18,666 research outputs found
Open Domain Event Extraction Using Neural Latent Variable Models
We consider open domain event extraction, the task of extracting unconstraint
types of events from news clusters. A novel latent variable neural model is
constructed, which is scalable to very large corpus. A dataset is collected and
manually annotated, with task-specific evaluation metrics being designed.
Results show that the proposed unsupervised model gives better performance
compared to the state-of-the-art method for event schema induction.Comment: accepted by ACL 201
Hierarchical Quantized Representations for Script Generation
Scripts define knowledge about how everyday scenarios (such as going to a
restaurant) are expected to unfold. One of the challenges to learning scripts
is the hierarchical nature of the knowledge. For example, a suspect arrested
might plead innocent or guilty, and a very different track of events is then
expected to happen. To capture this type of information, we propose an
autoencoder model with a latent space defined by a hierarchy of categorical
variables. We utilize a recently proposed vector quantization based approach,
which allows continuous embeddings to be associated with each latent variable
value. This permits the decoder to softly decide what portions of the latent
hierarchy to condition on by attending over the value embeddings for a given
setting. Our model effectively encodes and generates scripts, outperforming a
recent language modeling-based method on several standard tasks, and allowing
the autoencoder model to achieve substantially lower perplexity scores compared
to the previous language modeling-based method.Comment: EMNLP 201
Deep Learning Techniques for Music Generation -- A Survey
This paper is a survey and an analysis of different ways of using deep
learning (deep artificial neural networks) to generate musical content. We
propose a methodology based on five dimensions for our analysis:
Objective - What musical content is to be generated? Examples are: melody,
polyphony, accompaniment or counterpoint. - For what destination and for what
use? To be performed by a human(s) (in the case of a musical score), or by a
machine (in the case of an audio file).
Representation - What are the concepts to be manipulated? Examples are:
waveform, spectrogram, note, chord, meter and beat. - What format is to be
used? Examples are: MIDI, piano roll or text. - How will the representation be
encoded? Examples are: scalar, one-hot or many-hot.
Architecture - What type(s) of deep neural network is (are) to be used?
Examples are: feedforward network, recurrent network, autoencoder or generative
adversarial networks.
Challenge - What are the limitations and open challenges? Examples are:
variability, interactivity and creativity.
Strategy - How do we model and control the process of generation? Examples
are: single-step feedforward, iterative feedforward, sampling or input
manipulation.
For each dimension, we conduct a comparative analysis of various models and
techniques and we propose some tentative multidimensional typology. This
typology is bottom-up, based on the analysis of many existing deep-learning
based systems for music generation selected from the relevant literature. These
systems are described and are used to exemplify the various choices of
objective, representation, architecture, challenge and strategy. The last
section includes some discussion and some prospects.Comment: 209 pages. This paper is a simplified version of the book: J.-P.
Briot, G. Hadjeres and F.-D. Pachet, Deep Learning Techniques for Music
Generation, Computational Synthesis and Creative Systems, Springer, 201
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