458 research outputs found
Green Cellular Networks: A Survey, Some Research Issues and Challenges
Energy efficiency in cellular networks is a growing concern for cellular
operators to not only maintain profitability, but also to reduce the overall
environment effects. This emerging trend of achieving energy efficiency in
cellular networks is motivating the standardization authorities and network
operators to continuously explore future technologies in order to bring
improvements in the entire network infrastructure. In this article, we present
a brief survey of methods to improve the power efficiency of cellular networks,
explore some research issues and challenges and suggest some techniques to
enable an energy efficient or "green" cellular network. Since base stations
consume a maximum portion of the total energy used in a cellular system, we
will first provide a comprehensive survey on techniques to obtain energy
savings in base stations. Next, we discuss how heterogeneous network deployment
based on micro, pico and femto-cells can be used to achieve this goal. Since
cognitive radio and cooperative relaying are undisputed future technologies in
this regard, we propose a research vision to make these technologies more
energy efficient. Lastly, we explore some broader perspectives in realizing a
"green" cellular network technologyComment: 16 pages, 5 figures, 2 table
Applications of Repeated Games in Wireless Networks: A Survey
A repeated game is an effective tool to model interactions and conflicts for
players aiming to achieve their objectives in a long-term basis. Contrary to
static noncooperative games that model an interaction among players in only one
period, in repeated games, interactions of players repeat for multiple periods;
and thus the players become aware of other players' past behaviors and their
future benefits, and will adapt their behavior accordingly. In wireless
networks, conflicts among wireless nodes can lead to selfish behaviors,
resulting in poor network performances and detrimental individual payoffs. In
this paper, we survey the applications of repeated games in different wireless
networks. The main goal is to demonstrate the use of repeated games to
encourage wireless nodes to cooperate, thereby improving network performances
and avoiding network disruption due to selfish behaviors. Furthermore, various
problems in wireless networks and variations of repeated game models together
with the corresponding solutions are discussed in this survey. Finally, we
outline some open issues and future research directions.Comment: 32 pages, 15 figures, 5 tables, 168 reference
Relaying in the Internet of Things (IoT): A Survey
The deployment of relays between Internet of Things (IoT) end devices and gateways can improve link quality. In cellular-based IoT, relays have the potential to reduce base station overload. The energy expended in single-hop long-range communication can be reduced if relays listen to transmissions of end devices and forward these observations to gateways. However, incorporating relays into IoT networks faces some challenges. IoT end devices are designed primarily for uplink communication of small-sized observations toward the network; hence, opportunistically using end devices as relays needs a redesign of both the medium access control (MAC) layer protocol of such end devices and possible addition of new communication interfaces. Additionally, the wake-up time of IoT end devices needs to be synchronized with that of the relays. For cellular-based IoT, the possibility of using infrastructure relays exists, and noncellular IoT networks can leverage the presence of mobile devices for relaying, for example, in remote healthcare. However, the latter presents problems of incentivizing relay participation and managing the mobility of relays. Furthermore, although relays can increase the lifetime of IoT networks, deploying relays implies the need for additional batteries to power them. This can erode the energy efficiency gain that relays offer. Therefore, designing relay-assisted IoT networks that provide acceptable trade-offs is key, and this goes beyond adding an extra transmit RF chain to a relay-enabled IoT end device. There has been increasing research interest in IoT relaying, as demonstrated in the available literature. Works that consider these issues are surveyed in this paper to provide insight into the state of the art, provide design insights for network designers and motivate future research directions
A Stochastic Geometry Approach to Energy Efficiency in Relay-Assisted Cellular Networks
Though cooperative relaying is believed to be a promising technology to
improve the energy efficiency of cellular networks, the relays' static power
consumption might worsen the energy efficiency therefore can not be neglected.
In this paper, we focus on whether and how the energy efficiency of cellular
networks can be improved via relays. Based on the spatial Poisson point
process, an analytical model is proposed to evaluate the energy efficiency of
relay-assisted cellular networks. With the aid of the technical tools of
stochastic geometry, we derive the distributions of
signal-to-interference-plus-noise ratios (SINRs) and mean achievable rates of
both non-cooperative users and cooperative users. The energy efficiency
measured by "bps/Hz/W" is expressed subsequently. These established expressions
are amenable to numerical evaluation and corroborated by simulation results.Comment: 6 pages, 5 figures, accepted by IEEE Globecom'12. arXiv admin note:
text overlap with arXiv:1108.1257 by other author
A fast and reliable broadcast service for LTE-advanced exploiting multihop device-to-device transmissions
Several applications, from the Internet of Things for smart cities to those for vehicular networks, need fast and reliable proximity-based broadcast communications, i.e., the ability to reach all peers in a geographical neighborhood around the originator of a message, as well as ubiquitous connectivity. In this paper, we point out the inherent limitations of the LTE (Long-Term Evolution) cellular network, which make it difficult, if possible at all, to engineer such a service using traditional infrastructure-based communications. We argue, instead, that network-controlled device-to-device (D2D) communications, relayed in a multihop fashion, can efficiently support this service. To substantiate the above claim, we design a proximity-based broadcast service which exploits multihop D2D. We discuss the relevant issues both at the UE (User Equipment), which has to run applications, and within the network (i.e., at the eNodeBs), where suitable resource allocation schemes have to be enforced. We evaluate the performance of a multihop D2D broadcasting using system-level simulations, and demonstrate that it is fast, reliable and economical from a resource consumption standpoint
Energy Harvesting Wireless Communications: A Review of Recent Advances
This article summarizes recent contributions in the broad area of energy
harvesting wireless communications. In particular, we provide the current state
of the art for wireless networks composed of energy harvesting nodes, starting
from the information-theoretic performance limits to transmission scheduling
policies and resource allocation, medium access and networking issues. The
emerging related area of energy transfer for self-sustaining energy harvesting
wireless networks is considered in detail covering both energy cooperation
aspects and simultaneous energy and information transfer. Various potential
models with energy harvesting nodes at different network scales are reviewed as
well as models for energy consumption at the nodes.Comment: To appear in the IEEE Journal of Selected Areas in Communications
(Special Issue: Wireless Communications Powered by Energy Harvesting and
Wireless Energy Transfer
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