7 research outputs found

    Fly in color. A chromatic β€œmodel” for the cabin of a commercial aircraft

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    The European research CASTLE (Cabin System Design Towards Passenger Wellbeing) puts the passenger's perception of well-being at the center of a prototype commercial aeronautics project. From this point of view, the evaluation of ergonomics and the travel experience become the objectives of an analysis of the space/context in which color, integrated with the functional components, of the shape and materials, becomes a tool for the concept design of the cabin space. The methodological approach developed therefore entrusts color to a primary role in defining the state of well-being and identity of the cabin space, through a "color model" that can be scaled in relation to the colors that each company will choose for its own color image

    ΠŸΡ€ΠΎΡ˜Π΅ΠΊΡ‚Π°Π½Ρ‚ΡΠΊΠΈ ΠΏΡ€ΠΈΠ½Ρ†ΠΈΠΏΠΈ Π·Π° ΠΏΠΎΡΡ‚ΠΈΠ·Π°ΡšΠ΅ просторности Ρƒ Π΅Π½Ρ‚Π΅Ρ€ΠΈΡ˜Π΅Ρ€Ρƒ

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    Achieving spatiality is one of the essential topics in designing the ambience in which a certain visual effect can be carried out or a higher level of spatial comfort obtained. The methods relied on to achieve this are various: from shaping the physical boundaries of space by use of open plan, flexibility, enfilade or circular connection, partial, directed or complete opening of space towards its surroundings, up to application of some of the optical illusions that redefine the experience of space boundaries. Depending on the method used, spatial contours can be clearly defined or more or less obvious, or a space can be formed, which does not reveal all its qualities through static observation, inviting the viewers to pass through it in order to fully perceive it. If there is a lack of physical possibilities, and also as an addition to previous methods, it is also possible to change the perceptive image of the space through virtual build-up with the help of some of the optical illusions. The aim of this paper is systematization and critical examination of basic designers’ principles which, in the domain of organization, shaping or materialization of the interior, achieve a higher level of spatiality.ΠŸΠΎΡΡ‚ΠΈΠ·Π°ΡšΠ΅ просторности јС јСдна ΠΎΠ΄ Π΅ΡΠ΅Π½Ρ†ΠΈΡ˜Π°Π»Π½ΠΈΡ… Ρ‚Π΅ΠΌΠ° ΠΊΠ°Π΄Π° јС Ρƒ ΠΏΠΈΡ‚Π°ΡšΡƒ ΠΏΡ€ΠΎΡ˜Π΅ΠΊΡ‚ΠΎΠ²Π°ΡšΠ΅ Π°ΠΌΠ±ΠΈΡ˜Π΅Π½Ρ‚Π° Ρƒ ΠΊΠΎΠΌΠ΅ сС ΠΆΠ΅Π»ΠΈ постићи ΠΎΠ΄Ρ€Π΅Ρ’Π΅Π½ΠΈ Π²ΠΈΠ·ΡƒΠ΅Π»Π½ΠΈ Π΅Ρ„Π΅ΠΊΠ°Ρ‚, ΠΈΠ»ΠΈ остварити виши Π½ΠΈΠ²ΠΎ просторног ΠΊΠΎΠΌΡ„ΠΎΡ€Π°. ΠœΠ΅Ρ‚ΠΎΠ΄Π΅ којима сС Ρ‚ΠΎ постиТС ΠΌΠΎΠ³Ρƒ Π±ΠΈΡ‚ΠΈ Ρ€Π°Π·Π»ΠΈΡ‡ΠΈΡ‚Π΅: ΠΎΠ΄ ΡƒΠΎΠ±Π»ΠΈΡ‡Π°Π²Π°ΡšΠ° Ρ„ΠΈΠ·ΠΈΡ‡ΠΊΠΈΡ… Π³Ρ€Π°Π½ΠΈΡ†Π° простора ΠΏΡ€ΠΈΠΌΠ΅Π½ΠΎΠΌ ΠΎΡ‚Π²ΠΎΡ€Π΅Π½ΠΎΠ³ ΠΏΠ»Π°Π½Π°, флСксибилности, Π°Π½Ρ„ΠΈΠ»Π°Π΄Π΅ ΠΈΠ»ΠΈ ΠΊΡ€ΡƒΠΆΠ½Π΅ Π²Π΅Π·Π΅, Π΄Π΅Π»ΠΈΠΌΠΈΡ‡Π½ΠΎΠ³, усмСрСног ΠΈΠ»ΠΈ ΠΏΠΎΡ‚ΠΏΡƒΠ½ΠΎΠ³ ΠΎΡ‚Π²Π°Ρ€Π°ΡšΠ° простора ΠΏΡ€Π΅ΠΌΠ° ΠΎΠΊΡ€ΡƒΠΆΠ΅ΡšΡƒ, ΠΏΠ° свС Π΄ΠΎ ΠΏΡ€ΠΈΠΌΠ΅Π½Π΅ Π½Π΅ΠΊΠ΅ ΠΎΠ΄ ΠΎΠΏΡ‚ΠΈΡ‡ΠΊΠΈΡ… ΠΈΠ»ΡƒΠ·ΠΈΡ˜Π° којима сС Ρ€Π΅Π΄Π΅Ρ„ΠΈΠ½ΠΈΡˆΠ΅ Π΄ΠΎΠΆΠΈΠ²Ρ™Π°Ρ˜ Π³Ρ€Π°Π½ΠΈΡ†Π° простора. Π£ зависности ΠΎΠ΄ ΠΏΡ€ΠΈΠΌΠ΅ΡšΠ΅Π½ΠΎΠ³ ΠΌΠ΅Ρ‚ΠΎΠ΄Π°, просторнС ΠΊΠΎΠ½Ρ‚ΡƒΡ€Π΅ ΠΌΠΎΠ³Ρƒ Π±ΠΈΡ‚ΠΈ јасно ΠΎΠ΄Ρ€Π΅Ρ’Π΅Π½Π΅ ΠΈ мањС ΠΈΠ»ΠΈ вишС ΠΎΡ‡ΠΈΠ³Π»Π΅Π΄Π½Π΅, ΠΈΠ»ΠΈ сС ΠΌΠΎΠΆΠ΅ Ρ„ΠΎΡ€ΠΌΠΈΡ€Π°Ρ‚ΠΈ простор који Π½Π΅ ΠΎΡ‚ΠΊΡ€ΠΈΠ²Π° свС ΠΊΠ²Π°Π»ΠΈΡ‚Π΅Ρ‚Π΅ ΠΏΡ€ΠΈΠ»ΠΈΠΊΠΎΠΌ статичног ΠΏΠΎΡΠΌΠ°Ρ‚Ρ€Π°ΡšΠ°, Π²Π΅Ρ› јС Π½Π΅ΠΎΠΏΡ…ΠΎΠ΄Π½ΠΎ ΠΏΡ€ΠΎΡ›ΠΈ ΠΊΡ€ΠΎΠ· њСга Π΄Π° Π±ΠΈ сС саглСдао. Π£ одсуству Ρ„ΠΈΠ·ΠΈΡ‡ΠΊΠΈΡ… могућности, Π°Π»ΠΈ ΠΈ ΠΊΠ°ΠΎ Π΄ΠΎΠΏΡƒΠ½Ρƒ ΠΏΡ€Π΅Ρ‚Ρ…ΠΎΠ΄Π½ΠΈΡ… приступа, ΠΌΠΎΠ³ΡƒΡ›Π΅ јС ΠΈΠ·ΠΌΠ΅Π½ΠΈΡ‚ΠΈ ΠΏΠ΅Ρ€Ρ†Π΅ΠΏΡ‚ΠΈΠ²Π½Ρƒ слику простора Π²ΠΈΡ€Ρ‚ΡƒΠ΅Π»Π½ΠΎΠΌ Π΄ΠΎΠ³Ρ€Π°Π΄ΡšΠΎΠΌ ΠΏΠΎΠΌΠΎΡ›Ρƒ Π½Π΅ΠΊΠ΅ ΠΎΠ΄ ΠΎΠΏΡ‚ΠΈΡ‡ΠΊΠΈΡ… ΠΈΠ»ΡƒΠ·ΠΈΡ˜Π°. ΠŸΠΎΡΡ‚ΠΎΡ˜Π΅ Ρ€Π°Π·Π»ΠΈΡ‡ΠΈΡ‚ΠΈ приступи којима сС ΠΌΠΎΠΆΠ΅ ΡƒΡ‚ΠΈΡ†Π°Ρ‚ΠΈ Π½Π° Π²ΠΈΠ·ΡƒΠ΅Π»Π½Ρƒ ΠΏΠ΅Ρ€Ρ†Π΅ΠΏΡ†ΠΈΡ˜Ρƒ посматрача ΠΈ Ρ„ΠΎΡ€ΠΌΠΈΡ€Π°ΡšΠ΅ прСдставС ΠΎ Π³Ρ€Π°Π½ΠΈΡ†Π°ΠΌΠ° простора. Π¦ΠΈΡ™ Ρ€Π°Π΄Π° јС Π΄Π° сС Ρ€Π°Π·ΠΌΠΎΡ‚Ρ€Π΅ ΠΈ ΡΠΈΡΡ‚Π΅ΠΌΠ°Ρ‚ΠΈΠ·ΡƒΡ˜Ρƒ основни ΠΏΡ€ΠΎΡ˜Π΅ΠΊΡ‚Π°Π½Ρ‚ΡΠΊΠΈ ΠΏΡ€ΠΈΠ½Ρ†ΠΈΠΏΠΈ којима сС Ρƒ Π΅Π½Ρ‚Π΅Ρ€ΠΈΡ˜Π΅Ρ€Ρƒ ΠΌΠΎΠΆΠ΅ постићи виши Π½ΠΈΠ²ΠΎ просторности. Π£ Π°Π½Π°Π»ΠΈΠ·ΠΈ су Ρ€Π°Π·ΠΌΠΎΡ‚Ρ€Π΅Π½ΠΈ карактСристични ΠΏΡ€ΠΈΠΌΠ΅Ρ€ΠΈ, ΠΊΠΎΠ΄ ΠΊΠΎΡ˜ΠΈΡ… јС ΠΏΡ€ΠΈΠΌΠ΅ΡšΠ΅Π½ Π±Π°Ρ€ јСдан ΠΎΠ΄ ΠΏΡ€ΠΎΡ˜Π΅ΠΊΡ‚Π°Π½Ρ‚ΡΠΊΠΈΡ… ΠΏΡ€ΠΈΠ½Ρ†ΠΈΠΏΠ° (ΠΎΡ‚Π²ΠΎΡ€Π΅Π½ΠΈ ΠΏΠ»Π°Π½, флСксибилност простора, Π°Π½Ρ„ΠΈΠ»Π°Π΄Π° ΠΈΠ»ΠΈ ΠΊΡ€ΡƒΠΆΠ½Π° Π²Π΅Π·Π°) којима сС Ρƒ Ρ„ΠΈΠ·ΠΈΡ‡ΠΊΠΎΠΌ смислу ΠΊΠΎΠ½Ρ„ΠΈΠ³ΡƒΡ€ΠΈΡˆΡƒ Π³Ρ€Π°Π½ΠΈΡ†Π΅ простора, ΠΊΠ°ΠΎ ΠΈ Ρ€Π°Π·Π»ΠΈΡ‡ΠΈΡ‚ΠΈ приступи којима сС ΠΌΠΎΠΆΠ΅ ΡƒΡ‚ΠΈΡ†Π°Ρ‚ΠΈ Π½Π° ΠΏΠ΅Ρ€Ρ†Π΅ΠΏΡ†ΠΈΡ˜Ρƒ посматрача ΠΈ Ρ„ΠΎΡ€ΠΌΠΈΡ€Π°ΡšΠ΅ Π²ΠΈΡ€Ρ‚ΡƒΠ΅Π»Π½Π΅ прСдставС ΠΎ Π³Ρ€Π°Π½ΠΈΡ†Π°ΠΌΠ° простора, ΠΊΠ°ΠΎ ΡˆΡ‚ΠΎ су ΠΏΡ€ΠΈΠΌΠ΅Π½Π° бојС, свСтла ΠΈΠ»ΠΈ ΠΎΠ³Π»Π΅Π΄Π°Π»Π° Ρƒ Π΅Π½Ρ‚Π΅Ρ€ΠΈΡ˜Π΅Ρ€Ρƒ

    Design principles for achieving spatiality in living space

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    ΠŸΠΎΡΡ‚ΠΈΠ·Π°ΡšΠ΅ просторности јС јСдна ΠΎΠ΄ Π΅ΡΠ΅Π½Ρ†ΠΈΡ˜Π°Π»Π½ΠΈΡ… Ρ‚Π΅ΠΌΠ° ΠΊΠ°Π΄Π° јС Ρƒ ΠΏΠΈΡ‚Π°ΡšΡƒ ΠΏΡ€ΠΎΡ˜Π΅ΠΊΡ‚ΠΎΠ²Π°ΡšΠ΅ стамбСног простора Ρƒ ΠΊΠΎΠΌΠ΅ сС ΠΆΠ΅Π»ΠΈ остварити виши Π½ΠΈΠ²ΠΎ просторног ΠΊΠΎΠΌΡ„ΠΎΡ€Π°. ΠœΠ΅Ρ‚ΠΎΠ΄Π΅ којима сС Ρ‚ΠΎ постиТС ΠΌΠΎΠ³Ρƒ Π±ΠΈΡ‚ΠΈ Ρ€Π°Π·Π»ΠΈΡ‡ΠΈΡ‚Π΅: ΠΎΠ΄ Π½Π΅ΡƒΡ‚Ρ€Π°Π»ΠΈΡΠ°ΡšΠ° Ρ„ΠΈΠ·ΠΈΡ‡ΠΊΠΈΡ… Π±Π°Ρ€ΠΈΡ˜Π΅Ρ€Π° Ρƒ Π΅Π½Ρ‚Π΅Ρ€ΠΈΡ˜Π΅Ρ€Ρƒ, Ρ‡ΠΈΠΌΠ΅ сС простор ΠΎΡ‚Π²Π°Ρ€Π° ΠΈΠ·Π½ΡƒΡ‚Ρ€Π°; ΠΏΠΎΠ²Ρ€Π΅ΠΌΠ΅Π½ΠΎΠ³ (флСксибилног) ΠΏΡ€ΠΎΡˆΠΈΡ€Π΅ΡšΠ° Π½Π΅ΠΊΠ΅ ΠΎΠ΄ Π³Ρ€Π°Π½ΠΈΡ†Π° простора; Π΄Π΅Π»ΠΈΠΌΠΈΡ‡Π½ΠΎΠ³, усмСрСног ΠΈΠ»ΠΈ ΠΏΠΎΡ‚ΠΏΡƒΠ½ΠΎΠ³ ΠΎΡ‚Π²Π°Ρ€Π°ΡšΠ° простора ΠΏΡ€Π΅ΠΌΠ° ΠΎΠΊΡ€ΡƒΠΆΠ΅ΡšΡƒ; Ρ„ΠΎΡ€ΠΌΠΈΡ€Π°ΡšΠ° систСма Ρ†ΠΈΡ€ΠΊΡƒΠ»Π°Ρ€Π½ΠΈΡ… ΠΊΠΎΠΌΡƒΠ½ΠΈΠΊΠ°Ρ†ΠΈΡ˜Π°; ΠΏΠ° свС Π΄ΠΎ ΠΏΡ€ΠΈΠΌΠ΅Π½Π΅ Π½Π΅ΠΊΠ΅ ΠΎΠ΄ ΠΎΠΏΡ‚ΠΈΡ‡ΠΊΠΈΡ… ΠΈΠ»ΡƒΠ·ΠΈΡ˜Π° којима сС Ρ€Π΅Π΄Π΅Ρ„ΠΈΠ½ΠΈΡˆΠ΅ Π΄ΠΎΠΆΠΈΠ²Ρ™Π°Ρ˜ ограничСности простора. Π£ зависности ΠΎΠ΄ ΠΏΡ€ΠΈΠΌΠ΅ΡšΠ΅Π½ΠΎΠ³ ΠΌΠ΅Ρ‚ΠΎΠ΄Π°, Π³Ρ€Π°Π½ΠΈΡ†Π΅ простора ΠΌΠΎΠ³Ρƒ Π±ΠΈΡ‚ΠΈ јасно ΠΎΠ΄Ρ€Π΅Ρ’Π΅Π½Π΅ ΠΈ мањС ΠΈΠ»ΠΈ вишС ΠΎΡ‡ΠΈΠ³Π»Π΅Π΄Π½Π΅, ΠΈΠ»ΠΈ сС ΠΌΠΎΠΆΠ΅ Ρ„ΠΎΡ€ΠΌΠΈΡ€Π°Ρ‚ΠΈ простор који Π½Π΅ ΠΎΡ‚ΠΊΡ€ΠΈΠ²Π° свС ΠΊΠ²Π°Π»ΠΈΡ‚Π΅Ρ‚Π΅ ΠΏΡ€ΠΈΠ»ΠΈΠΊΠΎΠΌ статичног ΠΏΠΎΡΠΌΠ°Ρ‚Ρ€Π°ΡšΠ°, Π²Π΅Ρ› јС Π½Π΅ΠΎΠΏΡ…ΠΎΠ΄Π½ΠΎ ΠΏΡ€ΠΎΡ›ΠΈ ΠΊΡ€ΠΎΠ· њСга Π΄Π° Π±ΠΈ сС саглСдао. Π£ одсуству Ρ„ΠΈΠ·ΠΈΡ‡ΠΊΠΈΡ… могућности, Π°Π»ΠΈ ΠΈ ΠΊΠ°ΠΎ Π΄ΠΎΠΏΡƒΠ½Ρƒ ΠΏΡ€Π΅Ρ‚Ρ…ΠΎΠ΄Π½ΠΈΡ… приступа, ΠΌΠΎΠ³ΡƒΡ›Π΅ јС ΠΈΠ·ΠΌΠ΅Π½ΠΈΡ‚ΠΈ ΠΏΠ΅Ρ€Ρ†Π΅ΠΏΡ‚ΠΈΠ²Π½Ρƒ слику простора Π²ΠΈΡ€Ρ‚ΡƒΠ΅Π»Π½ΠΎΠΌ Π΄ΠΎΠ³Ρ€Π°Π΄ΡšΠΎΠΌ ΠΏΠΎΠΌΠΎΡ›Ρƒ Π½Π΅ΠΊΠ΅ ΠΎΠ΄ ΠΎΠΏΡ‚ΠΈΡ‡ΠΊΠΈΡ… ΠΈΠ»ΡƒΠ·ΠΈΡ˜Π°. Π¦ΠΈΡ™ Ρ€Π°Π΄Π° јС Π΄Π° сС Ρ€Π°Π·ΠΌΠΎΡ‚Ρ€Π΅ ΠΈ ΡΠΈΡΡ‚Π΅ΠΌΠ°Ρ‚ΠΈΠ·ΡƒΡ˜Ρƒ основни ΠΏΡ€ΠΎΡ˜Π΅ΠΊΡ‚Π°Π½Ρ‚ΡΠΊΠΈ ΠΏΡ€ΠΈΠ½Ρ†ΠΈΠΏΠΈ којима сС Ρƒ ΠΎΡ€Π³Π°Π½ΠΈΠ·Π°Ρ†ΠΈΡ˜ΠΈ, ΠΎΠ±Π»ΠΈΠΊΠΎΠ²Π°ΡšΡƒ ΠΈΠ»ΠΈ ΠΌΠ°Ρ‚Π΅Ρ€ΠΈΡ˜Π°Π»ΠΈΠ·Π°Ρ†ΠΈΡ˜ΠΈ стамбСног простора ΠΌΠΎΠΆΠ΅ постићи виши Π½ΠΈΠ²ΠΎ просторностиAchieving spatiality is one of the essential topics in designing living space meant to offer a higher level of space comfort. There are various methods to reach this objective: from neutralising physical barriers in the interior, which would open the space from within; occasional (flexible) extension of certain space boundaries; partial, directed or total opening of the space towards the environment: forming systems of circular communications, and even application of some optical illusions that redefine the perception of space boundaries. Depending on the applied methods, space boundaries can be clearly marked or more or less obviously marked, or the space can be formed without revealing all its qualities to static observation, so the viewer has to go through it to obtain full perception of it. If there is a lack of physical possibilities or if improvement of previously mentioned approaches is required, it is possible to change the perceptive image of the space by virtual improvement through optical illusions. The aim of this paper is to consider and systematise basic design principles that can help organisation, shaping or materialisation of living space to achieve a higher level of spatiality

    Parameters of spatial comfort in architecture

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    ΠŸΠ΅Ρ€Ρ†Π΅ΠΏΡ†ΠΈΡ˜Π° рСалности сС Π΄ΠΎΠΆΠΈΠ²Ρ™Π°Π²Π° ΠΏΡƒΡ‚Π΅ΠΌ Ρ‡ΡƒΠ»Π°, ΠΎΠ΄ ΠΊΠΎΡ˜ΠΈΡ… свако Ρƒ извСсној ΠΌΠ΅Ρ€ΠΈ доприноси Ρ„ΠΎΡ€ΠΌΠΈΡ€Π°ΡšΡƒ прСдставС ΠΎ ΠΎΡΠ΅Ρ›Π°Ρ˜Ρƒ ΠΊΠΎΠΌΡ„ΠΎΡ€Π°. Када јС Ρƒ ΠΏΠΈΡ‚Π°ΡšΡƒ Π΄ΠΎΠΆΠΈΠ²Ρ™Π°Ρ˜ простора ΠΈ просторности, Π½Π°Ρ˜Π΄ΠΎΠΌΠΈΠ½Π°Π½Ρ‚Π½ΠΈΡ˜ΠΈ су Π²ΠΈΠ·ΡƒΠ΅Π»Π½ΠΈ ΠΈ Ρ‚Π°ΠΊΡ‚ΠΈΠ»Π½ΠΈ ΡƒΡ‚ΠΈΡ†Π°Ρ˜ΠΈ, Ρ‡ΠΈΡ˜Π΅ ΠΈΠ½Ρ„ΠΎΡ€ΠΌΠ°Ρ†ΠΈΡ˜Π΅ Π½Π°Π΄Ρ˜Π°Ρ‡Π°Π²Π°Ρ˜Ρƒ остала Ρ‡ΡƒΠ»Π°. Π£ Π½Π°ΡƒΡ†ΠΈ јС ΠΎΠΏΡˆΡ‚Π΅ ΠΏΡ€ΠΈΡ…Π²Π°Ρ›Π΅Π½ΠΎ ΠΌΠΈΡˆΡ™Π΅ΡšΠ΅ Π΄Π° ΠΏΠΎΡΡ‚ΠΎΡ˜ΠΈ Π½Π΅ΠΊΠΎΠ»ΠΈΠΊΠΎ основних ΠΊΠ°Ρ‚Π΅Π³ΠΎΡ€ΠΈΡ˜Π° ΠΊΠΎΠΌΡ„ΠΎΡ€Π° – Π²ΠΈΠ·ΡƒΠ΅Π»Π½ΠΈ, Ρ‚Π΅Ρ€ΠΌΠΈΡ‡ΠΊΠΈ, Π°ΡƒΠ΄ΠΈΡ‚ΠΎΡ€Π½ΠΈ (Π·Π²ΡƒΡ‡Π½ΠΈ), ΠΎΠ»Ρ„Π°ΠΊΡ‚ΠΎΡ€Π½ΠΈ (мирисни) ΠΈ Ρ…ΠΈΠ³ΠΈΡ˜Π΅Π½ΡΠΊΠΈ ΠΊΠΎΠΌΡ„ΠΎΡ€. Π—Π° Ρ€Π°Π·Π»ΠΈΠΊΡƒ ΠΎΠ΄ ΠΏΡ€Π΅Ρ‚Ρ…ΠΎΠ΄Π½ΠΎ ΠΏΠΎΠΌΠ΅Π½ΡƒΡ‚ΠΈΡ… Ρ‚Π΅Ρ€ΠΌΠΈΠ½Π°, просторни ΠΊΠΎΠΌΡ„ΠΎΡ€ нијС јасно дСфинисан, ΠΈΠ°ΠΊΠΎ јС јСдан ΠΎΠ΄ ΠΊΡ™ΡƒΡ‡Π½ΠΈΡ… Ρ‚Π΅Ρ€ΠΌΠΈΠ½Π° ΠΊΠ°Π΄Π° сС Π³ΠΎΠ²ΠΎΡ€ΠΈ ΠΎ људским ΠΏΠΎΡ‚Ρ€Π΅Π±Π°ΠΌΠ° ΠΈ функционалности простора Ρƒ Π°Ρ€Ρ…ΠΈΡ‚Π΅ΠΊΡ‚ΡƒΡ€ΠΈ. ΠŸΠΎΡ€Π΅Π΄ ΡˆΠΈΡ€ΠΎΠΊΠ΅ ΠΏΡ€ΠΈΠΌΠ΅Π½Π΅ Ρƒ пракси ΠΈ Ρ‡ΠΈΡšΠ΅Π½ΠΈΡ†Π΅ Π΄Π° још ΡƒΠ²Π΅ΠΊ Π½Π΅ ΠΏΠΎΡΡ‚ΠΎΡ˜ΠΈ јасно ΠΎΠ΄Ρ€Π΅Ρ’Π΅ΡšΠ΅ ΠΎΠ²ΠΎΠ³ Ρ‚Π΅Ρ€ΠΌΠΈΠ½Π° Ρƒ Π½Π°ΡƒΡ†ΠΈ, њСгова ΠΏΡ€ΠΈΠΌΠ΅Π½Π° сС ΠΏΠΎΠ΄Ρ€Π°Π·ΡƒΠΌΠ΅Π²Π° ΠΊΠ°ΠΎ Π΅ΠΊΠ²ΠΈΠ²Π°Π»Π΅Π½Ρ‚ угодности простора. Π£ ΠΈΡΡ‚Ρ€Π°ΠΆΠΈΠ²Π°ΡšΡƒ су Π°Π½Π°Π»ΠΈΠ·ΠΈΡ€Π°Π½ΠΈ ΠΈ систСматизовани Π½Π°Ρ˜Π·Π½Π°Ρ‡Π°Ρ˜Π½ΠΈΡ˜ΠΈ ΠΏΠ°Ρ€Π°ΠΌΠ΅Ρ‚Ρ€ΠΈ Ρ‡ΠΈΡ˜Π° ΠΏΡ€ΠΈΠΌΠ΅Π½Π° ΠΏΡ€ΡƒΠΆΠ° могућност Π·Π° ΠΏΠΎΡΡ‚ΠΈΠ·Π°ΡšΠ΅ просторног ΠΊΠΎΠΌΡ„ΠΎΡ€Π°, ΡˆΡ‚ΠΎ Π½Π΅ Π·Π½Π°Ρ‡ΠΈ Π΄Π° Ρ›Π΅ просторни ΠΊΠΎΠΌΡ„ΠΎΡ€ Π±ΠΈΡ‚ΠΈ постигнут Ρ˜Π΅Ρ€ Ρƒ вСликој ΠΌΠ΅Ρ€ΠΈ зависи ΠΎΠ΄ ΠΈΠ½Π΄ΠΈΠ²ΠΈΠ΄ΡƒΠ°Π»Π½Π΅ ΠΏΠ΅Ρ€Ρ†Π΅ΠΏΡ†ΠΈΡ˜Π΅ корисника простора. Π£ Ρ†ΠΈΡ™Ρƒ појашњСња Ρ‚Π΅Ρ€ΠΌΠΈΠ½Π° просторни ΠΊΠΎΠΌΡ„ΠΎΡ€ ΠΈ Ρ„ΠΎΡ€ΠΌΡƒΠ»ΠΈΡΠ°ΡšΠ° њСговС ΠΏΡ€Π΅Ρ†ΠΈΠ·Π½Π΅ Π΄Π΅Ρ„ΠΈΠ½ΠΈΡ†ΠΈΡ˜Π΅, основни допринос Ρ€Π°Π΄Π° јС Π°Π½Π°Π»ΠΈΠ·Π° ΠΏΠ°Ρ€Π°ΠΌΠ΅Ρ‚Π°Ρ€Π° ΠΏΡƒΡ‚Π΅ΠΌ ΠΊΠΎΡ˜ΠΈΡ… сС ΠΌΠΎΠΆΠ΅ постићи просторни ΠΊΠΎΠΌΡ„ΠΎΡ€, ΠΊΠ°ΠΎ ΠΈ ΠΏΡ€Π΅ΠΈΡΠΏΠΈΡ‚ΠΈΠ²Π°ΡšΠ΅ Ρ‚Π΅Π·Π΅ Π΄Π° просторни ΠΊΠΎΠΌΡ„ΠΎΡ€ Ρ‡ΠΈΠ½ΠΈ ΠΎΡΠ΅Ρ›Π°Ρ˜ ΠΏΡ€ΠΈΡ˜Π°Ρ‚Π½ΠΎΡΡ‚ΠΈ ΠΈ задовољства који проистичС ΠΈΠ· Ρ„ΠΈΠ·ΠΈΡ‡ΠΊΠΈΡ…, Π²ΠΈΠ·ΡƒΠ΅Π»Π½ΠΈΡ… ΠΈ Ρ‚Π°ΠΊΡ‚ΠΈΠ»Π½ΠΈΡ… ΠΊΠ²Π°Π»ΠΈΡ‚Π΅Ρ‚Π° простора.The perception of reality is experienced through the senses, where each sense contributes to the way we form our picture of the feeling of comfort. When it comes to the perception of space and spatiality, the most dominant are visual and tactile influences, providing the information that outbalance other senses. A widely accepted opinion in science is that there are several main categories of comfort – visual, thermic, auditory, olfactory and hygienic. In contrast to previously mentioned terms, spatial comfort has not been clearly defined, even though it is one of the key terms when discussing human needs and functionality of space in architecture. Along with being widely used in practice and the fact that a clear scientific determination of this term is still lacking, its use is understood as the equivalent of comfort of a certain space. Our paper analyzed and systematized most significant parameters that can be applied to enable achievement of spatial comfort, which does not necessarily mean that such a spatial comfort will in fact be achieved, as this depends largely on individual perception of a space user. Aiming to clarify the term spatial comfort and determine its precise definition, the main contribution of this paper is the analysis of parameters that can contribute to spatial comfort, as well as reexamination of the thesis that spatial comfort includes the feeling of coziness and content resulting from physical, visual and tactile qualities of a certain space

    β€œMother and wife β€” genius β€” governess:” Anna Freud and the Analytic Environment

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    This thesis considers Anna Freud’s (1895-1982) early analytic environment (the combined space of her waiting room, bedroom and consulting room), at Berggasse 19 in Vienna, Austria. It explores the interrelation of space, psychoanalysis and biography, within a framework where interiority and interiors are considered agential tools. Built upon primary documents such as familial correspondence, photographs and relevant psychoanalytic theories, the following is, by necessity, a reconstruction of the child psychoanalyst’s analytic environment. The text progresses spatially through the rooms and examines what Anna considered as societal expectations directed towards her: β€œMother and wife β€” genius β€” governess”. Beginning with the waiting room which Anna shared with her illustrious father and psychoanalyst, Sigmund Freud (1856-1939), the physical decorative manifestations of the highly gendered term β€˜genius’ are explored. The bedroom, the next room in the analytic environment, opens with a discussion of Anna’s relation to the roles of mother and wife, making way for a discussion of asceticism and altruism, two factors which inform the arrangement of the bedroom’s furnishing. The consulting room marks a professional space as we observe Anna’s move from governess to child psychoanalyst. Likewise, the consulting room’s dΓ©cor leads to a discussion of interiors at the threshold of fin-de-siΓ¨cle and modern rapport to belongings. Ultimately, this thesis will argue that Anna’s negotiation of gendered social expectations offered an opportunity to redefine not only psychoanalytic techniques and models, but the very environment in which it belonged

    Using binaural audio for inducing intersensory illusions to create illusory tactile feedback in virtual reality

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    Virtual reality has the potential to simulate a variety of real-world scenarios for training- and entertainment-purposes, as it has the ability to induce a sense of β€œpresence”: the illusion that the user is physically transported to another location and is really β€œthere”. VR and VR-technologies have seen a recent market resurgence due to the arrival of affordable, mass-market VR-display systems, such as the Oculus Rift, HTC Vive, PlayStation VR, Samsung GearVR, and Google Cardboard. However, the use of tactile feedback to convey information about the virtual environment is often lacking in VR applications. This study addresses this lack by proposing the use of binaural audio in VR to induce illusory tactile feedback. This is done by examining the literature on intersensory illusions as well as the relationship between audio and tactile feedback to inform the design of a software prototype that is able to induce the desired feedback. This prototype is used to test the viability of such an approach to induce illusory tactile feedback and to investigate the nature of this feedback. The software prototype is used to collect data from users regarding their experiences of this type of feedback and its underlying causes. Data collection is done through observation, questionnaires, interviews, and focus groups and the results indicate that the use of binaural audio in VR can be used to effectively induce an illusory sense of tactile feedback in the absence of real-world feedback. This study contributes insights regarding the nature of illusory sensations in VR, focusing on touch-sensations. This study also provides consolidated definitions of immersion and presence as well as a consolidated list of aspects of immersion, both of which are used to detail the relationship between immersion, presence, and illusory tactile feedback. Findings provide insight into the relationship between the design of audio in VR and its ability to alter perception in the tactile modality. Findings also provide insight into aspects of VR, such as presence and believability, and their relationship to perception across various sensory modalities.Dissertation (MIS)--University of Pretoria 2018.Information ScienceMISUnrestricte

    Geometric proportional model of the church of the Ljubostinja monastery

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    The use of proportions is one of the oldest theoretical issues in architecture. However, sometimes geometry, with its specific shapes and constraints between them, can fully describe the logic of architectural design. This paper presents geometric proportional schemas of the Serbian medieval church of the monastery Ljubostinja (built around 1387), the representative of so-called Morava architectural style. The research is partly based on Ivo Ε tambuk’s proportional canon, which he applied on several churches, in wider Mediterranean region during prolonged period of time (4th to 15th c.). Ε tambuk’s proportional canon is based on two circles and one equilateral triangle constrained to each other and set relative to characteristic points of the church plan and cross-section, above all the location of the altar and the center of the church dome. By adding principles of triangulation and dynamic rectangles, this paper demonstrates more precise proportional model of the church plan and the cross-section through the dome. Results show that the proportions of the Ljubostinja’s church can be interpreted by dynamic rectangles (their diagonals are square roots of full numbers) with ratios 1:√2, 1:√3, 1:√5 and, in addition, by specific scheme of equilateral triangles which are constrained to the characteristic points of the church space: center point of the apse and the dome
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