2,743 research outputs found

    Fundamental Limits of Caching in Wireless D2D Networks

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    We consider a wireless Device-to-Device (D2D) network where communication is restricted to be single-hop. Users make arbitrary requests from a finite library of files and have pre-cached information on their devices, subject to a per-node storage capacity constraint. A similar problem has already been considered in an ``infrastructure'' setting, where all users receive a common multicast (coded) message from a single omniscient server (e.g., a base station having all the files in the library) through a shared bottleneck link. In this work, we consider a D2D ``infrastructure-less'' version of the problem. We propose a caching strategy based on deterministic assignment of subpackets of the library files, and a coded delivery strategy where the users send linearly coded messages to each other in order to collectively satisfy their demands. We also consider a random caching strategy, which is more suitable to a fully decentralized implementation. Under certain conditions, both approaches can achieve the information theoretic outer bound within a constant multiplicative factor. In our previous work, we showed that a caching D2D wireless network with one-hop communication, random caching, and uncoded delivery, achieves the same throughput scaling law of the infrastructure-based coded multicasting scheme, in the regime of large number of users and files in the library. This shows that the spatial reuse gain of the D2D network is order-equivalent to the coded multicasting gain of single base station transmission. It is therefore natural to ask whether these two gains are cumulative, i.e.,if a D2D network with both local communication (spatial reuse) and coded multicasting can provide an improved scaling law. Somewhat counterintuitively, we show that these gains do not cumulate (in terms of throughput scaling law).Comment: 45 pages, 5 figures, Submitted to IEEE Transactions on Information Theory, This is the extended version of the conference (ITW) paper arXiv:1304.585

    Distributed Selfish Coaching

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    Although cooperation generally increases the amount of resources available to a community of nodes, thus improving individual and collective performance, it also allows for the appearance of potential mistreatment problems through the exposition of one node's resources to others. We study such concerns by considering a group of independent, rational, self-aware nodes that cooperate using on-line caching algorithms, where the exposed resource is the storage at each node. Motivated by content networking applications -- including web caching, CDNs, and P2P -- this paper extends our previous work on the on-line version of the problem, which was conducted under a game-theoretic framework, and limited to object replication. We identify and investigate two causes of mistreatment: (1) cache state interactions (due to the cooperative servicing of requests) and (2) the adoption of a common scheme for cache management policies. Using analytic models, numerical solutions of these models, as well as simulation experiments, we show that on-line cooperation schemes using caching are fairly robust to mistreatment caused by state interactions. To appear in a substantial manner, the interaction through the exchange of miss-streams has to be very intense, making it feasible for the mistreated nodes to detect and react to exploitation. This robustness ceases to exist when nodes fetch and store objects in response to remote requests, i.e., when they operate as Level-2 caches (or proxies) for other nodes. Regarding mistreatment due to a common scheme, we show that this can easily take place when the "outlier" characteristics of some of the nodes get overlooked. This finding underscores the importance of allowing cooperative caching nodes the flexibility of choosing from a diverse set of schemes to fit the peculiarities of individual nodes. To that end, we outline an emulation-based framework for the development of mistreatment-resilient distributed selfish caching schemes. Our framework utilizes a simple control-theoretic approach to dynamically parameterize the cache management scheme. We show performance evaluation results that quantify the benefits from instantiating such a framework, which could be substantial under skewed demand profiles.National Science Foundation (CNS Cybertrust 0524477, CNS NeTS 0520166, CNS ITR 0205294, EIA RI 0202067); EU IST (CASCADAS and E-NEXT); Marie Curie Outgoing International Fellowship of the EU (MOIF-CT-2005-007230

    Cooperative Multi-Bitrate Video Caching and Transcoding in Multicarrier NOMA-Assisted Heterogeneous Virtualized MEC Networks

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    Cooperative video caching and transcoding in mobile edge computing (MEC) networks is a new paradigm for future wireless networks, e.g., 5G and 5G beyond, to reduce scarce and expensive backhaul resource usage by prefetching video files within radio access networks (RANs). Integration of this technique with other advent technologies, such as wireless network virtualization and multicarrier non-orthogonal multiple access (MC-NOMA), provides more flexible video delivery opportunities, which leads to enhancements both for the network's revenue and for the end-users' service experience. In this regard, we propose a two-phase RAF for a parallel cooperative joint multi-bitrate video caching and transcoding in heterogeneous virtualized MEC networks. In the cache placement phase, we propose novel proactive delivery-aware cache placement strategies (DACPSs) by jointly allocating physical and radio resources based on network stochastic information to exploit flexible delivery opportunities. Then, for the delivery phase, we propose a delivery policy based on the user requests and network channel conditions. The optimization problems corresponding to both phases aim to maximize the total revenue of network slices, i.e., virtual networks. Both problems are non-convex and suffer from high-computational complexities. For each phase, we show how the problem can be solved efficiently. We also propose a low-complexity RAF in which the complexity of the delivery algorithm is significantly reduced. A Delivery-aware cache refreshment strategy (DACRS) in the delivery phase is also proposed to tackle the dynamically changes of network stochastic information. Extensive numerical assessments demonstrate a performance improvement of up to 30% for our proposed DACPSs and DACRS over traditional approaches.Comment: 53 pages, 24 figure

    A Low-Complexity Approach to Distributed Cooperative Caching with Geographic Constraints

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    We consider caching in cellular networks in which each base station is equipped with a cache that can store a limited number of files. The popularity of the files is known and the goal is to place files in the caches such that the probability that a user at an arbitrary location in the plane will find the file that she requires in one of the covering caches is maximized. We develop distributed asynchronous algorithms for deciding which contents to store in which cache. Such cooperative algorithms require communication only between caches with overlapping coverage areas and can operate in asynchronous manner. The development of the algorithms is principally based on an observation that the problem can be viewed as a potential game. Our basic algorithm is derived from the best response dynamics. We demonstrate that the complexity of each best response step is independent of the number of files, linear in the cache capacity and linear in the maximum number of base stations that cover a certain area. Then, we show that the overall algorithm complexity for a discrete cache placement is polynomial in both network size and catalog size. In practical examples, the algorithm converges in just a few iterations. Also, in most cases of interest, the basic algorithm finds the best Nash equilibrium corresponding to the global optimum. We provide two extensions of our basic algorithm based on stochastic and deterministic simulated annealing which find the global optimum. Finally, we demonstrate the hit probability evolution on real and synthetic networks numerically and show that our distributed caching algorithm performs significantly better than storing the most popular content, probabilistic content placement policy and Multi-LRU caching policies.Comment: 24 pages, 9 figures, presented at SIGMETRICS'1
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