3 research outputs found

    On Training Recurrent Networks with Truncated Backpropagation Through Time in Speech Recognition

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    Recurrent neural networks have been the dominant models for many speech and language processing tasks. However, we understand little about the behavior and the class of functions recurrent networks can realize. Moreover, the heuristics used during training complicate the analyses. In this paper, we study recurrent networks' ability to learn long-term dependency in the context of speech recognition. We consider two decoding approaches, online and batch decoding, and show the classes of functions to which the decoding approaches correspond. We then draw a connection between batch decoding and a popular training approach for recurrent networks, truncated backpropagation through time. Changing the decoding approach restricts the amount of past history recurrent networks can use for prediction, allowing us to analyze their ability to remember. Empirically, we utilize long-term dependency in subphonetic states, phonemes, and words, and show how the design decisions, such as the decoding approach, lookahead, context frames, and consecutive prediction, characterize the behavior of recurrent networks. Finally, we draw a connection between Markov processes and vanishing gradients. These results have implications for studying the long-term dependency in speech data and how these properties are learned by recurrent networks

    On The Inductive Bias of Words in Acoustics-to-Word Models

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    Acoustics-to-word models are end-to-end speech recognizers that use words as targets without relying on pronunciation dictionaries or graphemes. These models are notoriously difficult to train due to the lack of linguistic knowledge. It is also unclear how the amount of training data impacts the optimization and generalization of such models. In this work, we study the optimization and generalization of acoustics-to-word models under different amounts of training data. In addition, we study three types of inductive bias, leveraging a pronunciation dictionary, word boundary annotations, and constraints on word durations. We find that constraining word durations leads to the most improvement. Finally, we analyze the word embedding space learned by the model, and find that the space has a structure dominated by the pronunciation of words. This suggests that the contexts of words, instead of their phonetic structure, should be the future focus of inductive bias in acoustics-to-word models

    AI-enabled Prediction of eSports Player Performance Using the Data from Heterogeneous Sensors

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    The emerging progress of eSports lacks the tools for ensuring high-quality analytics and training in Pro and amateur eSports teams. We report on an Artificial Intelligence (AI) enabled solution for predicting the eSports player in-game performance using exclusively the data from sensors. For this reason, we collected the physiological, environmental, and the game chair data from Pro and amateur players. The player performance is assessed from the game logs in a multiplayer game for each moment of time using a recurrent neural network. We have investigated that attention mechanism improves the generalization of the network and provides the straightforward feature importance as well. The best model achieves ROC AUC score 0.73. The prediction of the performance of particular player is realized although his data are not utilized in the training set. The proposed solution has a number of promising applications for Pro eSports teams as well as a learning tool for amateur players
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