425 research outputs found
Multi-Task Domain Adaptation for Deep Learning of Instance Grasping from Simulation
Learning-based approaches to robotic manipulation are limited by the
scalability of data collection and accessibility of labels. In this paper, we
present a multi-task domain adaptation framework for instance grasping in
cluttered scenes by utilizing simulated robot experiments. Our neural network
takes monocular RGB images and the instance segmentation mask of a specified
target object as inputs, and predicts the probability of successfully grasping
the specified object for each candidate motor command. The proposed transfer
learning framework trains a model for instance grasping in simulation and uses
a domain-adversarial loss to transfer the trained model to real robots using
indiscriminate grasping data, which is available both in simulation and the
real world. We evaluate our model in real-world robot experiments, comparing it
with alternative model architectures as well as an indiscriminate grasping
baseline.Comment: ICRA 201
More Than a Feeling: Learning to Grasp and Regrasp using Vision and Touch
For humans, the process of grasping an object relies heavily on rich tactile
feedback. Most recent robotic grasping work, however, has been based only on
visual input, and thus cannot easily benefit from feedback after initiating
contact. In this paper, we investigate how a robot can learn to use tactile
information to iteratively and efficiently adjust its grasp. To this end, we
propose an end-to-end action-conditional model that learns regrasping policies
from raw visuo-tactile data. This model -- a deep, multimodal convolutional
network -- predicts the outcome of a candidate grasp adjustment, and then
executes a grasp by iteratively selecting the most promising actions. Our
approach requires neither calibration of the tactile sensors, nor any
analytical modeling of contact forces, thus reducing the engineering effort
required to obtain efficient grasping policies. We train our model with data
from about 6,450 grasping trials on a two-finger gripper equipped with GelSight
high-resolution tactile sensors on each finger. Across extensive experiments,
our approach outperforms a variety of baselines at (i) estimating grasp
adjustment outcomes, (ii) selecting efficient grasp adjustments for quick
grasping, and (iii) reducing the amount of force applied at the fingers, while
maintaining competitive performance. Finally, we study the choices made by our
model and show that it has successfully acquired useful and interpretable
grasping behaviors.Comment: 8 pages. Published on IEEE Robotics and Automation Letters (RAL).
Website: https://sites.google.com/view/more-than-a-feelin
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