7 research outputs found

    A variable-fractional order admittance controller for pHRI

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    In today’s automation driven manufacturing environments, emerging technologies like cobots (collaborative robots) and augmented reality interfaces can help integrating humans into the production workflow to benefit from their adaptability and cognitive skills. In such settings, humans are expected to work with robots side by side and physically interact with them. However, the trade-off between stability and transparency is a core challenge in the presence of physical human robot interaction (pHRI). While stability is of utmost importance for safety, transparency is required for fully exploiting the precision and ability of robots in handling labor intensive tasks. In this work, we propose a new variable admittance controller based on fractional order control to handle this trade-off more effectively. We compared the performance of fractional order variable admittance controller with a classical admittance controller with fixed parameters as a baseline and an integer order variable admittance controller during a realistic drilling task. Our comparisons indicate that the proposed controller led to a more transparent interaction compared to the other controllers without sacrificing the stability. We also demonstrate a use case for an augmented reality (AR) headset which can augment human sensory capabilities for reaching a certain drilling depth otherwise not possible without changing the role of the robot as the decision maker

    STANCE: Locomotion Adaptation over Soft Terrain

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    Whole-body Control (WBC) has emerged as an important framework in locomotion control for legged robots. However, most of WBC frameworks fail to generalize beyond rigid terrains. Legged locomotion over soft terrain is difficult due to the presence of unmodeled contact dynamics that WBCs do not account for. This introduces uncertainty in locomotion and affects the stability and performance of the system. In this paper, we propose a novel soft terrain adaptation algorithm called STANCE: Soft Terrain Adaptation and Compliance Estimation. STANCE consists of a WBC that exploits the knowledge of the terrain to generate an optimal solution that is contact consistent and an online terrain compliance estimator that provides the WBC with terrain knowledge. We validated STANCE both in simulation and experiment on the Hydraulically actuated Quadruped (HyQ) robot, and we compared it against the state of the art WBC. We demonstrated the capabilities of STANCE with multiple terrains of different compliances, aggressive maneuvers, different forward velocities, and external disturbances. STANCE allowed HyQ to adapt online to terrains with different compliances (rigid and soft) without pre-tuning. HyQ was able to successfully deal with the transition between different terrains and showed the ability to differentiate between compliances under each foot.Comment: 12 pages, 11 figure

    Steering control for haptic feedback and active safety functions

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    Steering feedback is an important element that defines driver–vehicle interaction. It strongly affects driving performance and is primarily dependent on the steering actuator\u27s control strategy. Typically, the control method is open loop, that is without any reference tracking; and its drawbacks are hardware dependent steering feedback response and attenuated driver–environment transparency. This thesis investigates a closed-loop control method for electric power assisted steering and steer-by-wire systems. The advantages of this method, compared to open loop, are better hardware impedance compensation, system independent response, explicit transparency control and direct interface to active safety functions.The closed-loop architecture, outlined in this thesis, includes a reference model, a feedback controller and a disturbance observer. The feedback controller forms the inner loop and it ensures: reference tracking, hardware impedance compensation and robustness against the coupling uncertainties. Two different causalities are studied: torque and position control. The two are objectively compared from the perspective of (uncoupled and coupled) stability, tracking performance, robustness, and transparency.The reference model forms the outer loop and defines a torque or position reference variable, depending on the causality. Different haptic feedback functions are implemented to control the following parameters: inertia, damping, Coulomb friction and transparency. Transparency control in this application is particularly novel, which is sequentially achieved. For non-transparent steering feedback, an environment model is developed such that the reference variable is a function of virtual dynamics. Consequently, the driver–steering interaction is independent from the actual environment. Whereas, for the driver–environment transparency, the environment interaction is estimated using an observer; and then the estimated signal is fed back to the reference model. Furthermore, an optimization-based transparency algorithm is proposed. This renders the closed-loop system transparent in case of environmental uncertainty, even if the initial condition is non-transparent.The steering related active safety functions can be directly realized using the closed-loop steering feedback controller. This implies, but is not limited to, an angle overlay from the vehicle motion control functions and a torque overlay from the haptic support functions.Throughout the thesis, both experimental and the theoretical findings are corroborated. This includes a real-time implementation of the torque and position control strategies. In general, it can be concluded that position control lacks performance and robustness due to high and/or varying system inertia. Though the problem is somewhat mitigated by a robust H-infinity controller, the high frequency haptic performance remains compromised. Whereas, the required objectives are simultaneously achieved using a torque controller

    Passivity and Stability Boundaries for Haptic Systems with Time Delay

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    This paper presents a passivity and a stability analysis of a one degree of freedom haptic device that is interacting with a virtual wall. These two analyses take into account the influence of a human operator and time delay. A peculiarity of the presented approach is the exact combination of discrete- and continuous-time elements, which reveals fundamental parameter dependencies for passivity and stability. These dependencies do not only differ in scale for passivity and stability, but consist in substantially different relations. By using realistic parameter ranges for human arms, this paper clearly illustrates that the maximum stable stiffness of virtual walls is far higher than admitted by passivity. Responsible for this great disparity is the limited stiffness of real human arms, as passivity covers a stiffness range that is orders of magnitudes larger than feasible. Finally, useful guidelines for designing stable haptic systems are concluded
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