2 research outputs found

    Optimal many-to-one routing on the mesh with constant queues

    No full text
    We present randomized and deterministic algorithms for many-to-one routing on an n-node two-dimensional mesh under the store-and-forward model of packet routing. We consider the general instance of many-to-one routing where each node is the source (resp., destination) of ℓ (resp., � k) packets, for arbitrary values of ℓ and k. All √ℓkn� our algorithms run in optimal O time and use queues of only constant size at each node to store packets in transit. The randomized algorithms, however, are simpler to implement. Our result closes a gap in the literature, where time-optimal algorithms using constant-size queues were known only for the special cases ℓ = 1 and ℓ = k

    Optimal Many-to-One Routing on the Mesh with Constant Queues

    No full text
    We present randomized and deterministic algorithms for many-to-one packet routing on an n-node two-dimensional mesh under the store-and-forward model. We consider the general instance of many-to-one routing where each node is the source (resp., destination) of l (resp., k) packets, for arbitrary values of l and k. All our algorithms run in optimal O(\sqrt{lkn}) time and use queues of only constant size at each node to store packets in transit. The randomized algorithms, however, are simpler to implement. Our result closes a gap in the literature, where time-optimal algorithms using constant-size queues were known only for the special cases l=1 and l=k
    corecore