8,658 research outputs found

    Patterns that induce advice in remote cooking support via first person vision communication

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    Multimedia & Expo Workshops (ICMEW), 2015 IEEE International Conference, June 29 2015 - July 3 2015, Turin.In this study, we introduce a novel scheme for distance learning that aims to teach people how to cook, thereby reaching people who are unable to join online cooking classes, supporting rehabilitation and care for single-living elderly people, and handing down dietary knowledge and culture. Our scheme utilizes a framework of working support through first person vision (FPV) communication, in which a worker with a head-mounted camera works under the guidance of an experienced mentor monitoring the FPV from a distance. To make this scheme fully effective, we investigated the communication that takes place in this environment, i.e., how typical response patterns and absence pauses induce advice. Through experiments, temporal characteristics of such features are found to be tightly related to the occurrences of advice

    Contextual queries and situated information needs for mobile users

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    The users of mobile devices increasingly use networked services to address their information needs. Questions asked by mobile users are strongly influenced by contextual factors such as location, conversation and activity. We report on a diary study performed to better understand mobile information needs. Participants’ diary entries are used as a basis for discussing the geographical and situational context in which mobile information behaviour occurs. The suitability of user queries to be answered by a portable knowledge collection and web search are also considered. We find that the type of questions recorded by participants varies across their locations, with differences between home, shopping and in-car contexts. These variations occur both in the query terms and in the form of desired answers. Both the location of queries and the participants’ activities affected participants’ questions. When information needs were affected by both location and activity, they tended to be strongly affected by both factors. The overall picture that emerges is one of multiple contextual influences interacting to shape mobile information needs. Mobile devices that attempt to adapt to users’ context will need to account for a rich variety of situational factors

    A comparison of processing techniques for producing prototype injection moulding inserts.

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    This project involves the investigation of processing techniques for producing low-cost moulding inserts used in the particulate injection moulding (PIM) process. Prototype moulds were made from both additive and subtractive processes as well as a combination of the two. The general motivation for this was to reduce the entry cost of users when considering PIM. PIM cavity inserts were first made by conventional machining from a polymer block using the pocket NC desktop mill. PIM cavity inserts were also made by fused filament deposition modelling using the Tiertime UP plus 3D printer. The injection moulding trials manifested in surface finish and part removal defects. The feedstock was a titanium metal blend which is brittle in comparison to commodity polymers. That in combination with the mesoscale features, small cross-sections and complex geometries were considered the main problems. For both processing methods, fixes were identified and made to test the theory. These consisted of a blended approach that saw a combination of both the additive and subtractive processes being used. The parts produced from the three processing methods are investigated and their respective merits and issues are discussed

    Reducing risk in pre-production investigations through undergraduate engineering projects.

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    This poster is the culmination of final year Bachelor of Engineering Technology (B.Eng.Tech) student projects in 2017 and 2018. The B.Eng.Tech is a level seven qualification that aligns with the Sydney accord for a three-year engineering degree and hence is internationally benchmarked. The enabling mechanism of these projects is the industry connectivity that creates real-world projects and highlights the benefits of the investigation of process at the technologist level. The methodologies we use are basic and transparent, with enough depth of technical knowledge to ensure the industry partners gain from the collaboration process. The process we use minimizes the disconnect between the student and the industry supervisor while maintaining the academic freedom of the student and the commercial sensitivities of the supervisor. The general motivation for this approach is the reduction of the entry cost of the industry to enable consideration of new technologies and thereby reducing risk to core business and shareholder profits. The poster presents several images and interpretive dialogue to explain the positive and negative aspects of the student process

    Production of 30 National Summary briefs : Deliverable 2.5

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    This document (ENERGISE D2.5) provides an overview of national energy and supply dynamics across 30 European countries. The Deliverable encompasses reviews of the current state of the art and existing trends in national energy policies, energy systems and energy campaigns in each of the 30 countries. To enhance accessibility and engagement with the material, the information gathered is presented in 30 independent National Briefs

    Exploring Design Opportunities for Promoting Healthy Eating at Work

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    ICT entertainment appliances’ impact on domestic electricity consumption

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    Increased electricity consumption and environmental impacts of Information Communication Technology (ICT) have been subjects of research since the 1990s. This paper focuses on consumer electronics in households, in particular TVs, computers and their peripherals. ICT accounts for almost 15% of global domestic electricity use, including waste energy from devices left on standby which is estimated in the EU-27 to contribute 6% of residential energy demand. In Europe, the household electricity consumption from small electronic appliances, including ICT, increased by 2.5 times in 2011 compared to 1990. Similarly, in the UK, energy demand from electronic devices accounted for 23% of total household electricity use in 2012, compared to 12% in 1990. This is an outcome of the market saturation of new, cheaper ICT entertainment devices, facilitated by marketing strategies which identify new needs for consumers, as charted by the review of market growth in this paper. New increasingly portable laptops, smart phones and tablets with wireless connectivity allow householders to perform a wider range of activities in a wider range of locations throughout the home, such as social networking while the television is active. We suggest that policies which consider how to increase the energy efficiency of ICT devices alone are unlikely to be successful since effective strategies need to address how the drivers which have developed around the use of ICT can be adapted in order to conserve electricity in households. A range of policy solutions are discussed, including feedback, public information campaigns, environmental education, energy labelling, bans of, or taxation on the least efficient products as well as the use of a TV as central hub to perform the existing functions of multiple devices
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