2,392 research outputs found

    Event-based Vision: A Survey

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    Event cameras are bio-inspired sensors that differ from conventional frame cameras: Instead of capturing images at a fixed rate, they asynchronously measure per-pixel brightness changes, and output a stream of events that encode the time, location and sign of the brightness changes. Event cameras offer attractive properties compared to traditional cameras: high temporal resolution (in the order of microseconds), very high dynamic range (140 dB vs. 60 dB), low power consumption, and high pixel bandwidth (on the order of kHz) resulting in reduced motion blur. Hence, event cameras have a large potential for robotics and computer vision in challenging scenarios for traditional cameras, such as low-latency, high speed, and high dynamic range. However, novel methods are required to process the unconventional output of these sensors in order to unlock their potential. This paper provides a comprehensive overview of the emerging field of event-based vision, with a focus on the applications and the algorithms developed to unlock the outstanding properties of event cameras. We present event cameras from their working principle, the actual sensors that are available and the tasks that they have been used for, from low-level vision (feature detection and tracking, optic flow, etc.) to high-level vision (reconstruction, segmentation, recognition). We also discuss the techniques developed to process events, including learning-based techniques, as well as specialized processors for these novel sensors, such as spiking neural networks. Additionally, we highlight the challenges that remain to be tackled and the opportunities that lie ahead in the search for a more efficient, bio-inspired way for machines to perceive and interact with the world

    The Event-Camera Dataset and Simulator: Event-based Data for Pose Estimation, Visual Odometry, and SLAM

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    New vision sensors, such as the Dynamic and Active-pixel Vision sensor (DAVIS), incorporate a conventional global-shutter camera and an event-based sensor in the same pixel array. These sensors have great potential for high-speed robotics and computer vision because they allow us to combine the benefits of conventional cameras with those of event-based sensors: low latency, high temporal resolution, and very high dynamic range. However, new algorithms are required to exploit the sensor characteristics and cope with its unconventional output, which consists of a stream of asynchronous brightness changes (called "events") and synchronous grayscale frames. For this purpose, we present and release a collection of datasets captured with a DAVIS in a variety of synthetic and real environments, which we hope will motivate research on new algorithms for high-speed and high-dynamic-range robotics and computer-vision applications. In addition to global-shutter intensity images and asynchronous events, we provide inertial measurements and ground-truth camera poses from a motion-capture system. The latter allows comparing the pose accuracy of ego-motion estimation algorithms quantitatively. All the data are released both as standard text files and binary files (i.e., rosbag). This paper provides an overview of the available data and describes a simulator that we release open-source to create synthetic event-camera data.Comment: 7 pages, 4 figures, 3 table

    Increasing trap stiffness with position clamping in holographic optical tweezers

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    We present a holographic optical tweezers system capable of position clamping multiple particles. Moving an optical trap in response to the trapped object's motion is a powerful technique for optical control and force measurement. We have now realised this experimentally using a Boulder Nonlinear Systems Spatial Light Modulator (SLM) with a refresh rate of 203Hz. We obtain a reduction of 44% in the variance of the bead's position, corresponding to an increase in effective trap stiffness of 77%. This reduction relies on the generation of holograms at high speed. We present software capable of calculating holograms in under 1ms using a graphics processor unit. © 2009 Optical Society of America

    CED: Color Event Camera Dataset

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    Event cameras are novel, bio-inspired visual sensors, whose pixels output asynchronous and independent timestamped spikes at local intensity changes, called 'events'. Event cameras offer advantages over conventional frame-based cameras in terms of latency, high dynamic range (HDR) and temporal resolution. Until recently, event cameras have been limited to outputting events in the intensity channel, however, recent advances have resulted in the development of color event cameras, such as the Color-DAVIS346. In this work, we present and release the first Color Event Camera Dataset (CED), containing 50 minutes of footage with both color frames and events. CED features a wide variety of indoor and outdoor scenes, which we hope will help drive forward event-based vision research. We also present an extension of the event camera simulator ESIM that enables simulation of color events. Finally, we present an evaluation of three state-of-the-art image reconstruction methods that can be used to convert the Color-DAVIS346 into a continuous-time, HDR, color video camera to visualise the event stream, and for use in downstream vision applications.Comment: Conference on Computer Vision and Pattern Recognition Workshop

    MilliSonic: Pushing the Limits of Acoustic Motion Tracking

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    Recent years have seen interest in device tracking and localization using acoustic signals. State-of-the-art acoustic motion tracking systems however do not achieve millimeter accuracy and require large separation between microphones and speakers, and as a result, do not meet the requirements for many VR/AR applications. Further, tracking multiple concurrent acoustic transmissions from VR devices today requires sacrificing accuracy or frame rate. We present MilliSonic, a novel system that pushes the limits of acoustic based motion tracking. Our core contribution is a novel localization algorithm that can provably achieve sub-millimeter 1D tracking accuracy in the presence of multipath, while using only a single beacon with a small 4-microphone array.Further, MilliSonic enables concurrent tracking of up to four smartphones without reducing frame rate or accuracy. Our evaluation shows that MilliSonic achieves 0.7mm median 1D accuracy and a 2.6mm median 3D accuracy for smartphones, which is 5x more accurate than state-of-the-art systems. MilliSonic enables two previously infeasible interaction applications: a) 3D tracking of VR headsets using the smartphone as a beacon and b) fine-grained 3D tracking for the Google Cardboard VR system using a small microphone array
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