57,744 research outputs found

    The optimal layout of football players: A case study for AC Milan

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    This paper attempts to find the optimal formation of three midfielders and three forward football players on ground, using the classic Quadratic Assignment Problem or Facility Layout problem. Players are treated as “machines”, their positions as locations, and the flow of materials between machines as “flow of passes” and “flow of markings”. Based on detailed statistics from four matches of AC Milan, and formulated the problem as minimum (quick strategy), maximum (slow strategy), and mixed or balanced strategies, a number of various layouts emerged. Compared to the initial formation of players, the efficiency time gains in the unconditioned layouts are between 3 and 6.8%. Also, when the manager claims that his three forwards shouldn’t shift positions with the midfielders, the efficiency gains in these restricted layouts is about 14´´ to 74´´, which is about 1 to 3% of the approximately 40´ effective time spent into passes and markings from both teams.sports; layout; assignment; football players; passes; markings; time;

    A nonmonotone GRASP

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    A greedy randomized adaptive search procedure (GRASP) is an itera- tive multistart metaheuristic for difficult combinatorial optimization problems. Each GRASP iteration consists of two phases: a construction phase, in which a feasible solution is produced, and a local search phase, in which a local optimum in the neighborhood of the constructed solution is sought. Repeated applications of the con- struction procedure yields different starting solutions for the local search and the best overall solution is kept as the result. The GRASP local search applies iterative improvement until a locally optimal solution is found. During this phase, starting from the current solution an improving neighbor solution is accepted and considered as the new current solution. In this paper, we propose a variant of the GRASP framework that uses a new “nonmonotone” strategy to explore the neighborhood of the current solu- tion. We formally state the convergence of the nonmonotone local search to a locally optimal solution and illustrate the effectiveness of the resulting Nonmonotone GRASP on three classical hard combinatorial optimization problems: the maximum cut prob- lem (MAX-CUT), the weighted maximum satisfiability problem (MAX-SAT), and the quadratic assignment problem (QAP)

    Speeding up IP-based Algorithms for Constrained Quadratic 0-1 Optimization

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    In many practical applications, the task is to optimize a non-linear objective function over the vertices of a well-studied polytope as, e.g., the matching polytope or the travelling salesman polytope (TSP).Prominent examples are the quadratic assignment problem and the quadratic knapsack problem; further applications occur in various areas such as production planning or automatic graph drawing. In order to apply branch-and-cut methods for the exact solution of such problems, the objective function has to be linearized. However, the standard linearization usually leads to very weak relaxations. On the other hand, problem-specific polyhedral studies are often time-consuming.Our goal is the design of general separation routines that can replace detailed polyhedral studies of the resulting polytope and that can be used as a black box. As unconstrained binary quadratic optimization is equivalent to the maximum cut problem, knowledge about cut polytopes can be used in our setting. Other separation routines are inspired by the local cuts that have been developed by Applegate, Bixby, Chvatal and Cook for faster solution of large-scale traveling salesman instances. Finally, we apply quadratic reformulations of the linear constraints as proposed by Helmberg, Rendl and Weismantel for the quadratic knapsack problem. By extensive experiments, we show that a suitable combination of these methods leads to a drastical speedup in the solution of constrained quadratic 0-1 problems. We also discuss possible generalizations of these methods to arbitrary non-linear objective functions

    Speeding up IP-based Algorithms for Constrained Quadratic 0-1 Optimization

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    In many practical applications, the task is to optimize a non-linear objective function over the vertices of a well-studied polytope as, e.g., the matching polytope or the travelling salesman polytope (TSP).Prominent examples are the quadratic assignment problem and the quadratic knapsack problem; further applications occur in various areas such as production planning or automatic graph drawing. In order to apply branch-and-cut methods for the exact solution of such problems, the objective function has to be linearized. However, the standard linearization usually leads to very weak relaxations. On the other hand, problem-specific polyhedral studies are often time-consuming.Our goal is the design of general separation routines that can replace detailed polyhedral studies of the resulting polytope and that can be used as a black box. As unconstrained binary quadratic optimization is equivalent to the maximum cut problem, knowledge about cut polytopes can be used in our setting. Other separation routines are inspired by the local cuts that have been developed by Applegate, Bixby, Chvatal and Cook for faster solution of large-scale traveling salesman instances. Finally, we apply quadratic reformulations of the linear constraints as proposed by Helmberg, Rendl and Weismantel for the quadratic knapsack problem. By extensive experiments, we show that a suitable combination of these methods leads to a drastical speedup in the solution of constrained quadratic 0-1 problems. We also discuss possible generalizations of these methods to arbitrary non-linear objective functions

    The Random Quadratic Assignment Problem

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    Optimal assignment of classes to classrooms \cite{dickey}, design of DNA microarrays \cite{carvalho}, cross species gene analysis \cite{kolar}, creation of hospital layouts cite{elshafei}, and assignment of components to locations on circuit boards \cite{steinberg} are a few of the many problems which have been formulated as a quadratic assignment problem (QAP). Originally formulated in 1957, the QAP is one of the most difficult of all combinatorial optimization problems. Here, we use statistical mechanical methods to study the asymptotic behavior of problems in which the entries of at least one of the two matrices that specify the problem are chosen from a random distribution PP. Surprisingly, this case has not been studied before using statistical methods despite the fact that the QAP was first proposed over 50 years ago \cite{Koopmans}. We find simple forms for CminC_{\rm min} and CmaxC_{\rm max}, the costs of the minimal and maximum solutions respectively. Notable features of our results are the symmetry of the results for CminC_{\rm min} and CmaxC_{\rm max} and the dependence on PP only through its mean and standard deviation, independent of the details of PP. After the asymptotic cost is determined for a given QAP problem, one can straightforwardly calculate the asymptotic cost of a QAP problem specified with a different random distribution PP
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