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Optimal time-critical scheduling via resource augmentation
We consider two fundamental problems in dynamic scheduling: scheduling to meet deadlines in a preemptive multiprocessor setting, and scheduling to provide good response time in a number of scheduling environments. When viewed from the perspective of traditional worst-case analysis, no good on-line algorithms exist for these problems, and for some variants no good off-line algorithms exist unless {Rho} = {Nu}{Rho}. We study these problems using a relaxed notion of competitive analysis, introduced by Kalyanasundaram and Pruhs, in which the on-line algorithm is allowed more resources than the optimal off-line algorithm to which it is compared. Using this approach, we establish that several well-known on-line algorithms, that have poor performance from an absolute worst-case perspective, are optimal for the problems in question when allowed moderately more resources. For the optimization of average flow time, these are the first results of any sort, for any {Nu}{Rho}-hard version of the problem, that indicate that it might be possible to design good approximation algorithms
Reallocation Problems in Scheduling
In traditional on-line problems, such as scheduling, requests arrive over
time, demanding available resources. As each request arrives, some resources
may have to be irrevocably committed to servicing that request. In many
situations, however, it may be possible or even necessary to reallocate
previously allocated resources in order to satisfy a new request. This
reallocation has a cost. This paper shows how to service the requests while
minimizing the reallocation cost. We focus on the classic problem of scheduling
jobs on a multiprocessor system. Each unit-size job has a time window in which
it can be executed. Jobs are dynamically added and removed from the system. We
provide an algorithm that maintains a valid schedule, as long as a sufficiently
feasible schedule exists. The algorithm reschedules only a total number of
O(min{log^* n, log^* Delta}) jobs for each job that is inserted or deleted from
the system, where n is the number of active jobs and Delta is the size of the
largest window.Comment: 9 oages, 1 table; extended abstract version to appear in SPAA 201
Optimal on-line flow time with resource augmentation
AbstractWe study the problem of scheduling n jobs that arrive over time. We consider a non-preemptive setting on a single machine. The goal is to minimize the total flow time. We use extra resource competitive analysis: an optimal off-line algorithm which schedules jobs on a single machine is compared to a more powerful on-line algorithm that has ℓ machines. We design an algorithm of competitive ratio 1+2min(Δ1/ℓ,n1/ℓ), where Δ is the maximum ratio between two job sizes, and provide a lower bound which shows that the algorithm is optimal up to a constant factor for any constant ℓ. The algorithm works for a hard version of the problem where the sizes of the smallest and the largest jobs are not known in advance, only Δ and n are known. This gives a trade-off between the resource augmentation and the competitive ratio.We also consider scheduling on parallel identical machines. In this case the optimal off-line algorithm has m machines and the on-line algorithm has ℓm machines. We give a lower bound for this case. Next, we give lower bounds for algorithms using resource augmentation on the speed. Finally, we consider scheduling with hard deadlines, and scheduling so as to minimize the total completion time
New results on flow time with resource augmentation
We study the problem of scheduling jobs that arrive over time. We consider a non-preemptive setting on a single machine. The goal is to minimize the total flow time. We use extra resource competitive analysis: an optimal off-line algorithm which schedules jobs on a single machine is compared to a more powerful on-line algorithm that has machines. We design an algorithm of competitive ratio O(min(Delta^{1/l,n^{1/l)), where is the maximum ratio between two job sizes, and provide a lower bound which shows that the algorithm is optimal up to a constant factor for any constant . The algorithm works for a hard version of the problem where the sizes of the smallest and the largest jobs are not known in advance, only is known. This gives a trade-off between the resource augmentation and the competitive ratio. We also consider scheduling on parallel identical machines. In this case the optimal off-line algorithm has machines and the on-line algorithm has machines. We give a lower bound for this case. Next, we give lower bounds for algorithms using resource augmentation on the speed. Finally, we consider scheduling with hard deadlines
Online Scheduling on Identical Machines using SRPT
Due to its optimality on a single machine for the problem of minimizing
average flow time, Shortest-Remaining-Processing-Time (\srpt) appears to be the
most natural algorithm to consider for the problem of minimizing average flow
time on multiple identical machines. It is known that \srpt achieves the best
possible competitive ratio on multiple machines up to a constant factor. Using
resource augmentation, \srpt is known to achieve total flow time at most that
of the optimal solution when given machines of speed . Further,
it is known that \srpt's competitive ratio improves as the speed increases;
\srpt is -speed -competitive when .
However, a gap has persisted in our understanding of \srpt. Before this
work, the performance of \srpt was not known when \srpt is given
(1+\eps)-speed when 0 < \eps < 1-\frac{1}{m}, even though it has been
thought that \srpt is (1+\eps)-speed -competitive for over a decade.
Resolving this question was suggested in Open Problem 2.9 from the survey
"Online Scheduling" by Pruhs, Sgall, and Torng \cite{PruhsST}, and we answer
the question in this paper. We show that \srpt is \emph{scalable} on
identical machines. That is, we show \srpt is (1+\eps)-speed
O(\frac{1}{\eps})-competitive for \eps >0. We complement this by showing
that \srpt is (1+\eps)-speed O(\frac{1}{\eps^2})-competitive for the
objective of minimizing the -norms of flow time on identical
machines. Both of our results rely on new potential functions that capture the
structure of \srpt. Our results, combined with previous work, show that \srpt
is the best possible online algorithm in essentially every aspect when
migration is permissible.Comment: Accepted for publication at SODA. This version fixes an error in a
preliminary versio
Online bin packing with resource augmentation
In competitive analysis, we usually do not put any restrictions on the computational complexity of online algorithms, although efficient algorithms
are preferred. Thus if such an algorithm were given the entire input in advance, it could give an optimal solution (in exponential time). Instead of
giving the algorithm more knowledge about the input, in this paper we consider the effects of giving an online bin packing algorithm larger bins
than the offline algorithm it is compared to. We give new algorithms for this problem that combine items in bins in an unusual way and give
bounds on their performance which improve upon the best possible bounded space algorithm. We also give general lower bounds for this
problem which are nearly matching for bin sizes b ?
Scenario driven optimal sequencing under deep uncertainty
Abstract not availableEva H.Y. Beh, Holger R. Maier, Graeme C. Dand
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