28 research outputs found

    On Geometric Priority Set Cover Problems

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    We study the priority set cover problem for simple geometric set systems in the plane. For pseudo-halfspaces in the plane we obtain a PTAS via local search by showing that the corresponding set system admits a planar support. We show that the problem is APX-hard even for unit disks in the plane and argue that in this case the standard local search algorithm can output a solution that is arbitrarily bad compared to the optimal solution. We then present an LP-relative constant factor approximation algorithm (which also works in the weighted setting) for unit disks via quasi-uniform sampling. As a consequence we obtain a constant factor approximation for the capacitated set cover problem with unit disks. For arbitrary size disks, we show that the problem is at least as hard as the vertex cover problem in general graphs even when the disks have nearly equal sizes. We also present a few simple results for unit squares and orthants in the plane

    Improved Approximation Algorithm for Set Multicover with Non-Piercing Regions

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    In the Set Multicover problem, we are given a set system (X,?), where X is a finite ground set, and ? is a collection of subsets of X. Each element x ? X has a non-negative demand d(x). The goal is to pick a smallest cardinality sub-collection ?\u27 of ? such that each point is covered by at least d(x) sets from ?\u27. In this paper, we study the set multicover problem for set systems defined by points and non-piercing regions in the plane, which includes disks, pseudodisks, k-admissible regions, squares, unit height rectangles, homothets of convex sets, upward paths on a tree, etc. We give a polynomial time (2+?)-approximation algorithm for the set multicover problem (P, ?), where P is a set of points with demands, and ? is a set of non-piercing regions, as well as for the set multicover problem (?, P), where ? is a set of pseudodisks with demands, and P is a set of points in the plane, which is the hitting set problem with demands

    Derandomizing Concentration Inequalities with dependencies and their combinatorial applications

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    Both in combinatorics and design and analysis of randomized algorithms for combinatorial optimization problems, we often use the famous bounded differences inequality by C. McDiarmid (1989), which is based on the martingale inequality by K. Azuma (1967), to show positive probability of success. In the case of sum of independent random variables, the inequalities of Chernoff (1952) and Hoeffding (1964) can be used and can be efficiently derandomized, i.e. we can construct the required event in deterministic, polynomial time (Srivastav and Stangier 1996). With such an algorithm one can construct the sought combinatorial structure or design an efficient deterministic algorithm from the probabilistic existentce result or the randomized algorithm. The derandomization of C. McDiarmid's bounded differences inequality was an open problem. The main result in Chapter 3 is an efficient derandomization of the bounded differences inequality, with the time required to compute the conditional expectation of the objective function being part of the complexity. The following chapters 4 through 7 demonstrate the generality and power of the derandomization framework developed in Chapter 3. In Chapter 5, we derandomize the Maker's random strategy in the Maker-Breaker subgraph game given by Bednarska and Luczak (2000), which is fundamental for the field, and analyzed with the concentration inequality of Janson, Luczak and Rucinski. But since we use the bounded differences inequality, it is necessary to give a new proof of the existence of subgraphs in G(n,M)-random graphs (Chapter 4). In Chapter 6, we derandomize the two-stage randomized algorithm for the set-multicover problem by El Ouali, Munstermann and Srivastav (2014). In Chapter 7, we show that the algorithm of Bansal, Caprara and Sviridenko (2009) for the multidimensional bin packing problem can be elegantly derandomized with our derandomization framework of bounded differences inequality, while the authors use a potential function based approach, leading to a rather complex analysis. In Chapter 8, we analyze the constrained hypergraph coloring problem given in Ahuja and Srivastav (2002), which generalizes both the property B problem for the non-monochromatic 2-coloring of hypergraphs and the multidimensional bin packing problem using the bounded differences inequality instead of the Lovasz local lemma. We also derandomize the algorithm using our framework. In Chapter 9, we turn to the generalization of the well-known concentration inequality of Hoeffding (1964) by Janson (1994), to sums of random variables, that are not independent, but are partially dependent, or in other words, are independent in certain groups. Assuming the same dependency structure as in Janson (1994), we generalize the well-known concentration inequality of Alon and Spencer (1991). In Chapter 10, we derandomize the inequality of Alon and Spencer. The derandomization of our generalized Alon-Spencer inequality under partial dependencies remains an interesting, open problem

    Sequential legislative lobbying

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    In this paper, we analyze the equilibrium of a sequential game-theoretical model of lobbying, due to Groseclose and Snyder (1996), describing a legislature that vote over two alternatives, where two opposing lobbies, Lobby 0 and Lobby 1, compete by bidding for legislators’ votes. In this model, the lobbyist moving first suffers from a second mover advantage and will make an offer to a panel of legislators only if it deters any credible counter-reaction from his opponent, i.e., if he anticipates to win the battle. This paper departs from the existing literature in assuming that legislators care about the consequence of their votes rather than their votes per se. Our main focus is on the calculation of the smallest budget that he needs to win the game and on the distribution of this budget across the legislators. We study the impact of the key parameters of the game on these two variables and show the connection of this problem with the combinatorics of sets and notions from cooperative game theory.Lobbying; cooperative games; noncooperative games

    Triangles, Long Paths, and Covered Sets

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    In chapter 2, we consider a generalization of the well-known Maker-Breaker triangle game for uniform hypergraphs in which Maker tries to build a triangle by choosing one edge in each round and Breaker tries to prevent her from doing so by choosing q edges in each round. The main result is the analysis of a new Breaker strategy using potential functions, introduced by Glazik and Srivastav (2019). Both bounds are of the order Θ(n3/2) so they are asymptotically optimal. The constant for the lower bound is 2-o(1) and for the upper bound it is 3√2. In chapter 3, we describe another Maker-Breaker game, namely the P3-game in which Maker tries to build a path of length 3. First, we show that the methods of chapter 2 are not applicable in this scenario and give an intuition why that might be the case. Then, we give a more simple counting argument to bound the threshold bias. In chapter 4, we consider the longest path problem which is a classic NP-hard problem that arises in many contexts. Our motivation to investigate this problem in a big-data context was the problem of genome-assembly, where a long path in a graph that is constructed of the reads of a genome potentially represents a long contiguous sequence of the genome. We give a semi-streaming algorithm. Our algorithm delivers results competitive to algorithms that do not have a restriction on the amount of memory. In chapter 5, we investigate the b-SetMultiCover problem, a classic combinatorial problem which generalizes the set cover problem. Using an LP-relaxation and analysis with the bounded differences inequality of C. McDiarmid (1989), we show that there is a strong concentration around the expectation

    Local properties of graphs with large chromatic number

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    This thesis deals with problems concerning the local properties of graphs with large chromatic number in hereditary classes of graphs. We construct intersection graphs of axis-aligned boxes and of lines in R3\mathbb{R}^3 that have arbitrarily large girth and chromatic number. We also prove that the maximum chromatic number of a circle graph with clique number at most ω\omega is equal to Θ(ωlog⁡ω)\Theta(\omega \log \omega). Lastly, extending the χ\chi-boundedness of circle graphs, we prove a conjecture of Geelen that every proper vertex-minor-closed class of graphs is χ\chi-bounded

    Constant-Hop Spanners for More Geometric Intersection Graphs, with Even Smaller Size

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