31,901 research outputs found
Information reuse in dynamic spectrum access
Dynamic spectrum access (DSA), where the permission to use slices of radio spectrum is dynamically shifted (in time an in different geographical areas) across various communications services and applications, has been an area of interest from technical and public policy perspectives over the last decade. The underlying belief is that this will increase spectrum utilization, especially since many spectrum bands are relatively unused, ultimately leading to the creation of new and innovative services that exploit the increase in spectrum availability. Determining whether a slice of spectrum, allocated or licensed to a primary user, is available for use by a secondary user at a certain time and in a certain geographic area is a challenging task. This requires 'context information' which is critical to the operation of DSA. Such context information can be obtained in several ways, with different costs, and different quality/usefulness of the information. In this paper, we describe the challenges in obtaining this context information, the potential for the integration of various sources of context information, and the potential for reuse of such information for related and unrelated purposes such as localization and enforcement of spectrum sharing. Since some of the infrastructure for obtaining finegrained context information is likely to be expensive, the reuse of this infrastructure/information and integration of information from less expensive sources are likely to be essential for the economical and technological viability of DSA. © 2013 IEEE
SoniControl - A Mobile Ultrasonic Firewall
The exchange of data between mobile devices in the near-ultrasonic frequency
band is a new promising technology for near field communication (NFC) but also
raises a number of privacy concerns. We present the first ultrasonic firewall
that reliably detects ultrasonic communication and provides the user with
effective means to prevent hidden data exchange. This demonstration showcases a
new media-based communication technology ("data over audio") together with its
related privacy concerns. It enables users to (i) interactively test out and
experience ultrasonic information exchange and (ii) shows how to protect
oneself against unwanted tracking.Comment: To appear in proceedings of 2018 ACM Multimedia Conference October
22--26, 2018, Seoul, Republic of Kore
3DTouch: A wearable 3D input device with an optical sensor and a 9-DOF inertial measurement unit
We present 3DTouch, a novel 3D wearable input device worn on the fingertip
for 3D manipulation tasks. 3DTouch is designed to fill the missing gap of a 3D
input device that is self-contained, mobile, and universally working across
various 3D platforms. This paper presents a low-cost solution to designing and
implementing such a device. Our approach relies on relative positioning
technique using an optical laser sensor and a 9-DOF inertial measurement unit.
3DTouch is self-contained, and designed to universally work on various 3D
platforms. The device employs touch input for the benefits of passive haptic
feedback, and movement stability. On the other hand, with touch interaction,
3DTouch is conceptually less fatiguing to use over many hours than 3D spatial
input devices. We propose a set of 3D interaction techniques including
selection, translation, and rotation using 3DTouch. An evaluation also
demonstrates the device's tracking accuracy of 1.10 mm and 2.33 degrees for
subtle touch interaction in 3D space. Modular solutions like 3DTouch opens up a
whole new design space for interaction techniques to further develop on.Comment: 8 pages, 7 figure
Contextual cropping and scaling of TV productions
This is the author's accepted manuscript. The final publication is available at Springer via http://dx.doi.org/10.1007/s11042-011-0804-3. Copyright @ Springer Science+Business Media, LLC 2011.In this paper, an application is presented which automatically adapts SDTV (Standard Definition Television) sports productions to smaller displays through intelligent cropping and scaling. It crops regions of interest of sports productions based on a smart combination of production metadata and systematic video analysis methods. This approach allows a context-based composition of cropped images. It provides a differentiation between the original SD version of the production and the processed one adapted to the requirements for mobile TV. The system has been comprehensively evaluated by comparing the outcome of the proposed method with manually and statically cropped versions, as well as with non-cropped versions. Envisaged is the integration of the tool in post-production and live workflows
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