4,647 research outputs found

    Online algorithms for covering and packing problems with convex objectives

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    We present online algorithms for covering and packing problems with (non-linear) convex objectives. The convex covering problem is defined as ...postprin

    Fast Algorithms for Online Stochastic Convex Programming

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    We introduce the online stochastic Convex Programming (CP) problem, a very general version of stochastic online problems which allows arbitrary concave objectives and convex feasibility constraints. Many well-studied problems like online stochastic packing and covering, online stochastic matching with concave returns, etc. form a special case of online stochastic CP. We present fast algorithms for these problems, which achieve near-optimal regret guarantees for both the i.i.d. and the random permutation models of stochastic inputs. When applied to the special case online packing, our ideas yield a simpler and faster primal-dual algorithm for this well studied problem, which achieves the optimal competitive ratio. Our techniques make explicit the connection of primal-dual paradigm and online learning to online stochastic CP.Comment: To appear in SODA 201

    Approximate Convex Optimization by Online Game Playing

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    Lagrangian relaxation and approximate optimization algorithms have received much attention in the last two decades. Typically, the running time of these methods to obtain a ϵ\epsilon approximate solution is proportional to 1ϵ2\frac{1}{\epsilon^2}. Recently, Bienstock and Iyengar, following Nesterov, gave an algorithm for fractional packing linear programs which runs in 1ϵ\frac{1}{\epsilon} iterations. The latter algorithm requires to solve a convex quadratic program every iteration - an optimization subroutine which dominates the theoretical running time. We give an algorithm for convex programs with strictly convex constraints which runs in time proportional to 1ϵ\frac{1}{\epsilon}. The algorithm does NOT require to solve any quadratic program, but uses gradient steps and elementary operations only. Problems which have strictly convex constraints include maximum entropy frequency estimation, portfolio optimization with loss risk constraints, and various computational problems in signal processing. As a side product, we also obtain a simpler version of Bienstock and Iyengar's result for general linear programming, with similar running time. We derive these algorithms using a new framework for deriving convex optimization algorithms from online game playing algorithms, which may be of independent interest

    How the Experts Algorithm Can Help Solve LPs Online

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    We consider the problem of solving packing/covering LPs online, when the columns of the constraint matrix are presented in random order. This problem has received much attention and the main focus is to figure out how large the right-hand sides of the LPs have to be (compared to the entries on the left-hand side of the constraints) to allow (1+ϵ)(1+\epsilon)-approximations online. It is known that the right-hand sides have to be Ω(ϵ2logm)\Omega(\epsilon^{-2} \log m) times the left-hand sides, where mm is the number of constraints. In this paper we give a primal-dual algorithm that achieve this bound for mixed packing/covering LPs. Our algorithms construct dual solutions using a regret-minimizing online learning algorithm in a black-box fashion, and use them to construct primal solutions. The adversarial guarantee that holds for the constructed duals helps us to take care of most of the correlations that arise in the algorithm; the remaining correlations are handled via martingale concentration and maximal inequalities. These ideas lead to conceptually simple and modular algorithms, which we hope will be useful in other contexts.Comment: An extended abstract appears in the 22nd European Symposium on Algorithms (ESA 2014

    Learning to Approximate a Bregman Divergence

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    Bregman divergences generalize measures such as the squared Euclidean distance and the KL divergence, and arise throughout many areas of machine learning. In this paper, we focus on the problem of approximating an arbitrary Bregman divergence from supervision, and we provide a well-principled approach to analyzing such approximations. We develop a formulation and algorithm for learning arbitrary Bregman divergences based on approximating their underlying convex generating function via a piecewise linear function. We provide theoretical approximation bounds using our parameterization and show that the generalization error Op(m1/2)O_p(m^{-1/2}) for metric learning using our framework matches the known generalization error in the strictly less general Mahalanobis metric learning setting. We further demonstrate empirically that our method performs well in comparison to existing metric learning methods, particularly for clustering and ranking problems.Comment: 19 pages, 4 figure
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