20,304 research outputs found
Impossible Movement Illusions
Past research has used the phi phenomenon to create the illusion of one object moving through another. This article presents three optical illusions that are conceptually similar, yet little known within academic psychology. Two of the illusions have been developed within the magic community and involve the performer appearing to make a finger jump from one hand to another and a cup penetrate through another cup. The article explores the factors underpinning these illusions and describes how these factors were used to enhance a similar illusion developed outside of magic (the penetration of one hand through another).Peer reviewedFinal Published versio
Metamaterials and the mathematical Science of invisibility
In this chapter, we review some recent developments in the field of
photonics: cloaking, whereby an object becomes invisible to an observer, and
mirages, whereby an object looks like another one (say, of a different shape).
Such optical illusions are made possible thanks to the advent of metamaterials,
which are new kinds of composites designed using the concept of
transformational optics. Theoretical concepts introduced here are illustrated
by finite element computations.Comment: This is a book chapter. 22 pages, 7 figure
Escaping RGBland: Selecting Colors for Statistical Graphics
Statistical graphics are often augmented by the use of color coding information contained in some variable. When this involves the shading of areas (and not only points or lines) - e.g., as in bar plots, pie charts, mosaic displays or heatmaps - it is important that the colors are perceptually based and do not introduce optical illusions or systematic bias. Here, we discuss how the perceptually-based Hue-Chroma-Luminance (HCL) color space can be used for deriving suitable color palettes for coding categorical data (qualitative palettes) and numerical variables (sequential and diverging palettes).Series: Research Report Series / Department of Statistics and Mathematic
Grand Illusions: Large-Scale Optical Toys and Contemporary Scientific Spectacle
Nineteenth-century optical toys that showcase illusions of motion such as the phenakistoscope, zoetrope, and praxinoscope, have enjoyed active “afterlives” in the twentieth and twenty-first centuries. Contemporary incarnations of the zoetrope are frequently found in the realms of fine art and advertising, and they are often much larger than their nineteenth-century counterparts. This article argues that modern-day optical toys are able to conjure feelings of wonder and spectacle equivalent to their nineteenth-century antecedents because of their adjustment in scale. Exploring a range of contemporary philosophical toys found in arts, entertainment, and advertising contexts, the article discusses various technical adjustments made to successfully “scale up” optical toys, including the replacement of hand-spun mechanisms with larger sources of motion and the use of various means such as architectural features and stroboscopic lights to replace traditional shutter mechanisms such as the zoetrope’s dark slots. Critical consideration of scale as a central feature of these installations reconfigures the relationship between audience and device. Large-scale adaptations of optical toys revise the traditional conception of the user, who is able to tactilely manipulate and interact with the apparatus, instead positing a viewer who has less control over the illusion’s operation and is instead a captive audience surrounded by the animation. It is primarily through their adaptation of scale that contemporary zoetropes successfully elicit wonder as scientific spectacles from their audiences today
Computing optical flow in the primate visual system
Computing motion on the basis of the time-varying image intensity is a difficult problem for both artificial and biological vision systems. We show how gradient models, a well-known class of motion algorithms, can be implemented within the magnocellular pathway of the primate's visual system. Our cooperative algorithm computes optical flow in two steps. In the first stage, assumed to be located in primary visual cortex, local motion is measured while spatial integration occurs in the second stage, assumed to be located in the middle temporal area (MT). The final optical flow is extracted in this second stage using population coding, such that the velocity is represented by the vector sum of neurons coding for motion in different directions. Our theory, relating the single-cell to the perceptual level, accounts for a number of psychophysical and electrophysiological observations and illusions
Magnetic illusion: transforming a magnetic object into another object by negative permeability
We theoretically predict and experimentally verify the illusion of
transforming the magnetic signature of a 3D object into that of another
arbitrary object. This is done by employing negative-permeability materials,
which we demonstrate that can be emulated by tailored sets of currents. The
experimental transformation of the magnetic response of a ferromagnet into that
of its antagonistic material, a superconductor, is presented to confirm the
theory. The emulation of negative-permeability materials by currents provides a
new pathway for designing devices for controlling magnetic fields in
unprecedented ways
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