79 research outputs found
A Hybrid Model to Extend Vehicular Intercommunication V2V through D2D Architecture
In the recent years, many solutions for Vehicle to Vehicle (V2V)
communication were proposed to overcome failure problems (also known as dead
ends). This paper proposes a novel framework for V2V failure recovery using
Device-to-Device (D2D) communications. Based on the unified Intelligent
Transportation Systems (ITS) architecture, LTE-based D2D mechanisms can improve
V2V dead ends failure recovery delays. This new paradigm of hybrid V2V-D2D
communications overcomes the limitations of traditional V2V routing techniques.
According to NS2 simulation results, the proposed hybrid model decreases the
end to end delay (E2E) of messages delivery. A complete comparison of different
D2D use cases (best & worst scenarios) is presented to show the enhancements
brought by our solution compared to traditional V2V techniques.Comment: 6 page
Resource Allocation for Network-Integrated Device-to-Device Communications Using Smart Relays
With increasing number of autonomous heterogeneous devices in future mobile
networks, an efficient resource allocation scheme is required to maximize
network throughput and achieve higher spectral efficiency. In this paper,
performance of network-integrated device-to-device (D2D) communication is
investigated where D2D traffic is carried through relay nodes. An optimization
problem is formulated for allocating radio resources to maximize end-to-end
rate as well as conversing QoS requirements for cellular and D2D user equipment
under total power constraint. Numerical results show that there is a distance
threshold beyond which relay-assisted D2D communication significantly improves
network performance when compared to direct communication between D2D peers
Network-Assisted Device-to-Device (D2D) Direct Proximity Discovery with Underlay Communication
Device-to-Device communications are expected to play an important role in
current and future cellular generations, by increasing the spatial reuse of
spectrum resources and enabling lower latency communication links. This
paradigm has two fundamental building blocks: (i) proximity discovery and (ii)
direct communication between proximate devices. While (ii) is treated
extensively in the recent literature, (i) has received relatively little
attention. In this paper we analyze a network-assisted underlay proximity
discovery protocol, where a cellular device can take the role of: announcer
(which announces its interest in establishing a D2D connection) or monitor
(which listens for the transmissions from the announcers). Traditionally, the
announcers transmit their messages over dedicated channel resources. In
contrast, inspired by recent advances on receivers with multiuser decoding
capabilities, we consider the case where the announcers underlay their messages
in the downlink transmissions that are directed towards the monitoring devices.
We propose a power control scheme applied to the downlink transmission, which
copes with the underlay transmission via additional power expenditure, while
guaranteeing both reliable downlink transmissions and underlay proximity
discovery.Comment: Accepted for presentation at Globecom 201
Hierarchical Cooperation for Operator-Controlled Device-to-Device Communications: A Layered Coalitional Game Approach
Device-to-Device (D2D) communications, which allow direct communication among
mobile devices, have been proposed as an enabler of local services in 3GPP
LTE-Advanced (LTE-A) cellular networks. This work investigates a hierarchical
LTE-A network framework consisting of multiple D2D operators at the upper layer
and a group of devices at the lower layer. We propose a cooperative model that
allows the operators to improve their utility in terms of revenue by sharing
their devices, and the devices to improve their payoff in terms of end-to-end
throughput by collaboratively performing multi-path routing. To help
understanding the interaction among operators and devices, we present a
game-theoretic framework to model the cooperation behavior, and further, we
propose a layered coalitional game (LCG) to address the decision making
problems among them. Specifically, the cooperation of operators is modeled as
an overlapping coalition formation game (CFG) in a partition form, in which
operators should form a stable coalitional structure. Moreover, the cooperation
of devices is modeled as a coalitional graphical game (CGG), in which devices
establish links among each other to form a stable network structure for
multi-path routing.We adopt the extended recursive core, and Nash network, as
the stability concept for the proposed CFG and CGG, respectively. Numerical
results demonstrate that the proposed LCG yields notable gains compared to both
the non-cooperative case and a LCG variant and achieves good convergence speed.Comment: IEEE Wireless Communications and Networking Conference 201
A Survey on Device-to-Device Communication in 5G Wireless Networks
The Device-to-Device (D2D) communication model
in 5G networks provides a useful infrastructure to enable different
applications. D2D communication, with use of cellular or ad-hoc
links, improve the spectrum utilization, system throughput, and
energy efficiency of the network thereby preparing the ability for
the user equipment to start communications with each other in
proximity. The purpose of this paper is preparing a survey based
on the D2D communication and review the available literature
that in a widespread way research about the D2D paradigm,
different application scenarios, and use cases. Moreover, new
suspicion in this area that leads to identifying open research
problems of D2D communications in cellular networks.info:eu-repo/semantics/publishedVersio
Selfishness in device-to-device communication underlaying cellular networks
In a device-to-device (D2D) communication underlaying cellular network, user equipments are required to operate cooperatively and unselfishly to transmit data as relays. However, most users behave in a more or less selfish way, which makes user selfishness a key factor that affects the performance of the whole communication system. We focus on the impact of node selfishness on D2D communications. By separating the user selfishness into two types in accordance with two D2D transmission modes – connected D2D transmission and opportunistic D2D transmission, we propose a time-varying graph model that characterizes the impacts of both individual and social selfishness on D2D communications. Simulation results obtained under the realistic networking settings indicate that the interaction between connected and opportunistic selfishness worsens the impairment caused by individual selfishness, while the harmful interaction caused by social selfishness can be alleviated
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