288,764 research outputs found
A Neural Network Architecture for Figure-ground Separation of Connected Scenic Figures
A neural network model, called an FBF network, is proposed for automatic parallel separation of multiple image figures from each other and their backgrounds in noisy grayscale or multi-colored images. The figures can then be processed in parallel by an array of self-organizing Adaptive Resonance Theory (ART) neural networks for automatic target recognition. An FBF network can automatically separate the disconnected but interleaved spirals that Minsky and Papert introduced in their book Perceptrons. The network's design also clarifies why humans cannot rapidly separate interleaved spirals, yet can rapidly detect conjunctions of disparity and color, or of disparity and motion, that distinguish target figures from surrounding distractors. Figure-ground separation is accomplished by iterating operations of a Feature Contour System (FCS) and a Boundary Contour System (BCS) in the order FCS-BCS-FCS, hence the term FBF, that have been derived from an analysis of biological vision. The FCS operations include the use of nonlinear shunting networks to compensate for variable illumination and nonlinear diffusion networks to control filling-in. A key new feature of an FBF network is the use of filling-in for figure-ground separation. The BCS operations include oriented filters joined to competitive and cooperative interactions designed to detect, regularize, and complete boundaries in up to 50 percent noise, while suppressing the noise. A modified CORT-X filter is described which uses both on-cells and off-cells to generate a boundary segmentation from a noisy image.Air Force Office of Scientific Research (90-0175); Army Research Office (DAAL-03-88-K0088); Defense Advanced Research Projects Agency (90-0083); Hughes Research Laboratories (S1-804481-D, S1-903136); American Society for Engineering Educatio
Recommended from our members
Parallel H.263 Encoder in Normal Coding Mode
A parallel H.263 video encoder, which utilises spatial para1 elism,
has been modelled using a multi-threaded program. Spatial
parallelism is a technique where an image is subdivided into equal
parts (as far as physically possible) and each part is proces!;ed by
a separate processor by computing motion and texture mding
with all processors cach acting on a different part of thc ]mag.
This method leads to a performance increase, which is roughly in
proportion to the number of parallel processors used
Texture Segregation By Visual Cortex: Perceptual Grouping, Attention, and Learning
A neural model is proposed of how laminar interactions in the visual cortex may learn and recognize object texture and form boundaries. The model brings together five interacting processes: region-based texture classification, contour-based boundary grouping, surface filling-in, spatial attention, and object attention. The model shows how form boundaries can determine regions in which surface filling-in occurs; how surface filling-in interacts with spatial attention to generate a form-fitting distribution of spatial attention, or attentional shroud; how the strongest shroud can inhibit weaker shrouds; and how the winning shroud regulates learning of texture categories, and thus the allocation of object attention. The model can discriminate abutted textures with blurred boundaries and is sensitive to texture boundary attributes like discontinuities in orientation and texture flow curvature as well as to relative orientations of texture elements. The model quantitatively fits a large set of human psychophysical data on orientation-based textures. Object boundar output of the model is compared to computer vision algorithms using a set of human segmented photographic images. The model classifies textures and suppresses noise using a multiple scale oriented filterbank and a distributed Adaptive Resonance Theory (dART) classifier. The matched signal between the bottom-up texture inputs and top-down learned texture categories is utilized by oriented competitive and cooperative grouping processes to generate texture boundaries that control surface filling-in and spatial attention. Topdown modulatory attentional feedback from boundary and surface representations to early filtering stages results in enhanced texture boundaries and more efficient learning of texture within attended surface regions. Surface-based attention also provides a self-supervising training signal for learning new textures. Importance of the surface-based attentional feedback in texture learning and classification is tested using a set of textured images from the Brodatz micro-texture album. Benchmark studies vary from 95.1% to 98.6% with attention, and from 90.6% to 93.2% without attention.Air Force Office of Scientific Research (F49620-01-1-0397, F49620-01-1-0423); National Science Foundation (SBE-0354378); Office of Naval Research (N00014-01-1-0624
Filling-in the Forms: Surface and Boundary Interactions in Visual Cortex
Defense Advanced Research Projects Agency and the Office of Naval Research (NOOOI4-95-l-0409); Office of Naval Research (NOOO14-95-1-0657)
Pattern reconstruction and sequence processing in feed-forward layered neural networks near saturation
The dynamics and the stationary states for the competition between pattern
reconstruction and asymmetric sequence processing are studied here in an
exactly solvable feed-forward layered neural network model of binary units and
patterns near saturation. Earlier work by Coolen and Sherrington on a parallel
dynamics far from saturation is extended here to account for finite stochastic
noise due to a Hebbian and a sequential learning rule. Phase diagrams are
obtained with stationary states and quasi-periodic non-stationary solutions.
The relevant dependence of these diagrams and of the quasi-periodic solutions
on the stochastic noise and on initial inputs for the overlaps is explicitly
discussed.Comment: 9 pages, 7 figure
- …