4 research outputs found

    Towards an Iterative Algorithm for the Optimal Boundary Coverage of a 3D Environment

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    This paper presents a new optimal algorithm for locating a set of sensors in 3D able to see the boundaries of a polyhedral environment. Our approach is iterative and is based on a lower bound on the sensors' number and on a restriction of the original problem requiring each face to be observed in its entirety by at least one sensor. The lower bound allows evaluating the quality of the solution obtained at each step, and halting the algorithm if the solution is satisfactory. The algorithm asymptotically converges to the optimal solution of the unrestricted problem if the faces are subdivided into smaller part

    Sampling-based coverage path planning for complex 3D structures

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    Thesis (Ph. D.)--Massachusetts Institute of Technology, Dept. of Mechanical Engineering, 2012.This electronic version was submitted by the student author. The certified thesis is available in the Institute Archives and Special Collections.Cataloged from student-submitted PDF version of thesis.Includes bibliographical references (p. 173-186).Path planning is an essential capability for autonomous robots, and many applications impose challenging constraints alongside the standard requirement of obstacle avoidance. Coverage planning is one such task, in which a single robot must sweep its end effector over the entirety of a known workspace. For two-dimensional environments, optimal algorithms are documented and well-understood. For threedimensional structures, however, few of the available heuristics succeed over occluded regions and low-clearance areas. This thesis makes several contributions to sampling-based coverage path planning, for use on complex three-dimensional structures. First, we introduce a new algorithm for planning feasible coverage paths. It is more computationally efficient in problems of complex geometry than the well-known dual sampling method, especially when high-quality solutions are desired. Second, we present an improvement procedure that iteratively shortens and smooths a feasible coverage path; robot configurations are adjusted without violating any coverage constraints. Third, we propose a modular algorithm that allows the simple components of a structure to be covered using planar, back-and-forth sweep paths. An analysis of probabilistic completeness, the first of its kind applied to coverage planning, accompanies each of these algorithms, as well as ensemble computational results. The motivating application throughout this work has been autonomous, in-water ship hull inspection. Shafts, propellers, and control surfaces protrude from a ship hull and pose a challenging coverage problem at the stern. Deployment of a sonar-equipped underwater robot on six large vessels has led to robust operations that yield triangle mesh models of these structures; these models form the basis for planning inspections at close range. We give results from a coverage plan executed at the stern of a US Coast Guard Cutter, and results are also presented from an indoor experiment using a precision scanning laser and gantry positioning system.by Brendan J. Englot.Ph.D

    Strategic Surveillance System Design for Ports and Waterways

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    The purpose of this dissertation is to synthesize a methodology to prescribe a strategic design of a surveillance system to provide the required level of surveillance for ports and waterways. The method of approach to this problem is to formulate a linear integer programming model to prescribe a strategic surveillance system design (SSD) for ports or waterways, to devise branch-and-price decomposition (

    Optimal positioning of sensors in 3D

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    Locating the minimum number of sensors able to see at the same time the entire surface of an object is an important practical problem. Most work presented in this area is restricted to 2D objects. In this paper we present an optimal 3D sensor location algorithms that can locate sensors into a polyhedral environment that are able to see the features of the objects in their entirety. Limitations due to real sensors can be easily taken into account. The algorithm has been implemented, and examples are also given
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