21 research outputs found

    Optimal Control of Two-Player Systems with Output Feedback

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    In this article, we consider a fundamental decentralized optimal control problem, which we call the two-player problem. Two subsystems are interconnected in a nested information pattern, and output feedback controllers must be designed for each subsystem. Several special cases of this architecture have previously been solved, such as the state-feedback case or the case where the dynamics of both systems are decoupled. In this paper, we present a detailed solution to the general case. The structure of the optimal decentralized controller is reminiscent of that of the optimal centralized controller; each player must estimate the state of the system given their available information and apply static control policies to these estimates to compute the optimal controller. The previously solved cases benefit from a separation between estimation and control which allows one to compute the control and estimation gains separately. This feature is not present in general, and some of the gains must be solved for simultaneously. We show that computing the required coupled estimation and control gains amounts to solving a small system of linear equations

    Information Structure Design in Team Decision Problems

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    We consider a problem of information structure design in team decision problems and team games. We propose simple, scalable greedy algorithms for adding a set of extra information links to optimize team performance and resilience to non-cooperative and adversarial agents. We show via a simple counterexample that the set function mapping additional information links to team performance is in general not supermodular. Although this implies that the greedy algorithm is not accompanied by worst-case performance guarantees, we illustrate through numerical experiments that it can produce effective and often optimal or near optimal information structure modifications

    H2 Optimal Coordination of Homogeneous Agents Subject to Limited Information Exchange

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    Controllers with a diagonal-plus-low-rank structure constitute a scalable class of controllers for multi-agent systems. Previous research has shown that diagonal-plus-low-rank control laws appear as the optimal solution to a class of multi-agent H2 coordination problems, which arise in the control of wind farms. In this paper we show that this result extends to the case where the information exchange between agents is subject to limitations. We also show that the computational effort required to obtain the optimal controller is independent of the number of agents and provide analytical expressions that quantify the usefulness of information exchange

    Optimal Local and Remote Controllers with Unreliable Communication

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    We consider a decentralized optimal control problem for a linear plant controlled by two controllers, a local controller and a remote controller. The local controller directly observes the state of the plant and can inform the remote controller of the plant state through a packet-drop channel. We assume that the remote controller is able to send acknowledgments to the local controller to signal the successful receipt of transmitted packets. The objective of the two controllers is to cooperatively minimize a quadratic performance cost. We provide a dynamic program for this decentralized control problem using the common information approach. Although our problem is not a partially nested LQG problem, we obtain explicit optimal strategies for the two controllers. In the optimal strategies, both controllers compute a common estimate of the plant state based on the common information. The remote controller's action is linear in the common estimated state, and the local controller's action is linear in both the actual state and the common estimated state

    Optimal Output Feedback Architecture for Triangular LQG Problems

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    Distributed control problems under some specific information constraints can be formulated as (possibly infinite dimensional) convex optimization problems. The underlying motivation of this work is to develop an understanding of the optimal decision making architecture for such problems. In this paper, we particularly focus on the N-player triangular LQG problems and show that the optimal output feedback controllers have attractive state space realizations. The optimal controller can be synthesized using a set of stabilizing solutions to 2N linearly coupled algebraic Riccati equations, which turn out to be easily solvable under reasonable assumptions.Comment: To be presented at 2014 American Control Conferenc

    Optimal Decentralized State-Feedback Control with Sparsity and Delays

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    This work presents the solution to a class of decentralized linear quadratic state-feedback control problems, in which the plant and controller must satisfy the same combination of delay and sparsity constraints. Using a novel decomposition of the noise history, the control problem is split into independent subproblems that are solved using dynamic programming. The approach presented herein both unifies and generalizes many existing results
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