5 research outputs found
D2D-Assisted Mobile Edge Computing: Optimal Scheduling under Uncertain Processing Cycles and Intermittent Communications
Mobile edge computing (MEC) has been regarded as a promising approach to deal
with explosive computation requirements by enabling cloud computing
capabilities at the edge of networks. Existing models of MEC impose some strong
assumptions on the known processing cycles and unintermittent communications.
However, practical MEC systems are constrained by various uncertainties and
intermittent communications, rendering these assumptions impractical. In view
of this, we investigate how to schedule task offloading in MEC systems with
uncertainties. First, we derive a closed-form expression of the average
offloading success probability in a device-to-device (D2D) assisted MEC system
with uncertain computation processing cycles and intermittent communications.
Then, we formulate a task offloading maximization problem (TOMP), and prove
that the problem is NP-hard. For problem solving, if the problem instance
exhibits a symmetric structure, we propose a task scheduling algorithm based on
dynamic programming (TSDP). By solving this problem instance, we derive a bound
to benchmark sub-optimal algorithm. For general scenarios, by reformulating the
problem, we propose a repeated matching algorithm (RMA). Finally, in
performance evaluations, we validate the accuracy of the closed-form expression
of the average offloading success probability by Monte Carlo simulations, as
well as the effectiveness of the proposed algorithms
TIMCC: On Data Freshness in Privacy-Preserving Incentive Mechanism Design for Continuous Crowdsensing Using Reverse Auction
© 2013 IEEE. As an emerging paradigm that leverages the wisdom and efforts of the crowd, mobile crowdsensing has shown its great potential to collect distributed data. The crowd may incur such costs and risks as energy consumption, memory consumption, and privacy leakage when performing various tasks, so they may not be willing to participate in crowdsensing tasks unless they are well-paid. Hence, a proper privacy-preserving incentive mechanism is of great significance to motivate users to join, which has attracted a lot of research efforts. Most of the existing works regard tasks as one-shot tasks, which may not work very well for the type of tasks that requires continuous monitoring, e.g., WIFI signal sensing, where the WiFi signal may vary over time, and users are required to contribute continuous efforts. The incentive mechanism for continuous crowdsensing has yet to be investigated, where the corresponding tasks need continuous efforts of users, and the freshness of the sensed data is very important. In this paper, we design TIMCC, a privacy-preserving incentive mechanism for continuous crowdsensing. In contrast to most existing studies that treat tasks as one-shot tasks, we consider the tasks that require users to contribute continuous efforts, where the freshness of data is a key factor impacting the value of data, which further determines the rewards. We introduce a metric named age of data that is defined as the amount of time elapsed since the generation of the data to capture the freshness of data. We adopt the reverse auction framework to model the connection between the platform and the users. We prove that the proposed mechanism satisfies individual rationality, computational efficiency, and truthfulness. Simulation results further validate our theoretical analysis and the effectiveness of the proposed mechanism
Efficient Three-stage Auction Schemes for Cloudlets Deployment in Wireless Access Network
Cloudlet deployment and resource allocation for mobile users (MUs) have been
extensively studied in existing works for computation resource scarcity.
However, most of them failed to jointly consider the two techniques together,
and the selfishness of cloudlet and access point (AP) are ignored. Inspired by
the group-buying mechanism, this paper proposes three-stage auction schemes by
combining cloudlet placement and resource assignment, to improve the social
welfare subject to the economic properties. We first divide all MUs into some
small groups according to the associated APs. Then the MUs in same group can
trade with cloudlets in a group-buying way through the APs. Finally, the MUs
pay for the cloudlets if they are the winners in the auction scheme. We prove
that our auction schemes can work in polynomial time. We also provide the
proofs for economic properties in theory. For the purpose of performance
comparison, we compare the proposed schemes with HAF, which is a centralized
cloudlet placement scheme without auction. Numerical results confirm the
correctness and efficiency of the proposed schemes.Comment: 22 pages,12 figures, Accepted by Wireless Network