Π½ΠΈΠ·Π°ΡΠΈΡΠΈ, ΠΎΠ±Π»ΠΈΠΊΠΎΠ²Π°ΡΡ ΠΈΠ»ΠΈ ΠΌΠ°ΡΠ΅ΡΠΈΡΠ°Π»ΠΈΠ·Π°ΡΠΈΡΠΈ ΡΡΠ°ΠΌΠ±Π΅Π½ΠΎΠ³ ΠΏΡΠΎΡΡΠΎΡΠ° ΠΌΠΎΠΆΠ΅ ΠΏΠΎΡΡΠΈΡΠΈ Π²ΠΈΡΠΈ Π½ΠΈΠ²ΠΎ ΠΏΡΠΎΡΡΠΎΡΠ½ΠΎΡΡΠΈAchieving spatiality is one of the essential topics in designing
living space meant to offer a higher level of space comfort.
There are various methods to reach this objective: from
neutralising physical barriers in the interior, which would
open the space from within; occasional (flexible) extension of
certain space boundaries; partial, directed or total opening of
the space towards the environment: forming systems of circular
communications, and even application of some optical illusions
that redefine the perception of space boundaries. Depending on
the applied methods, space boundaries can be clearly marked
or more or less obviously marked, or the space can be formed
without revealing all its qualities to static observation, so the
viewer has to go through it to obtain full perception of it. If there
is a lack of physical possibilities or if improvement of previously
mentioned approaches is required, it is possible to change the
perceptive image of the space by virtual improvement through
optical illusions. The aim of this paper is to consider and
systematise basic design principles that can help organisation,
shaping or materialisation of living space to achieve a higher
level of spatiality
Parameters of spatial comfort in architecture
ΠΠ΅ΡΡΠ΅ΠΏΡΠΈΡΠ° ΡΠ΅Π°Π»Π½ΠΎΡΡΠΈ ΡΠ΅ Π΄ΠΎΠΆΠΈΠ²ΡΠ°Π²Π° ΠΏΡΡΠ΅ΠΌ ΡΡΠ»Π°, ΠΎΠ΄ ΠΊΠΎΡΠΈΡ
ΡΠ²Π°ΠΊΠΎ Ρ ΠΈΠ·Π²Π΅ΡΠ½ΠΎΡ ΠΌΠ΅ΡΠΈ Π΄ΠΎΠΏΡΠΈΠ½ΠΎΡΠΈ ΡΠΎΡΠΌΠΈΡΠ°ΡΡ ΠΏΡΠ΅Π΄ΡΡΠ°Π²Π΅ ΠΎ ΠΎΡΠ΅ΡΠ°ΡΡ ΠΊΠΎΠΌΡΠΎΡΠ°. ΠΠ°Π΄Π° ΡΠ΅ Ρ ΠΏΠΈΡΠ°ΡΡ Π΄ΠΎΠΆΠΈΠ²ΡΠ°Ρ ΠΏΡΠΎΡΡΠΎΡΠ° ΠΈ ΠΏΡΠΎΡΡΠΎΡΠ½ΠΎΡΡΠΈ, Π½Π°ΡΠ΄ΠΎΠΌΠΈΠ½Π°Π½ΡΠ½ΠΈΡΠΈ ΡΡ Π²ΠΈΠ·ΡΠ΅Π»Π½ΠΈ ΠΈ ΡΠ°ΠΊΡΠΈΠ»Π½ΠΈ ΡΡΠΈΡΠ°ΡΠΈ, ΡΠΈΡΠ΅ ΠΈΠ½ΡΠΎΡΠΌΠ°ΡΠΈΡΠ΅ Π½Π°Π΄ΡΠ°ΡΠ°Π²Π°ΡΡ ΠΎΡΡΠ°Π»Π° ΡΡΠ»Π°. Π£ Π½Π°ΡΡΠΈ ΡΠ΅ ΠΎΠΏΡΡΠ΅ ΠΏΡΠΈΡ
Π²Π°ΡΠ΅Π½ΠΎ ΠΌΠΈΡΡΠ΅ΡΠ΅ Π΄Π° ΠΏΠΎΡΡΠΎΡΠΈ Π½Π΅ΠΊΠΎΠ»ΠΈΠΊΠΎ ΠΎΡΠ½ΠΎΠ²Π½ΠΈΡ
ΠΊΠ°ΡΠ΅Π³ΠΎΡΠΈΡΠ° ΠΊΠΎΠΌΡΠΎΡΠ° β Π²ΠΈΠ·ΡΠ΅Π»Π½ΠΈ, ΡΠ΅ΡΠΌΠΈΡΠΊΠΈ, Π°ΡΠ΄ΠΈΡΠΎΡΠ½ΠΈ (Π·Π²ΡΡΠ½ΠΈ), ΠΎΠ»ΡΠ°ΠΊΡΠΎΡΠ½ΠΈ (ΠΌΠΈΡΠΈΡΠ½ΠΈ) ΠΈ Ρ
ΠΈΠ³ΠΈΡΠ΅Π½ΡΠΊΠΈ ΠΊΠΎΠΌΡΠΎΡ. ΠΠ° ΡΠ°Π·Π»ΠΈΠΊΡ ΠΎΠ΄ ΠΏΡΠ΅ΡΡ
ΠΎΠ΄Π½ΠΎ ΠΏΠΎΠΌΠ΅Π½ΡΡΠΈΡ
ΡΠ΅ΡΠΌΠΈΠ½Π°, ΠΏΡΠΎΡΡΠΎΡΠ½ΠΈ ΠΊΠΎΠΌΡΠΎΡ Π½ΠΈΡΠ΅ ΡΠ°ΡΠ½ΠΎ Π΄Π΅ΡΠΈΠ½ΠΈΡΠ°Π½, ΠΈΠ°ΠΊΠΎ ΡΠ΅ ΡΠ΅Π΄Π°Π½ ΠΎΠ΄ ΠΊΡΡΡΠ½ΠΈΡ
ΡΠ΅ΡΠΌΠΈΠ½Π° ΠΊΠ°Π΄Π° ΡΠ΅ Π³ΠΎΠ²ΠΎΡΠΈ ΠΎ ΡΡΠ΄ΡΠΊΠΈΠΌ ΠΏΠΎΡΡΠ΅Π±Π°ΠΌΠ° ΠΈ ΡΡΠ½ΠΊΡΠΈΠΎΠ½Π°Π»Π½ΠΎΡΡΠΈ ΠΏΡΠΎΡΡΠΎΡΠ° Ρ Π°ΡΡ
ΠΈΡΠ΅ΠΊΡΡΡΠΈ. ΠΠΎΡΠ΅Π΄ ΡΠΈΡΠΎΠΊΠ΅ ΠΏΡΠΈΠΌΠ΅Π½Π΅ Ρ ΠΏΡΠ°ΠΊΡΠΈ ΠΈ ΡΠΈΡΠ΅Π½ΠΈΡΠ΅ Π΄Π° ΡΠΎΡ ΡΠ²Π΅ΠΊ Π½Π΅ ΠΏΠΎΡΡΠΎΡΠΈ ΡΠ°ΡΠ½ΠΎ ΠΎΠ΄ΡΠ΅ΡΠ΅ΡΠ΅ ΠΎΠ²ΠΎΠ³ ΡΠ΅ΡΠΌΠΈΠ½Π° Ρ Π½Π°ΡΡΠΈ, ΡΠ΅Π³ΠΎΠ²Π° ΠΏΡΠΈΠΌΠ΅Π½Π° ΡΠ΅ ΠΏΠΎΠ΄ΡΠ°Π·ΡΠΌΠ΅Π²Π° ΠΊΠ°ΠΎ Π΅ΠΊΠ²ΠΈΠ²Π°Π»Π΅Π½Ρ ΡΠ³ΠΎΠ΄Π½ΠΎΡΡΠΈ ΠΏΡΠΎΡΡΠΎΡΠ°. Π£ ΠΈΡΡΡΠ°ΠΆΠΈΠ²Π°ΡΡ ΡΡ Π°Π½Π°Π»ΠΈΠ·ΠΈΡΠ°Π½ΠΈ ΠΈ ΡΠΈΡΡΠ΅ΠΌΠ°ΡΠΈΠ·ΠΎΠ²Π°Π½ΠΈ Π½Π°ΡΠ·Π½Π°ΡΠ°ΡΠ½ΠΈΡΠΈ ΠΏΠ°ΡΠ°ΠΌΠ΅ΡΡΠΈ ΡΠΈΡΠ° ΠΏΡΠΈΠΌΠ΅Π½Π° ΠΏΡΡΠΆΠ° ΠΌΠΎΠ³ΡΡΠ½ΠΎΡΡ Π·Π° ΠΏΠΎΡΡΠΈΠ·Π°ΡΠ΅ ΠΏΡΠΎΡΡΠΎΡΠ½ΠΎΠ³ ΠΊΠΎΠΌΡΠΎΡΠ°, ΡΡΠΎ Π½Π΅ Π·Π½Π°ΡΠΈ Π΄Π° ΡΠ΅ ΠΏΡΠΎΡΡΠΎΡΠ½ΠΈ ΠΊΠΎΠΌΡΠΎΡ Π±ΠΈΡΠΈ ΠΏΠΎΡΡΠΈΠ³Π½ΡΡ ΡΠ΅Ρ Ρ Π²Π΅Π»ΠΈΠΊΠΎΡ ΠΌΠ΅ΡΠΈ Π·Π°Π²ΠΈΡΠΈ ΠΎΠ΄ ΠΈΠ½Π΄ΠΈΠ²ΠΈΠ΄ΡΠ°Π»Π½Π΅ ΠΏΠ΅ΡΡΠ΅ΠΏΡΠΈΡΠ΅ ΠΊΠΎΡΠΈΡΠ½ΠΈΠΊΠ° ΠΏΡΠΎΡΡΠΎΡΠ°. Π£ ΡΠΈΡΡ ΠΏΠΎΡΠ°ΡΡΠ΅ΡΠ° ΡΠ΅ΡΠΌΠΈΠ½Π° ΠΏΡΠΎΡΡΠΎΡΠ½ΠΈ ΠΊΠΎΠΌΡΠΎΡ ΠΈ ΡΠΎΡΠΌΡΠ»ΠΈΡΠ°ΡΠ° ΡΠ΅Π³ΠΎΠ²Π΅ ΠΏΡΠ΅ΡΠΈΠ·Π½Π΅ Π΄Π΅ΡΠΈΠ½ΠΈΡΠΈΡΠ΅, ΠΎΡΠ½ΠΎΠ²Π½ΠΈ Π΄ΠΎΠΏΡΠΈΠ½ΠΎΡ ΡΠ°Π΄Π° ΡΠ΅ Π°Π½Π°Π»ΠΈΠ·Π° ΠΏΠ°ΡΠ°ΠΌΠ΅ΡΠ°ΡΠ° ΠΏΡΡΠ΅ΠΌ ΠΊΠΎΡΠΈΡ
ΡΠ΅ ΠΌΠΎΠΆΠ΅ ΠΏΠΎΡΡΠΈΡΠΈ ΠΏΡΠΎΡΡΠΎΡΠ½ΠΈ ΠΊΠΎΠΌΡΠΎΡ, ΠΊΠ°ΠΎ ΠΈ ΠΏΡΠ΅ΠΈΡΠΏΠΈΡΠΈΠ²Π°ΡΠ΅ ΡΠ΅Π·Π΅ Π΄Π° ΠΏΡΠΎΡΡΠΎΡΠ½ΠΈ ΠΊΠΎΠΌΡΠΎΡ ΡΠΈΠ½ΠΈ ΠΎΡΠ΅ΡΠ°Ρ ΠΏΡΠΈΡΠ°ΡΠ½ΠΎΡΡΠΈ ΠΈ Π·Π°Π΄ΠΎΠ²ΠΎΡΡΡΠ²Π° ΠΊΠΎΡΠΈ ΠΏΡΠΎΠΈΡΡΠΈΡΠ΅ ΠΈΠ· ΡΠΈΠ·ΠΈΡΠΊΠΈΡ
, Π²ΠΈΠ·ΡΠ΅Π»Π½ΠΈΡ
ΠΈ ΡΠ°ΠΊΡΠΈΠ»Π½ΠΈΡ
ΠΊΠ²Π°Π»ΠΈΡΠ΅ΡΠ° ΠΏΡΠΎΡΡΠΎΡΠ°.The perception of reality is experienced through the senses,
where each sense contributes to the way we form our picture
of the feeling of comfort. When it comes to the perception of
space and spatiality, the most dominant are visual and tactile
influences, providing the information that outbalance other
senses. A widely accepted opinion in science is that there are
several main categories of comfort β visual, thermic, auditory,
olfactory and hygienic. In contrast to previously mentioned
terms, spatial comfort has not been clearly defined, even
though it is one of the key terms when discussing human
needs and functionality of space in architecture. Along with
being widely used in practice and the fact that a clear scientific
determination of this term is still lacking, its use is understood
as the equivalent of comfort of a certain space. Our paper
analyzed and systematized most significant parameters that
can be applied to enable achievement of spatial comfort, which
does not necessarily mean that such a spatial comfort will in fact
be achieved, as this depends largely on individual perception
of a space user. Aiming to clarify the term spatial comfort and
determine its precise definition, the main contribution of this
paper is the analysis of parameters that can contribute to spatial
comfort, as well as reexamination of the thesis that spatial
comfort includes the feeling of coziness and content resulting
from physical, visual and tactile qualities of a certain space
βMother and wife β genius β governess:β Anna Freud and the Analytic Environment
This thesis considers Anna Freudβs (1895-1982) early analytic environment (the combined space of her waiting room, bedroom and consulting room), at Berggasse 19 in Vienna, Austria. It explores the interrelation of space, psychoanalysis and biography, within a framework where interiority and interiors are considered agential tools. Built upon primary documents such as familial correspondence, photographs and relevant psychoanalytic theories, the following is, by necessity, a reconstruction of the child psychoanalystβs analytic environment. The text progresses spatially through the rooms and examines what Anna considered as societal expectations directed towards her: βMother and wife β genius β governessβ. Beginning with the waiting room which Anna shared with her illustrious father and psychoanalyst, Sigmund Freud (1856-1939), the physical decorative manifestations of the highly gendered term βgeniusβ are explored. The bedroom, the next room in the analytic environment, opens with a discussion of Annaβs relation to the roles of mother and wife, making way for a discussion of asceticism and altruism, two factors which inform the arrangement of the bedroomβs furnishing. The consulting room marks a professional space as we observe Annaβs move from governess to child psychoanalyst. Likewise, the consulting roomβs dΓ©cor leads to a discussion of interiors at the threshold of fin-de-siΓ¨cle and modern rapport to belongings. Ultimately, this thesis will argue that Annaβs negotiation of gendered social expectations offered an opportunity to redefine not only psychoanalytic techniques and models, but the very environment in which it belonged
Using binaural audio for inducing intersensory illusions to create illusory tactile feedback in virtual reality
Virtual reality has the potential to simulate a variety of real-world scenarios for training- and entertainment-purposes, as it has the ability to induce a sense of βpresenceβ: the illusion that the user is physically transported to another location and is really βthereβ. VR and VR-technologies have seen a recent market resurgence due to the arrival of affordable, mass-market VR-display systems, such as the Oculus Rift, HTC Vive, PlayStation VR, Samsung GearVR, and Google Cardboard. However, the use of tactile feedback to convey information about the virtual environment is often lacking in VR applications.
This study addresses this lack by proposing the use of binaural audio in VR to induce illusory tactile feedback. This is done by examining the literature on intersensory illusions as well as the relationship between audio and tactile feedback to inform the design of a software prototype that is able to induce the desired feedback. This prototype is used to test the viability of such an approach to induce illusory tactile feedback and to investigate the nature of this feedback.
The software prototype is used to collect data from users regarding their experiences of this type of feedback and its underlying causes. Data collection is done through observation, questionnaires, interviews, and focus groups and the results indicate that the use of binaural audio in VR can be used to effectively induce an illusory sense of tactile feedback in the absence of real-world feedback.
This study contributes insights regarding the nature of illusory sensations in VR, focusing on touch-sensations. This study also provides consolidated definitions of immersion and presence as well as a consolidated list of aspects of immersion, both of which are used to detail the relationship between immersion, presence, and illusory tactile feedback. Findings provide insight into the relationship between the design of audio in VR and its ability to alter perception in the tactile modality. Findings also provide insight into aspects of VR, such as presence and believability, and their relationship to perception across various sensory modalities.Dissertation (MIS)--University of Pretoria 2018.Information ScienceMISUnrestricte
Geometric proportional model of the church of the Ljubostinja monastery
The use of proportions is one of the oldest theoretical issues in architecture. However, sometimes geometry, with its specific shapes and constraints
between them, can fully describe the logic of architectural design. This paper
presents geometric proportional schemas of the Serbian medieval church of the
monastery Ljubostinja (built around 1387), the representative of so-called Morava
architectural style.
The research is partly based on Ivo Ε tambukβs proportional canon, which he applied on several churches, in wider Mediterranean region during prolonged period of time (4th to 15th c.). Ε tambukβs proportional canon is based on two circles and one equilateral triangle constrained to each other and set relative to characteristic points of the church plan and cross-section, above all the location of the altar and the center of the church dome. By adding principles of triangulation and dynamic rectangles, this paper demonstrates more precise proportional model of the church plan and the cross-section through the dome. Results show that the proportions of the Ljubostinjaβs church can be interpreted by dynamic rectangles (their diagonals are square roots of full numbers) with ratios 1:β2, 1:β3, 1:β5 and, in addition, by specific scheme of equilateral triangles which are constrained to the characteristic points of the church space: center point of the apse and the dome