697 research outputs found

    GPUs as Storage System Accelerators

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    Massively multicore processors, such as Graphics Processing Units (GPUs), provide, at a comparable price, a one order of magnitude higher peak performance than traditional CPUs. This drop in the cost of computation, as any order-of-magnitude drop in the cost per unit of performance for a class of system components, triggers the opportunity to redesign systems and to explore new ways to engineer them to recalibrate the cost-to-performance relation. This project explores the feasibility of harnessing GPUs' computational power to improve the performance, reliability, or security of distributed storage systems. In this context, we present the design of a storage system prototype that uses GPU offloading to accelerate a number of computationally intensive primitives based on hashing, and introduce techniques to efficiently leverage the processing power of GPUs. We evaluate the performance of this prototype under two configurations: as a content addressable storage system that facilitates online similarity detection between successive versions of the same file and as a traditional system that uses hashing to preserve data integrity. Further, we evaluate the impact of offloading to the GPU on competing applications' performance. Our results show that this technique can bring tangible performance gains without negatively impacting the performance of concurrently running applications.Comment: IEEE Transactions on Parallel and Distributed Systems, 201

    PoCL-R: An Open Standard Based Offloading Layer for Heterogeneous Multi-Access Edge Computing with Server Side Scalability

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    We propose a novel computing runtime that exposes remote compute devices via the cross-vendor open heterogeneous computing standard OpenCL and can execute compute tasks on the MEC cluster side across multiple servers in a scalable manner. Intermittent UE connection loss is handled gracefully even if the device's IP address changes on the way. Network-induced latency is minimized by transferring data and signaling command completions between remote devices in a peer-to-peer fashion directly to the target server with a streamlined TCP-based protocol that yields a command latency of only 60 microseconds on top of network round-trip latency in synthetic benchmarks. The runtime can utilize RDMA to speed up inter-server data transfers by an additional 60% compared to the TCP-based solution. The benefits of the proposed runtime in MEC applications are demonstrated with a smartphone-based augmented reality rendering case study. Measurements show up to 19x improvements to frame rate and 17x improvements to local energy consumption when using the proposed runtime to offload AR rendering from a smartphone. Scalability to multiple GPU servers in real-world applications is shown in a computational fluid dynamics simulation, which scales with the number of servers at roughly 80% efficiency which is comparable to an MPI port of the same simulation.Comment: 13 pages, 17 figure

    Accelerating sequential programs using FastFlow and self-offloading

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    FastFlow is a programming environment specifically targeting cache-coherent shared-memory multi-cores. FastFlow is implemented as a stack of C++ template libraries built on top of lock-free (fence-free) synchronization mechanisms. In this paper we present a further evolution of FastFlow enabling programmers to offload part of their workload on a dynamically created software accelerator running on unused CPUs. The offloaded function can be easily derived from pre-existing sequential code. We emphasize in particular the effective trade-off between human productivity and execution efficiency of the approach.Comment: 17 pages + cove

    Enabling GPU Accelerated Computing in the SUNDIALS Time Integration Library

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    As part of the Exascale Computing Project (ECP), a recent focus of development efforts for the SUite of Nonlinear and DIfferential/ALgebraic equation Solvers (SUNDIALS) has been to enable GPU-accelerated time integration in scientific applications at extreme scales. This effort has resulted in several new GPU-enabled implementations of core SUNDIALS data structures, support for programming paradigms which are aware of the heterogeneous architectures, and the introduction of utilities to provide new points of flexibility. In this paper, we discuss our considerations, both internal and external, when designing these new features and present the features themselves. We also present performance results for several of the features on the Summit supercomputer and early access hardware for the Frontier supercomputer, which demonstrate negligible performance overhead resulting from the additional infrastructure and significant speedups when using both NVIDIA and AMD GPUs

    Exploring Fully Offloaded GPU Stream-Aware Message Passing

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    Modern heterogeneous supercomputing systems are comprised of CPUs, GPUs, and high-speed network interconnects. Communication libraries supporting efficient data transfers involving memory buffers from the GPU memory typically require the CPU to orchestrate the data transfer operations. A new offload-friendly communication strategy, stream-triggered (ST) communication, was explored to allow offloading the synchronization and data movement operations from the CPU to the GPU. A Message Passing Interface (MPI) one-sided active target synchronization based implementation was used as an exemplar to illustrate the proposed strategy. A latency-sensitive nearest neighbor microbenchmark was used to explore the various performance aspects of the implementation. The offloaded implementation shows significant on-node performance advantages over standard MPI active RMA (36%) and point-to-point (61%) communication. The current multi-node improvement is less (23% faster than standard active RMA but 11% slower than point-to-point), but plans are in progress to purse further improvements.Comment: 12 pages, 17 figure

    ACCL+: an FPGA-Based Collective Engine for Distributed Applications

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    FPGAs are increasingly prevalent in cloud deployments, serving as Smart NICs or network-attached accelerators. Despite their potential, developing distributed FPGA-accelerated applications remains cumbersome due to the lack of appropriate infrastructure and communication abstractions. To facilitate the development of distributed applications with FPGAs, in this paper we propose ACCL+, an open-source versatile FPGA-based collective communication library. Portable across different platforms and supporting UDP, TCP, as well as RDMA, ACCL+ empowers FPGA applications to initiate direct FPGA-to-FPGA collective communication. Additionally, it can serve as a collective offload engine for CPU applications, freeing the CPU from networking tasks. It is user-extensible, allowing new collectives to be implemented and deployed without having to re-synthesize the FPGA circuit. We evaluated ACCL+ on an FPGA cluster with 100 Gb/s networking, comparing its performance against software MPI over RDMA. The results demonstrate ACCL+'s significant advantages for FPGA-based distributed applications and highly competitive performance for CPU applications. We showcase ACCL+'s dual role with two use cases: seamlessly integrating as a collective offload engine to distribute CPU-based vector-matrix multiplication, and serving as a crucial and efficient component in designing fully FPGA-based distributed deep-learning recommendation inference
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